Yuxin Chen

LG
h-index32
74papers
5,056citations
Novelty61%
AI Score57

74 Papers

15.1LGJun 8, 2022
Model-Based Reinforcement Learning for Offline Zero-Sum Markov Games

Yuling Yan, Gen Li, Yuxin Chen et al. · princeton

This paper makes progress towards learning Nash equilibria in two-player zero-sum Markov games from offline data. Specifically, consider a $γ$-discounted infinite-horizon Markov game with $S$ states, where the max-player has $A$ actions and the min-player has $B$ actions. We propose a pessimistic model-based algorithm with Bernstein-style lower confidence bounds -- called VI-LCB-Game -- that provably finds an $\varepsilon$-approximate Nash equilibrium with a sample complexity no larger than $\frac{C_{\mathsf{clipped}}^{\star}S(A+B)}{(1-γ)^{3}\varepsilon^{2}}$ (up to some log factor). Here, $C_{\mathsf{clipped}}^{\star}$ is some unilateral clipped concentrability coefficient that reflects the coverage and distribution shift of the available data (vis-à-vis the target data), and the target accuracy $\varepsilon$ can be any value within $\big(0,\frac{1}{1-γ}\big]$. Our sample complexity bound strengthens prior art by a factor of $\min\{A,B\}$, achieving minimax optimality for the entire $\varepsilon$-range. An appealing feature of our result lies in algorithmic simplicity, which reveals the unnecessity of variance reduction and sample splitting in achieving sample optimality.

13.0LGJun 17, 2023Code
Active Policy Improvement from Multiple Black-box Oracles

Xuefeng Liu, Takuma Yoneda, Chaoqi Wang et al.

Reinforcement learning (RL) has made significant strides in various complex domains. However, identifying an effective policy via RL often necessitates extensive exploration. Imitation learning aims to mitigate this issue by using expert demonstrations to guide exploration. In real-world scenarios, one often has access to multiple suboptimal black-box experts, rather than a single optimal oracle. These experts do not universally outperform each other across all states, presenting a challenge in actively deciding which oracle to use and in which state. We introduce MAPS and MAPS-SE, a class of policy improvement algorithms that perform imitation learning from multiple suboptimal oracles. In particular, MAPS actively selects which of the oracles to imitate and improve their value function estimates, and MAPS-SE additionally leverages an active state exploration criterion to determine which states one should explore. We provide a comprehensive theoretical analysis and demonstrate that MAPS and MAPS-SE enjoy sample efficiency advantage over the state-of-the-art policy improvement algorithms. Empirical results show that MAPS-SE significantly accelerates policy optimization via state-wise imitation learning from multiple oracles across a broad spectrum of control tasks in the DeepMind Control Suite. Our code is publicly available at: https://github.com/ripl/maps.

16.0LGApr 14, 2023
Minimax-Optimal Reward-Agnostic Exploration in Reinforcement Learning

Gen Li, Yuling Yan, Yuxin Chen et al. · princeton

This paper studies reward-agnostic exploration in reinforcement learning (RL) -- a scenario where the learner is unware of the reward functions during the exploration stage -- and designs an algorithm that improves over the state of the art. More precisely, consider a finite-horizon inhomogeneous Markov decision process with $S$ states, $A$ actions, and horizon length $H$, and suppose that there are no more than a polynomial number of given reward functions of interest. By collecting an order of \begin{align*} \frac{SAH^3}{\varepsilon^2} \text{ sample episodes (up to log factor)} \end{align*} without guidance of the reward information, our algorithm is able to find $\varepsilon$-optimal policies for all these reward functions, provided that $\varepsilon$ is sufficiently small. This forms the first reward-agnostic exploration scheme in this context that achieves provable minimax optimality. Furthermore, once the sample size exceeds $\frac{S^2AH^3}{\varepsilon^2}$ episodes (up to log factor), our algorithm is able to yield $\varepsilon$ accuracy for arbitrarily many reward functions (even when they are adversarially designed), a task commonly dubbed as ``reward-free exploration.'' The novelty of our algorithm design draws on insights from offline RL: the exploration scheme attempts to maximize a critical reward-agnostic quantity that dictates the performance of offline RL, while the policy learning paradigm leverages ideas from sample-optimal offline RL paradigms.

32.8MLApr 11, 2022
Settling the Sample Complexity of Model-Based Offline Reinforcement Learning

Gen Li, Laixi Shi, Yuxin Chen et al.

This paper is concerned with offline reinforcement learning (RL), which learns using pre-collected data without further exploration. Effective offline RL would be able to accommodate distribution shift and limited data coverage. However, prior algorithms or analyses either suffer from suboptimal sample complexities or incur high burn-in cost to reach sample optimality, thus posing an impediment to efficient offline RL in sample-starved applications. We demonstrate that the model-based (or "plug-in") approach achieves minimax-optimal sample complexity without burn-in cost for tabular Markov decision processes (MDPs). Concretely, consider a finite-horizon (resp. $γ$-discounted infinite-horizon) MDP with $S$ states and horizon $H$ (resp. effective horizon $\frac{1}{1-γ}$), and suppose the distribution shift of data is reflected by some single-policy clipped concentrability coefficient $C^{\star}_{\text{clipped}}$. We prove that model-based offline RL yields $\varepsilon$-accuracy with a sample complexity of \[ \begin{cases} \frac{H^{4}SC_{\text{clipped}}^{\star}}{\varepsilon^{2}} & (\text{finite-horizon MDPs}) \frac{SC_{\text{clipped}}^{\star}}{(1-γ)^{3}\varepsilon^{2}} & (\text{infinite-horizon MDPs}) \end{cases} \] up to log factor, which is minimax optimal for the entire $\varepsilon$-range. The proposed algorithms are "pessimistic" variants of value iteration with Bernstein-style penalties, and do not require sophisticated variance reduction. Our analysis framework is established upon delicate leave-one-out decoupling arguments in conjunction with careful self-bounding techniques tailored to MDPs.

33.2MLJun 15, 2023
Towards Faster Non-Asymptotic Convergence for Diffusion-Based Generative Models

Gen Li, Yuting Wei, Yuxin Chen et al.

Diffusion models, which convert noise into new data instances by learning to reverse a Markov diffusion process, have become a cornerstone in contemporary generative modeling. While their practical power has now been widely recognized, the theoretical underpinnings remain far from mature. In this work, we develop a suite of non-asymptotic theory towards understanding the data generation process of diffusion models in discrete time, assuming access to $\ell_2$-accurate estimates of the (Stein) score functions. For a popular deterministic sampler (based on the probability flow ODE), we establish a convergence rate proportional to $1/T$ (with $T$ the total number of steps), improving upon past results; for another mainstream stochastic sampler (i.e., a type of the denoising diffusion probabilistic model), we derive a convergence rate proportional to $1/\sqrt{T}$, matching the state-of-the-art theory. Imposing only minimal assumptions on the target data distribution (e.g., no smoothness assumption is imposed), our results characterize how $\ell_2$ score estimation errors affect the quality of the data generation processes. In contrast to prior works, our theory is developed based on an elementary yet versatile non-asymptotic approach without resorting to toolboxes for SDEs and ODEs. Further, we design two accelerated variants, improving the convergence to $1/T^2$ for the ODE-based sampler and $1/T$ for the DDPM-type sampler, which might be of independent theoretical and empirical interest.

6.6LGJan 30, 2023
Fast Computation of Optimal Transport via Entropy-Regularized Extragradient Methods

Gen Li, Yanxi Chen, Yu Huang et al.

Efficient computation of the optimal transport distance between two distributions serves as an algorithm subroutine that empowers various applications. This paper develops a scalable first-order optimization-based method that computes optimal transport to within $\varepsilon$ additive accuracy with runtime $\widetilde{O}( n^2/\varepsilon)$, where $n$ denotes the dimension of the probability distributions of interest. Our algorithm achieves the state-of-the-art computational guarantees among all first-order methods, while exhibiting favorable numerical performance compared to classical algorithms like Sinkhorn and Greenkhorn. Underlying our algorithm designs are two key elements: (a) converting the original problem into a bilinear minimax problem over probability distributions; (b) exploiting the extragradient idea -- in conjunction with entropy regularization and adaptive learning rates -- to accelerate convergence.

16.5LGAug 22, 2022
Minimax-Optimal Multi-Agent RL in Markov Games With a Generative Model

Gen Li, Yuejie Chi, Yuting Wei et al.

This paper studies multi-agent reinforcement learning in Markov games, with the goal of learning Nash equilibria or coarse correlated equilibria (CCE) sample-optimally. All prior results suffer from at least one of the two obstacles: the curse of multiple agents and the barrier of long horizon, regardless of the sampling protocol in use. We take a step towards settling this problem, assuming access to a flexible sampling mechanism: the generative model. Focusing on non-stationary finite-horizon Markov games, we develop a fast learning algorithm called \myalg~and an adaptive sampling scheme that leverage the optimism principle in online adversarial learning (particularly the Follow-the-Regularized-Leader (FTRL) method). Our algorithm learns an $\varepsilon$-approximate CCE in a general-sum Markov game using $$ \widetilde{O}\bigg( \frac{H^4 S \sum_{i=1}^m A_i}{\varepsilon^2} \bigg) $$ samples, where $m$ is the number of players, $S$ indicates the number of states, $H$ is the horizon, and $A_i$ denotes the number of actions for the $i$-th player. This is minimax-optimal (up to log factor) when the number of players is fixed. When applied to two-player zero-sum Markov games, our algorithm provably finds an $\varepsilon$-approximate Nash equilibrium with minimal samples. Along the way, we derive a refined regret bound for FTRL that makes explicit the role of variance-type quantities, which might be of independent interest.

10.7LGJul 25, 2023
Learning Regions of Interest for Bayesian Optimization with Adaptive Level-Set Estimation

Fengxue Zhang, Jialin Song, James Bowden et al.

We study Bayesian optimization (BO) in high-dimensional and non-stationary scenarios. Existing algorithms for such scenarios typically require extensive hyperparameter tuning, which limits their practical effectiveness. We propose a framework, called BALLET, which adaptively filters for a high-confidence region of interest (ROI) as a superlevel-set of a nonparametric probabilistic model such as a Gaussian process (GP). Our approach is easy to tune, and is able to focus on local region of the optimization space that can be tackled by existing BO methods. The key idea is to use two probabilistic models: a coarse GP to identify the ROI, and a localized GP for optimization within the ROI. We show theoretically that BALLET can efficiently shrink the search space, and can exhibit a tighter regret bound than standard BO without ROI filtering. We demonstrate empirically the effectiveness of BALLET on both synthetic and real-world optimization tasks.

4.6LGMar 16, 2022
Learning Representation for Bayesian Optimization with Collision-free Regularization

Fengxue Zhang, Brian Nord, Yuxin Chen

Bayesian optimization has been challenged by datasets with large-scale, high-dimensional, and non-stationary characteristics, which are common in real-world scenarios. Recent works attempt to handle such input by applying neural networks ahead of the classical Gaussian process to learn a latent representation. We show that even with proper network design, such learned representation often leads to collision in the latent space: two points with significantly different observations collide in the learned latent space, leading to degraded optimization performance. To address this issue, we propose LOCo, an efficient deep Bayesian optimization framework which employs a novel regularizer to reduce the collision in the learned latent space and encourage the mapping from the latent space to the objective value to be Lipschitz continuous. LOCo takes in pairs of data points and penalizes those too close in the latent space compared to their target space distance. We provide a rigorous theoretical justification for LOCo by inspecting the regret of this dynamic-embedding-based Bayesian optimization algorithm, where the neural network is iteratively retrained with the regularizer. Our empirical results demonstrate the effectiveness of LOCo on several synthetic and real-world benchmark Bayesian optimization tasks.

4.3STMar 10, 2023
Deflated HeteroPCA: Overcoming the curse of ill-conditioning in heteroskedastic PCA

Yuchen Zhou, Yuxin Chen

This paper is concerned with estimating the column subspace of a low-rank matrix $\boldsymbol{X}^\star \in \mathbb{R}^{n_1\times n_2}$ from contaminated data. How to obtain optimal statistical accuracy while accommodating the widest range of signal-to-noise ratios (SNRs) becomes particularly challenging in the presence of heteroskedastic noise and unbalanced dimensionality (i.e., $n_2\gg n_1$). While the state-of-the-art algorithm $\textsf{HeteroPCA}$ emerges as a powerful solution for solving this problem, it suffers from "the curse of ill-conditioning," namely, its performance degrades as the condition number of $\boldsymbol{X}^\star$ grows. In order to overcome this critical issue without compromising the range of allowable SNRs, we propose a novel algorithm, called $\textsf{Deflated-HeteroPCA}$, that achieves near-optimal and condition-number-free theoretical guarantees in terms of both $\ell_2$ and $\ell_{2,\infty}$ statistical accuracy. The proposed algorithm divides the spectrum of $\boldsymbol{X}^\star$ into well-conditioned and mutually well-separated subblocks, and applies $\textsf{HeteroPCA}$ to conquer each subblock successively. Further, an application of our algorithm and theory to two canonical examples -- the factor model and tensor PCA -- leads to remarkable improvement for each application.

3.3MAOct 11, 2023
Quantifying Agent Interaction in Multi-agent Reinforcement Learning for Cost-efficient Generalization

Yuxin Chen, Chen Tang, Ran Tian et al.

Generalization poses a significant challenge in Multi-agent Reinforcement Learning (MARL). The extent to which an agent is influenced by unseen co-players depends on the agent's policy and the specific scenario. A quantitative examination of this relationship sheds light on effectively training agents for diverse scenarios. In this study, we present the Level of Influence (LoI), a metric quantifying the interaction intensity among agents within a given scenario and environment. We observe that, generally, a more diverse set of co-play agents during training enhances the generalization performance of the ego agent; however, this improvement varies across distinct scenarios and environments. LoI proves effective in predicting these improvement disparities within specific scenarios. Furthermore, we introduce a LoI-guided resource allocation method tailored to train a set of policies for diverse scenarios under a constrained budget. Our results demonstrate that strategic resource allocation based on LoI can achieve higher performance than uniform allocation under the same computation budget.

28.7LGAug 5, 2024
A Sharp Convergence Theory for The Probability Flow ODEs of Diffusion Models

Gen Li, Yuting Wei, Yuejie Chi et al.

Diffusion models, which convert noise into new data instances by learning to reverse a diffusion process, have become a cornerstone in contemporary generative modeling. In this work, we develop non-asymptotic convergence theory for a popular diffusion-based sampler (i.e., the probability flow ODE sampler) in discrete time, assuming access to $\ell_2$-accurate estimates of the (Stein) score functions. For distributions in $\mathbb{R}^d$, we prove that $d/\varepsilon$ iterations -- modulo some logarithmic and lower-order terms -- are sufficient to approximate the target distribution to within $\varepsilon$ total-variation distance. This is the first result establishing nearly linear dimension-dependency (in $d$) for the probability flow ODE sampler. Imposing only minimal assumptions on the target data distribution (e.g., no smoothness assumption is imposed), our results also characterize how $\ell_2$ score estimation errors affect the quality of the data generation processes. In contrast to prior works, our theory is developed based on an elementary yet versatile non-asymptotic approach without the need of resorting to SDE and ODE toolboxes.

14.3LGNov 1, 2023
Federated Natural Policy Gradient and Actor Critic Methods for Multi-task Reinforcement Learning

Tong Yang, Shicong Cen, Yuting Wei et al.

Federated reinforcement learning (RL) enables collaborative decision making of multiple distributed agents without sharing local data trajectories. In this work, we consider a multi-task setting, in which each agent has its own private reward function corresponding to different tasks, while sharing the same transition kernel of the environment. Focusing on infinite-horizon Markov decision processes, the goal is to learn a globally optimal policy that maximizes the sum of the discounted total rewards of all the agents in a decentralized manner, where each agent only communicates with its neighbors over some prescribed graph topology. We develop federated vanilla and entropy-regularized natural policy gradient (NPG) methods in the tabular setting under softmax parameterization, where gradient tracking is applied to estimate the global Q-function to mitigate the impact of imperfect information sharing. We establish non-asymptotic global convergence guarantees under exact policy evaluation, where the rates are nearly independent of the size of the state-action space and illuminate the impacts of network size and connectivity. To the best of our knowledge, this is the first time that near dimension-free global convergence is established for federated multi-task RL using policy optimization. We further go beyond the tabular setting by proposing a federated natural actor critic (NAC) method for multi-task RL with function approximation, and establish its finite-time sample complexity taking the errors of function approximation into account.

28.5AIMay 19, 2025Code
MindOmni: Unleashing Reasoning Generation in Vision Language Models with RGPO

Yicheng Xiao, Lin Song, Yukang Chen et al.

Recent text-to-image systems face limitations in handling multimodal inputs and complex reasoning tasks. We introduce MindOmni, a unified multimodal large language model that addresses these challenges by incorporating reasoning generation through reinforcement learning. MindOmni leverages a three-phase training strategy: i) design of a unified vision language model with a decoder-only diffusion module, ii) supervised fine-tuning with Chain-of-Thought (CoT) instruction data, and iii) our proposed Reasoning Generation Policy Optimization (RGPO) algorithm, utilizing multimodal feedback to effectively guide policy updates. Experimental results demonstrate that MindOmni outperforms existing models, achieving impressive performance on both understanding and generation benchmarks, meanwhile showcasing advanced fine-grained reasoning generation capabilities, especially with mathematical reasoning instruction. All codes will be made public at https://github.com/TencentARC/MindOmni

3.3STNov 4, 2023
Heteroskedastic Tensor Clustering

Yuchen Zhou, Yuxin Chen

Tensor clustering, which seeks to extract underlying cluster structures from noisy tensor observations, has gained increasing attention. One extensively studied model for tensor clustering is the tensor block model, which postulates the existence of clustering structures along each mode and has found broad applications in areas like multi-tissue gene expression analysis and multilayer network analysis. However, currently available computationally feasible methods for tensor clustering either are limited to handling i.i.d. sub-Gaussian noise or suffer from suboptimal statistical performance, which restrains their utility in applications that have to deal with heteroskedastic data and/or low signal-to-noise-ratio (SNR). To overcome these challenges, we propose a two-stage method, named $\mathsf{High\text{-}order~HeteroClustering}$ ($\mathsf{HHC}$), which starts by performing tensor subspace estimation via a novel spectral algorithm called $\mathsf{Thresholded~Deflated\text{-}HeteroPCA}$, followed by approximate $k$-means to obtain cluster nodes. Encouragingly, our algorithm provably achieves exact clustering as long as the SNR exceeds the computational limit (ignoring logarithmic factors); here, the SNR refers to the ratio of the pairwise disparity between nodes to the noise level, and the computational limit indicates the lowest SNR that enables exact clustering with polynomial runtime. Comprehensive simulation and real-data experiments suggest that our algorithm outperforms existing algorithms across various settings, delivering more reliable clustering performance.

17.3CVJun 27, 2024Code
Advancing Cross-domain Discriminability in Continual Learning of Vision-Language Models

Yicheng Xu, Yuxin Chen, Jiahao Nie et al.

Continual learning (CL) with Vision-Language Models (VLMs) has overcome the constraints of traditional CL, which only focuses on previously encountered classes. During the CL of VLMs, we need not only to prevent the catastrophic forgetting on incrementally learned knowledge but also to preserve the zero-shot ability of VLMs. However, existing methods require additional reference datasets to maintain such zero-shot ability and rely on domain-identity hints to classify images across different domains. In this study, we propose Regression-based Analytic Incremental Learning (RAIL), which utilizes a recursive ridge regression-based adapter to learn from a sequence of domains in a non-forgetting manner and decouple the cross-domain correlations by projecting features to a higher-dimensional space. Cooperating with a training-free fusion module, RAIL absolutely preserves the VLM's zero-shot ability on unseen domains without any reference data. Additionally, we introduce Cross-domain Task-Agnostic Incremental Learning (X-TAIL) setting. In this setting, a CL learner is required to incrementally learn from multiple domains and classify test images from both seen and unseen domains without any domain-identity hint. We theoretically prove RAIL's absolute memorization on incrementally learned domains. Experiment results affirm RAIL's state-of-the-art performance in both X-TAIL and existing Multi-domain Task-Incremental Learning settings. The code is released at https://github.com/linghan1997/Regression-based-Analytic-Incremental-Learning.

30.4IRJun 13, 2024Code
On Softmax Direct Preference Optimization for Recommendation

Yuxin Chen, Junfei Tan, An Zhang et al.

Recommender systems aim to predict personalized rankings based on user preference data. With the rise of Language Models (LMs), LM-based recommenders have been widely explored due to their extensive world knowledge and powerful reasoning abilities. Most of the LM-based recommenders convert historical interactions into language prompts, pairing with a positive item as the target response and fine-tuning LM with a language modeling loss. However, the current objective fails to fully leverage preference data and is not optimized for personalized ranking tasks, which hinders the performance of LM-based recommenders. Inspired by the current advancement of Direct Preference Optimization (DPO) in human preference alignment and the success of softmax loss in recommendations, we propose Softmax-DPO (S-DPO) to instill ranking information into the LM to help LM-based recommenders distinguish preferred items from negatives, rather than solely focusing on positives. Specifically, we incorporate multiple negatives in user preference data and devise an alternative version of DPO loss tailored for LM-based recommenders, which is extended from the traditional full-ranking Plackett-Luce (PL) model to partial rankings and connected to softmax sampling strategies. Theoretically, we bridge S-DPO with the softmax loss over negative sampling and find that it has an inherent benefit of mining hard negatives, which assures its exceptional capabilities in recommendation tasks. Empirically, extensive experiments conducted on three real-world datasets demonstrate the superiority of S-DPO to effectively model user preference and further boost recommendation performance while providing better rewards for preferred items. Our codes are available at https://github.com/chenyuxin1999/S-DPO.

32.5LGMar 4, 2024
Wukong: Towards a Scaling Law for Large-Scale Recommendation

Buyun Zhang, Liang Luo, Yuxin Chen et al.

Scaling laws play an instrumental role in the sustainable improvement in model quality. Unfortunately, recommendation models to date do not exhibit such laws similar to those observed in the domain of large language models, due to the inefficiencies of their upscaling mechanisms. This limitation poses significant challenges in adapting these models to increasingly more complex real-world datasets. In this paper, we propose an effective network architecture based purely on stacked factorization machines, and a synergistic upscaling strategy, collectively dubbed Wukong, to establish a scaling law in the domain of recommendation. Wukong's unique design makes it possible to capture diverse, any-order of interactions simply through taller and wider layers. We conducted extensive evaluations on six public datasets, and our results demonstrate that Wukong consistently outperforms state-of-the-art models quality-wise. Further, we assessed Wukong's scalability on an internal, large-scale dataset. The results show that Wukong retains its superiority in quality over state-of-the-art models, while holding the scaling law across two orders of magnitude in model complexity, extending beyond 100 GFLOP/example, where prior arts fall short.

29.3LGDec 11, 2023
Transformers Implement Functional Gradient Descent to Learn Non-Linear Functions In Context

Xiang Cheng, Yuxin Chen, Suvrit Sra

Many neural network architectures are known to be Turing Complete, and can thus, in principle implement arbitrary algorithms. However, Transformers are unique in that they can implement gradient-based learning algorithms under simple parameter configurations. This paper provides theoretical and empirical evidence that (non-linear) Transformers naturally learn to implement gradient descent in function space, which in turn enable them to learn non-linear functions in context. Our results apply to a broad class of combinations of non-linear architectures and non-linear in-context learning tasks. Additionally, we show that the optimal choice of non-linear activation depends in a natural way on the class of functions that need to be learned.

30.6LGFeb 9, 2025
Online Reward-Weighted Fine-Tuning of Flow Matching with Wasserstein Regularization

Jiajun Fan, Shuaike Shen, Chaoran Cheng et al.

Recent advancements in reinforcement learning (RL) have achieved great success in fine-tuning diffusion-based generative models. However, fine-tuning continuous flow-based generative models to align with arbitrary user-defined reward functions remains challenging, particularly due to issues such as policy collapse from overoptimization and the prohibitively high computational cost of likelihoods in continuous-time flows. In this paper, we propose an easy-to-use and theoretically sound RL fine-tuning method, which we term Online Reward-Weighted Conditional Flow Matching with Wasserstein-2 Regularization (ORW-CFM-W2). Our method integrates RL into the flow matching framework to fine-tune generative models with arbitrary reward functions, without relying on gradients of rewards or filtered datasets. By introducing an online reward-weighting mechanism, our approach guides the model to prioritize high-reward regions in the data manifold. To prevent policy collapse and maintain diversity, we incorporate Wasserstein-2 (W2) distance regularization into our method and derive a tractable upper bound for it in flow matching, effectively balancing exploration and exploitation of policy optimization. We provide theoretical analyses to demonstrate the convergence properties and induced data distributions of our method, establishing connections with traditional RL algorithms featuring Kullback-Leibler (KL) regularization and offering a more comprehensive understanding of the underlying mechanisms and learning behavior of our approach. Extensive experiments on tasks including target image generation, image compression, and text-image alignment demonstrate the effectiveness of our method, where our method achieves optimal policy convergence while allowing controllable trade-offs between reward maximization and diversity preservation.

18.2LGOct 16, 2024
Preference Optimization with Multi-Sample Comparisons

Chaoqi Wang, Zhuokai Zhao, Chen Zhu et al.

Recent advancements in generative models, particularly large language models (LLMs) and diffusion models, have been driven by extensive pretraining on large datasets followed by post-training. However, current post-training methods such as reinforcement learning from human feedback (RLHF) and direct alignment from preference methods (DAP) primarily utilize single-sample comparisons. These approaches often fail to capture critical characteristics such as generative diversity and bias, which are more accurately assessed through multiple samples. To address these limitations, we introduce a novel approach that extends post-training to include multi-sample comparisons. To achieve this, we propose Multi-sample Direct Preference Optimization (mDPO) and Multi-sample Identity Preference Optimization (mIPO). These methods improve traditional DAP methods by focusing on group-wise characteristics. Empirically, we demonstrate that multi-sample comparison is more effective in optimizing collective characteristics~(e.g., diversity and bias) for generative models than single-sample comparison. Additionally, our findings suggest that multi-sample comparisons provide a more robust optimization framework, particularly for dataset with label noise.

21.3CLJun 11, 2025
The Emergence of Abstract Thought in Large Language Models Beyond Any Language

Yuxin Chen, Yiran Zhao, Yang Zhang et al.

As large language models (LLMs) continue to advance, their capacity to function effectively across a diverse range of languages has shown marked improvement. Preliminary studies observe that the hidden activations of LLMs often resemble English, even when responding to non-English prompts. This has led to the widespread assumption that LLMs may "think" in English. However, more recent results showing strong multilingual performance, even surpassing English performance on specific tasks in other languages, challenge this view. In this work, we find that LLMs progressively develop a core language-agnostic parameter space-a remarkably small subset of parameters whose deactivation results in significant performance degradation across all languages. This compact yet critical set of parameters underlies the model's ability to generalize beyond individual languages, supporting the emergence of abstract thought that is not tied to any specific linguistic system. Specifically, we identify language-related neurons-those are consistently activated during the processing of particular languages, and categorize them as either shared (active across multiple languages) or exclusive (specific to one). As LLMs undergo continued development over time, we observe a marked increase in both the proportion and functional importance of shared neurons, while exclusive neurons progressively diminish in influence. These shared neurons constitute the backbone of the core language-agnostic parameter space, supporting the emergence of abstract thought. Motivated by these insights, we propose neuron-specific training strategies tailored to LLMs' language-agnostic levels at different development stages. Experiments across diverse LLM families support our approach.

3.6CVJan 13, 2025
Testing Human-Hand Segmentation on In-Distribution and Out-of-Distribution Data in Human-Robot Interactions Using a Deep Ensemble Model

Reza Jalayer, Yuxin Chen, Masoud Jalayer et al.

Reliable detection and segmentation of human hands are critical for enhancing safety and facilitating advanced interactions in human-robot collaboration. Current research predominantly evaluates hand segmentation under in-distribution (ID) data, which reflects the training data of deep learning (DL) models. However, this approach fails to address out-of-distribution (OOD) scenarios that often arise in real-world human-robot interactions. In this study, we present a novel approach by evaluating the performance of pre-trained DL models under both ID data and more challenging OOD scenarios. To mimic realistic industrial scenarios, we designed a diverse dataset featuring simple and cluttered backgrounds with industrial tools, varying numbers of hands (0 to 4), and hands with and without gloves. For OOD scenarios, we incorporated unique and rare conditions such as finger-crossing gestures and motion blur from fast-moving hands, addressing both epistemic and aleatoric uncertainties. To ensure multiple point of views (PoVs), we utilized both egocentric cameras, mounted on the operator's head, and static cameras to capture RGB images of human-robot interactions. This approach allowed us to account for multiple camera perspectives while also evaluating the performance of models trained on existing egocentric datasets as well as static-camera datasets. For segmentation, we used a deep ensemble model composed of UNet and RefineNet as base learners. Performance evaluation was conducted using segmentation metrics and uncertainty quantification via predictive entropy. Results revealed that models trained on industrial datasets outperformed those trained on non-industrial datasets, highlighting the importance of context-specific training. Although all models struggled with OOD scenarios, those trained on industrial datasets demonstrated significantly better generalization.

7.9LGMay 14, 2024
No-Regret Learning of Nash Equilibrium for Black-Box Games via Gaussian Processes

Minbiao Han, Fengxue Zhang, Yuxin Chen

This paper investigates the challenge of learning in black-box games, where the underlying utility function is unknown to any of the agents. While there is an extensive body of literature on the theoretical analysis of algorithms for computing the Nash equilibrium with complete information about the game, studies on Nash equilibrium in black-box games are less common. In this paper, we focus on learning the Nash equilibrium when the only available information about an agent's payoff comes in the form of empirical queries. We provide a no-regret learning algorithm that utilizes Gaussian processes to identify the equilibrium in such games. Our approach not only ensures a theoretical convergence rate but also demonstrates effectiveness across a variety collection of games through experimental validation.

13.4LGMar 1, 2024
Disaggregated Multi-Tower: Topology-aware Modeling Technique for Efficient Large-Scale Recommendation

Liang Luo, Buyun Zhang, Michael Tsang et al.

We study a mismatch between the deep learning recommendation models' flat architecture, common distributed training paradigm and hierarchical data center topology. To address the associated inefficiencies, we propose Disaggregated Multi-Tower (DMT), a modeling technique that consists of (1) Semantic-preserving Tower Transform (SPTT), a novel training paradigm that decomposes the monolithic global embedding lookup process into disjoint towers to exploit data center locality; (2) Tower Module (TM), a synergistic dense component attached to each tower to reduce model complexity and communication volume through hierarchical feature interaction; and (3) Tower Partitioner (TP), a feature partitioner to systematically create towers with meaningful feature interactions and load balanced assignments to preserve model quality and training throughput via learned embeddings. We show that DMT can achieve up to 1.9x speedup compared to the state-of-the-art baselines without losing accuracy across multiple generations of hardware at large data center scales.

14.0MLJun 13, 2025
Bayesian Optimization with Inexact Acquisition: Is Random Grid Search Sufficient?

Hwanwoo Kim, Chong Liu, Yuxin Chen

Bayesian optimization (BO) is a widely used iterative algorithm for optimizing black-box functions. Each iteration requires maximizing an acquisition function, such as the upper confidence bound (UCB) or a sample path from the Gaussian process (GP) posterior, as in Thompson sampling (TS). However, finding an exact solution to these maximization problems is often intractable and computationally expensive. Reflecting such realistic situations, in this paper, we delve into the effect of inexact maximizers of the acquisition functions. Defining a measure of inaccuracy in acquisition solutions, we establish cumulative regret bounds for both GP-UCB and GP-TS without requiring exact solutions of acquisition function maximization. Our results show that under appropriate conditions on accumulated inaccuracy, inexact BO algorithms can still achieve sublinear cumulative regret. Motivated by such findings, we provide both theoretical justification and numerical validation for random grid search as an effective and computationally efficient acquisition function solver.

11.4LGOct 20, 2025
Adaptive Divergence Regularized Policy Optimization for Fine-tuning Generative Models

Jiajun Fan, Tong Wei, Chaoran Cheng et al.

Balancing exploration and exploitation during reinforcement learning fine-tuning of generative models presents a critical challenge, as existing approaches rely on fixed divergence regularization that creates an inherent dilemma: strong regularization preserves model capabilities but limits reward optimization, while weak regularization enables greater alignment but risks instability or reward hacking. We introduce Adaptive Divergence Regularized Policy Optimization (ADRPO), which automatically adjusts regularization strength based on advantage estimates-reducing regularization for high-value samples while applying stronger regularization to poor samples, enabling policies to navigate between exploration and aggressive exploitation according to data quality. Our implementation with Wasserstein-2 regularization for flow matching generative models achieves remarkable results on text-to-image generation, achieving better semantic alignment and diversity than offline methods like DPO and online methods with fixed regularization like ORW-CFM-W2. ADRPO enables a 2B parameter SD3 model to surpass much larger models with 4.8B and 12B parameters in attribute binding, semantic consistency, artistic style transfer, and compositional control while maintaining generation diversity. ADRPO generalizes to KL-regularized fine-tuning of both text-only LLMs and multi-modal reasoning models, enhancing existing online RL methods like GRPO. In LLM fine-tuning, ADRPO demonstrates an emergent ability to escape local optima through active exploration, while in multi-modal audio reasoning, it outperforms GRPO through superior step-by-step reasoning, enabling a 7B model to outperform substantially larger commercial models including Gemini 2.5 Pro and GPT-4o Audio, offering an effective plug-and-play solution to the exploration-exploitation challenge across diverse generative architectures and modalities.

9.4LGMar 14, 2025
Residual Policy Gradient: A Reward View of KL-regularized Objective

Pengcheng Wang, Xinghao Zhu, Yuxin Chen et al.

Reinforcement Learning and Imitation Learning have achieved widespread success in many domains but remain constrained during real-world deployment. One of the main issues is the additional requirements that were not considered during training. To address this challenge, policy customization has been introduced, aiming to adapt a prior policy while preserving its inherent properties and meeting new task-specific requirements. A principled approach to policy customization is Residual Q-Learning (RQL), which formulates the problem as a Markov Decision Process (MDP) and derives a family of value-based learning algorithms. However, RQL has not yet been applied to policy gradient methods, which restricts its applicability, especially in tasks where policy gradient has already proven more effective. In this work, we first derive a concise form of Soft Policy Gradient as a preliminary. Building on this, we introduce Residual Policy Gradient (RPG), which extends RQL to policy gradient methods, allowing policy customization in gradient-based RL settings. With the view of RPG, we rethink the KL-regularized objective widely used in RL fine-tuning. We show that under certain assumptions, KL-regularized objective leads to a maximum-entropy policy that balances the inherent properties and task-specific requirements on a reward-level. Our experiments in MuJoCo demonstrate the effectiveness of Soft Policy Gradient and Residual Policy Gradient.

11.4LGSep 30, 2025
Scaling Laws Revisited: Modeling the Role of Data Quality in Language Model Pretraining

Anirudh Subramanyam, Yuxin Chen, Robert L. Grossman

Scaling laws for language model training traditionally characterize how performance scales with model size and dataset volume. Prior work has explored architecture variants and data treatments such as dataset filtering and noise injection in language model pretraining; however, these studies have not formalized data quality within a principled scaling law. We introduce a dimensionless data-quality parameter Q, and propose a quality-aware scaling law extending the Chinchilla framework to predict loss as a joint function of model size, data volume, and data quality. The law is motivated by an effective-sample-size and information-theoretic view of noisy or redundant corpora, and it admits two practical estimators for Q: (i) a corruption rate proxy and (ii) a deficiency measure. Through synthetic experiments in neural machine translation and autoregressive modeling -- where we systematically control data quality via multiple levels of noise injection and coverage variation -- we show that loss scales predictably with data quality and that higher-quality data can substantially reduce model size and hence compute requirements. Our results demonstrate a sublinear decay of effective data with quality and robustness to moderate data corruption; out-of-sample evaluations further validate the predictive form of the law. Unlike prior empirical analyses, our work establishes an explicit, generalizable law for data quality, offering concrete guidance for balancing data curation effort and model scale in large-scale pretraining.

12.3MLJul 19, 2025
Statistical and Algorithmic Foundations of Reinforcement Learning

Yuejie Chi, Yuxin Chen, Yuting Wei

As a paradigm for sequential decision making in unknown environments, reinforcement learning (RL) has received a flurry of attention in recent years. However, the explosion of model complexity in emerging applications and the presence of nonconvexity exacerbate the challenge of achieving efficient RL in sample-starved situations, where data collection is expensive, time-consuming, or even high-stakes (e.g., in clinical trials, autonomous systems, and online advertising). How to understand and enhance the sample and computational efficacies of RL algorithms is thus of great interest. In this tutorial, we aim to introduce several important algorithmic and theoretical developments in RL, highlighting the connections between new ideas and classical topics. Employing Markov Decision Processes as the central mathematical model, we cover several distinctive RL scenarios (i.e., RL with a simulator, online RL, offline RL, robust RL, and RL with human feedback), and present several mainstream RL approaches (i.e., model-based approach, value-based approach, and policy optimization). Our discussions gravitate around the issues of sample complexity, computational efficiency, as well as algorithm-dependent and information-theoretic lower bounds from a non-asymptotic viewpoint.

9.6CLMar 16, 2025
Using LLMs for Automated Privacy Policy Analysis: Prompt Engineering, Fine-Tuning and Explainability

Yuxin Chen, Peng Tang, Weidong Qiu et al.

Privacy policies are widely used by digital services and often required for legal purposes. Many machine learning based classifiers have been developed to automate detection of different concepts in a given privacy policy, which can help facilitate other automated tasks such as producing a more reader-friendly summary and detecting legal compliance issues. Despite the successful applications of large language models (LLMs) to many NLP tasks in various domains, there is very little work studying the use of LLMs for automated privacy policy analysis, therefore, if and how LLMs can help automate privacy policy analysis remains under-explored. To fill this research gap, we conducted a comprehensive evaluation of LLM-based privacy policy concept classifiers, employing both prompt engineering and LoRA (low-rank adaptation) fine-tuning, on four state-of-the-art (SOTA) privacy policy corpora and taxonomies. Our experimental results demonstrated that combining prompt engineering and fine-tuning can make LLM-based classifiers outperform other SOTA methods, \emph{significantly} and \emph{consistently} across privacy policy corpora/taxonomies and concepts. Furthermore, we evaluated the explainability of the LLM-based classifiers using three metrics: completeness, logicality, and comprehensibility. For all three metrics, a score exceeding 91.1\% was observed in our evaluation, indicating that LLMs are not only useful to improve the classification performance, but also to enhance the explainability of detection results.

25.9LGMay 26, 2023
The Curious Price of Distributional Robustness in Reinforcement Learning with a Generative Model

Laixi Shi, Gen Li, Yuting Wei et al.

This paper investigates model robustness in reinforcement learning (RL) to reduce the sim-to-real gap in practice. We adopt the framework of distributionally robust Markov decision processes (RMDPs), aimed at learning a policy that optimizes the worst-case performance when the deployed environment falls within a prescribed uncertainty set around the nominal MDP. Despite recent efforts, the sample complexity of RMDPs remained mostly unsettled regardless of the uncertainty set in use. It was unclear if distributional robustness bears any statistical consequences when benchmarked against standard RL. Assuming access to a generative model that draws samples based on the nominal MDP, we provide a near-optimal characterization of the sample complexity of RMDPs when the uncertainty set is specified via either the total variation (TV) distance or chi-squared divergence. The algorithm studied here is a model-based method called distributionally robust value iteration, which is shown to be near-optimal for the full range of uncertainty levels. Somewhat surprisingly, our results uncover that RMDPs are not necessarily easier or harder to learn than standard MDPs. The statistical consequence incurred by the robustness requirement depends heavily on the size and shape of the uncertainty set: in the case w.r.t.~the TV distance, the minimax sample complexity of RMDPs is always smaller than that of standard MDPs; in the case w.r.t.~the chi-squared divergence, the sample complexity of RMDPs far exceeds the standard MDP counterpart.

18.4LGMay 17, 2023
Reward-agnostic Fine-tuning: Provable Statistical Benefits of Hybrid Reinforcement Learning

Gen Li, Wenhao Zhan, Jason D. Lee et al.

This paper studies tabular reinforcement learning (RL) in the hybrid setting, which assumes access to both an offline dataset and online interactions with the unknown environment. A central question boils down to how to efficiently utilize online data collection to strengthen and complement the offline dataset and enable effective policy fine-tuning. Leveraging recent advances in reward-agnostic exploration and model-based offline RL, we design a three-stage hybrid RL algorithm that beats the best of both worlds -- pure offline RL and pure online RL -- in terms of sample complexities. The proposed algorithm does not require any reward information during data collection. Our theory is developed based on a new notion called single-policy partial concentrability, which captures the trade-off between distribution mismatch and miscoverage and guides the interplay between offline and online data.

28.2LGFeb 28, 2022
Pessimistic Q-Learning for Offline Reinforcement Learning: Towards Optimal Sample Complexity

Laixi Shi, Gen Li, Yuting Wei et al.

Offline or batch reinforcement learning seeks to learn a near-optimal policy using history data without active exploration of the environment. To counter the insufficient coverage and sample scarcity of many offline datasets, the principle of pessimism has been recently introduced to mitigate high bias of the estimated values. While pessimistic variants of model-based algorithms (e.g., value iteration with lower confidence bounds) have been theoretically investigated, their model-free counterparts -- which do not require explicit model estimation -- have not been adequately studied, especially in terms of sample efficiency. To address this inadequacy, we study a pessimistic variant of Q-learning in the context of finite-horizon Markov decision processes, and characterize its sample complexity under the single-policy concentrability assumption which does not require the full coverage of the state-action space. In addition, a variance-reduced pessimistic Q-learning algorithm is proposed to achieve near-optimal sample complexity. Altogether, this work highlights the efficiency of model-free algorithms in offline RL when used in conjunction with pessimism and variance reduction.

25.7LGFeb 3, 2022
Rethinking Explainability as a Dialogue: A Practitioner's Perspective

Himabindu Lakkaraju, Dylan Slack, Yuxin Chen et al.

As practitioners increasingly deploy machine learning models in critical domains such as health care, finance, and policy, it becomes vital to ensure that domain experts function effectively alongside these models. Explainability is one way to bridge the gap between human decision-makers and machine learning models. However, most of the existing work on explainability focuses on one-off, static explanations like feature importances or rule lists. These sorts of explanations may not be sufficient for many use cases that require dynamic, continuous discovery from stakeholders. In the literature, few works ask decision-makers about the utility of existing explanations and other desiderata they would like to see in an explanation going forward. In this work, we address this gap and carry out a study where we interview doctors, healthcare professionals, and policymakers about their needs and desires for explanations. Our study indicates that decision-makers would strongly prefer interactive explanations in the form of natural language dialogues. Domain experts wish to treat machine learning models as "another colleague", i.e., one who can be held accountable by asking why they made a particular decision through expressive and accessible natural language interactions. Considering these needs, we outline a set of five principles researchers should follow when designing interactive explanations as a starting place for future work. Further, we show why natural language dialogues satisfy these principles and are a desirable way to build interactive explanations. Next, we provide a design of a dialogue system for explainability and discuss the risks, trade-offs, and research opportunities of building these systems. Overall, we hope our work serves as a starting place for researchers and engineers to design interactive explainability systems.

1.8LGJan 21, 2022
LRSVRG-IMC: An SVRG-Based Algorithm for LowRank Inductive Matrix Completion

Shangrong Yu, Yuxin Chen, Hejun Wu

Low-rank inductive matrix completion (IMC) is currently widely used in IoT data completion, recommendation systems, and so on, as the side information in IMC has demonstrated great potential in reducing sample point remains a major obstacle for the convergence of the nonconvex solutions to IMC. What's more, carefully choosing the initial solution alone does not usually help remove the saddle points. To address this problem, we propose a stocastic variance reduction gradient-based algorithm called LRSVRG-IMC. LRSVRG-IMC can escape from the saddle points under various low-rank and sparse conditions with a properly chosen initial input. We also prove that LRSVVRG-IMC achieves both a linear convergence rate and a near-optimal sample complexity. The superiority and applicability of LRSVRG-IMC are verified via experiments on synthetic datasets.

22.0LGOct 9, 2021
Breaking the Sample Complexity Barrier to Regret-Optimal Model-Free Reinforcement Learning

Gen Li, Laixi Shi, Yuxin Chen et al.

Achieving sample efficiency in online episodic reinforcement learning (RL) requires optimally balancing exploration and exploitation. When it comes to a finite-horizon episodic Markov decision process with $S$ states, $A$ actions and horizon length $H$, substantial progress has been achieved towards characterizing the minimax-optimal regret, which scales on the order of $\sqrt{H^2SAT}$ (modulo log factors) with $T$ the total number of samples. While several competing solution paradigms have been proposed to minimize regret, they are either memory-inefficient, or fall short of optimality unless the sample size exceeds an enormous threshold (e.g., $S^6A^4 \,\mathrm{poly}(H)$ for existing model-free methods). To overcome such a large sample size barrier to efficient RL, we design a novel model-free algorithm, with space complexity $O(SAH)$, that achieves near-optimal regret as soon as the sample size exceeds the order of $SA\,\mathrm{poly}(H)$. In terms of this sample size requirement (also referred to the initial burn-in cost), our method improves -- by at least a factor of $S^5A^3$ -- upon any prior memory-efficient algorithm that is asymptotically regret-optimal. Leveraging the recently introduced variance reduction strategy (also called {\em reference-advantage decomposition}), the proposed algorithm employs an {\em early-settled} reference update rule, with the aid of two Q-learning sequences with upper and lower confidence bounds. The design principle of our early-settled variance reduction method might be of independent interest to other RL settings that involve intricate exploration-exploitation trade-offs.

10.3STJul 26, 2021
Inference for Heteroskedastic PCA with Missing Data

Yuling Yan, Yuxin Chen, Jianqing Fan

This paper studies how to construct confidence regions for principal component analysis (PCA) in high dimension, a problem that has been vastly under-explored. While computing measures of uncertainty for nonlinear/nonconvex estimators is in general difficult in high dimension, the challenge is further compounded by the prevalent presence of missing data and heteroskedastic noise. We propose a novel approach to performing valid inference on the principal subspace under a spiked covariance model with missing data, on the basis of an estimator called HeteroPCA (Zhang et al., 2022). We develop non-asymptotic distributional guarantees for HeteroPCA, and demonstrate how these can be invoked to compute both confidence regions for the principal subspace and entrywise confidence intervals for the spiked covariance matrix. Our inference procedures are fully data-driven and adaptive to heteroskedastic random noise, without requiring prior knowledge about the noise levels.

26.1LGMay 24, 2021
Policy Mirror Descent for Regularized Reinforcement Learning: A Generalized Framework with Linear Convergence

Wenhao Zhan, Shicong Cen, Baihe Huang et al.

Policy optimization, which finds the desired policy by maximizing value functions via optimization techniques, lies at the heart of reinforcement learning (RL). In addition to value maximization, other practical considerations arise as well, including the need of encouraging exploration, and that of ensuring certain structural properties of the learned policy due to safety, resource and operational constraints. These can often be accounted for via regularized RL, which augments the target value function with a structure-promoting regularizer. Focusing on discounted infinite-horizon Markov decision processes, we propose a generalized policy mirror descent (GPMD) algorithm for solving regularized RL. As a generalization of policy mirror descent (arXiv:2102.00135), our algorithm accommodates a general class of convex regularizers and promotes the use of Bregman divergence in cognizant of the regularizer in use. We demonstrate that our algorithm converges linearly to the global solution over an entire range of learning rates, in a dimension-free fashion, even when the regularizer lacks strong convexity and smoothness. In addition, this linear convergence feature is provably stable in the face of inexact policy evaluation and imperfect policy updates. Numerical experiments are provided to corroborate the appealing performance of GPMD.

18.2LGMay 17, 2021
Sample-Efficient Reinforcement Learning Is Feasible for Linearly Realizable MDPs with Limited Revisiting

Gen Li, Yuxin Chen, Yuejie Chi et al.

Low-complexity models such as linear function representation play a pivotal role in enabling sample-efficient reinforcement learning (RL). The current paper pertains to a scenario with value-based linear representation, which postulates the linear realizability of the optimal Q-function (also called the "linear $Q^{\star}$ problem"). While linear realizability alone does not allow for sample-efficient solutions in general, the presence of a large sub-optimality gap is a potential game changer, depending on the sampling mechanism in use. Informally, sample efficiency is achievable with a large sub-optimality gap when a generative model is available but is unfortunately infeasible when we turn to standard online RL settings. In this paper, we make progress towards understanding this linear $Q^{\star}$ problem by investigating a new sampling protocol, which draws samples in an online/exploratory fashion but allows one to backtrack and revisit previous states in a controlled and infrequent manner. This protocol is more flexible than the standard online RL setting, while being practically relevant and far more restrictive than the generative model. We develop an algorithm tailored to this setting, achieving a sample complexity that scales polynomially with the feature dimension, the horizon, and the inverse sub-optimality gap, but not the size of the state/action space. Our findings underscore the fundamental interplay between sampling protocols and low-complexity structural representation in RL.

10.1AIApr 14, 2021
Towards an Interpretable Data-driven Trigger System for High-throughput Physics Facilities

Chinmaya Mahesh, Kristin Dona, David W. Miller et al.

Data-intensive science is increasingly reliant on real-time processing capabilities and machine learning workflows, in order to filter and analyze the extreme volumes of data being collected. This is especially true at the energy and intensity frontiers of particle physics where bandwidths of raw data can exceed 100 Tb/s of heterogeneous, high-dimensional data sourced from hundreds of millions of individual sensors. In this paper, we introduce a new data-driven approach for designing and optimizing high-throughput data filtering and trigger systems such as those in use at physics facilities like the Large Hadron Collider (LHC). Concretely, our goal is to design a data-driven filtering system with a minimal run-time cost for determining which data event to keep, while preserving (and potentially improving upon) the distribution of the output as generated by the hand-designed trigger system. We introduce key insights from interpretable predictive modeling and cost-sensitive learning in order to account for non-local inefficiencies in the current paradigm and construct a cost-effective data filtering and trigger model that does not compromise physics coverage.

3.3STApr 7, 2021
Minimax Estimation of Linear Functions of Eigenvectors in the Face of Small Eigen-Gaps

Gen Li, Changxiao Cai, H. Vincent Poor et al.

Eigenvector perturbation analysis plays a vital role in various data science applications. A large body of prior works, however, focused on establishing $\ell_{2}$ eigenvector perturbation bounds, which are often highly inadequate in addressing tasks that rely on fine-grained behavior of an eigenvector. This paper makes progress on this by studying the perturbation of linear functions of an unknown eigenvector. Focusing on two fundamental problems -- matrix denoising and principal component analysis -- in the presence of Gaussian noise, we develop a suite of statistical theory that characterizes the perturbation of arbitrary linear functions of an unknown eigenvector. In order to mitigate a non-negligible bias issue inherent to the natural ``plug-in'' estimator, we develop de-biased estimators that (1) achieve minimax lower bounds for a family of scenarios (modulo some logarithmic factor), and (2) can be computed in a data-driven manner without sample splitting. Noteworthily, the proposed estimators are nearly minimax optimal even when the associated eigen-gap is {\em substantially smaller} than what is required in prior statistical theory.

25.0LGFeb 22, 2021
Softmax Policy Gradient Methods Can Take Exponential Time to Converge

Gen Li, Yuting Wei, Yuejie Chi et al.

The softmax policy gradient (PG) method, which performs gradient ascent under softmax policy parameterization, is arguably one of the de facto implementations of policy optimization in modern reinforcement learning. For $γ$-discounted infinite-horizon tabular Markov decision processes (MDPs), remarkable progress has recently been achieved towards establishing global convergence of softmax PG methods in finding a near-optimal policy. However, prior results fall short of delineating clear dependencies of convergence rates on salient parameters such as the cardinality of the state space $\mathcal{S}$ and the effective horizon $\frac{1}{1-γ}$, both of which could be excessively large. In this paper, we deliver a pessimistic message regarding the iteration complexity of softmax PG methods, despite assuming access to exact gradient computation. Specifically, we demonstrate that the softmax PG method with stepsize $η$ can take \[ \frac{1}η |\mathcal{S}|^{2^{Ω\big(\frac{1}{1-γ}\big)}} ~\text{iterations} \] to converge, even in the presence of a benign policy initialization and an initial state distribution amenable to exploration (so that the distribution mismatch coefficient is not exceedingly large). This is accomplished by characterizing the algorithmic dynamics over a carefully-constructed MDP containing only three actions. Our exponential lower bound hints at the necessity of carefully adjusting update rules or enforcing proper regularization in accelerating PG methods.

30.6MLFeb 12, 2021
Is Q-Learning Minimax Optimal? A Tight Sample Complexity Analysis

Gen Li, Changxiao Cai, Yuxin Chen et al.

Q-learning, which seeks to learn the optimal Q-function of a Markov decision process (MDP) in a model-free fashion, lies at the heart of reinforcement learning. When it comes to the synchronous setting (such that independent samples for all state-action pairs are drawn from a generative model in each iteration), substantial progress has been made towards understanding the sample efficiency of Q-learning. Consider a $γ$-discounted infinite-horizon MDP with state space $\mathcal{S}$ and action space $\mathcal{A}$: to yield an entrywise $\varepsilon$-approximation of the optimal Q-function, state-of-the-art theory for Q-learning requires a sample size exceeding the order of $\frac{|\mathcal{S}||\mathcal{A}|}{(1-γ)^5\varepsilon^{2}}$, which fails to match existing minimax lower bounds. This gives rise to natural questions: what is the sharp sample complexity of Q-learning? Is Q-learning provably sub-optimal? This paper addresses these questions for the synchronous setting: (1) when $|\mathcal{A}|=1$ (so that Q-learning reduces to TD learning), we prove that the sample complexity of TD learning is minimax optimal and scales as $\frac{|\mathcal{S}|}{(1-γ)^3\varepsilon^2}$ (up to log factor); (2) when $|\mathcal{A}|\geq 2$, we settle the sample complexity of Q-learning to be on the order of $\frac{|\mathcal{S}||\mathcal{A}|}{(1-γ)^4\varepsilon^2}$ (up to log factor). Our theory unveils the strict sub-optimality of Q-learning when $|\mathcal{A}|\geq 2$, and rigorizes the negative impact of over-estimation in Q-learning. Finally, we extend our analysis to accommodate asynchronous Q-learning (i.e., the case with Markovian samples), sharpening the horizon dependency of its sample complexity to be $\frac{1}{(1-γ)^4}$.

9.0MLSep 23, 2020
Learning Mixtures of Low-Rank Models

Yanxi Chen, Cong Ma, H. Vincent Poor et al.

We study the problem of learning mixtures of low-rank models, i.e. reconstructing multiple low-rank matrices from unlabelled linear measurements of each. This problem enriches two widely studied settings -- low-rank matrix sensing and mixed linear regression -- by bringing latent variables (i.e. unknown labels) and structural priors (i.e. low-rank structures) into consideration. To cope with the non-convexity issues arising from unlabelled heterogeneous data and low-complexity structure, we develop a three-stage meta-algorithm that is guaranteed to recover the unknown matrices with near-optimal sample and computational complexities under Gaussian designs. In addition, the proposed algorithm is provably stable against random noise. We complement the theoretical studies with empirical evidence that confirms the efficacy of our algorithm.

12.0MLAug 4, 2020
Convex and Nonconvex Optimization Are Both Minimax-Optimal for Noisy Blind Deconvolution under Random Designs

Yuxin Chen, Jianqing Fan, Bingyan Wang et al.

We investigate the effectiveness of convex relaxation and nonconvex optimization in solving bilinear systems of equations under two different designs (i.e.$~$a sort of random Fourier design and Gaussian design). Despite the wide applicability, the theoretical understanding about these two paradigms remains largely inadequate in the presence of random noise. The current paper makes two contributions by demonstrating that: (1) a two-stage nonconvex algorithm attains minimax-optimal accuracy within a logarithmic number of iterations. (2) convex relaxation also achieves minimax-optimal statistical accuracy vis-à-vis random noise. Both results significantly improve upon the state-of-the-art theoretical guarantees.

34.2MLJul 13, 2020
Fast Global Convergence of Natural Policy Gradient Methods with Entropy Regularization

Shicong Cen, Chen Cheng, Yuxin Chen et al.

Natural policy gradient (NPG) methods are among the most widely used policy optimization algorithms in contemporary reinforcement learning. This class of methods is often applied in conjunction with entropy regularization -- an algorithmic scheme that encourages exploration -- and is closely related to soft policy iteration and trust region policy optimization. Despite the empirical success, the theoretical underpinnings for NPG methods remain limited even for the tabular setting. This paper develops $\textit{non-asymptotic}$ convergence guarantees for entropy-regularized NPG methods under softmax parameterization, focusing on discounted Markov decision processes (MDPs). Assuming access to exact policy evaluation, we demonstrate that the algorithm converges linearly -- or even quadratically once it enters a local region around the optimal policy -- when computing optimal value functions of the regularized MDP. Moreover, the algorithm is provably stable vis-à-vis inexactness of policy evaluation. Our convergence results accommodate a wide range of learning rates, and shed light upon the role of entropy regularization in enabling fast convergence.

11.4MLJun 15, 2020
Uncertainty quantification for nonconvex tensor completion: Confidence intervals, heteroscedasticity and optimality

Changxiao Cai, H. Vincent Poor, Yuxin Chen

We study the distribution and uncertainty of nonconvex optimization for noisy tensor completion -- the problem of estimating a low-rank tensor given incomplete and corrupted observations of its entries. Focusing on a two-stage estimation algorithm proposed by Cai et al. (2019), we characterize the distribution of this nonconvex estimator down to fine scales. This distributional theory in turn allows one to construct valid and short confidence intervals for both the unseen tensor entries and the unknown tensor factors. The proposed inferential procedure enjoys several important features: (1) it is fully adaptive to noise heteroscedasticity, and (2) it is data-driven and automatically adapts to unknown noise distributions. Furthermore, our findings unveil the statistical optimality of nonconvex tensor completion: it attains un-improvable $\ell_{2}$ accuracy -- including both the rates and the pre-constants -- when estimating both the unknown tensor and the underlying tensor factors.

26.7LGJun 4, 2020
Sample Complexity of Asynchronous Q-Learning: Sharper Analysis and Variance Reduction

Gen Li, Yuting Wei, Yuejie Chi et al.

Asynchronous Q-learning aims to learn the optimal action-value function (or Q-function) of a Markov decision process (MDP), based on a single trajectory of Markovian samples induced by a behavior policy. Focusing on a $γ$-discounted MDP with state space $\mathcal{S}$ and action space $\mathcal{A}$, we demonstrate that the $\ell_{\infty}$-based sample complexity of classical asynchronous Q-learning --- namely, the number of samples needed to yield an entrywise $\varepsilon$-accurate estimate of the Q-function --- is at most on the order of $\frac{1}{μ_{\min}(1-γ)^5\varepsilon^2}+ \frac{t_{mix}}{μ_{\min}(1-γ)}$ up to some logarithmic factor, provided that a proper constant learning rate is adopted. Here, $t_{mix}$ and $μ_{\min}$ denote respectively the mixing time and the minimum state-action occupancy probability of the sample trajectory. The first term of this bound matches the sample complexity in the synchronous case with independent samples drawn from the stationary distribution of the trajectory. The second term reflects the cost taken for the empirical distribution of the Markovian trajectory to reach a steady state, which is incurred at the very beginning and becomes amortized as the algorithm runs. Encouragingly, the above bound improves upon the state-of-the-art result \cite{qu2020finite} by a factor of at least $|\mathcal{S}||\mathcal{A}|$ for all scenarios, and by a factor of at least $t_{mix}|\mathcal{S}||\mathcal{A}|$ for any sufficiently small accuracy level $\varepsilon$. Further, we demonstrate that the scaling on the effective horizon $\frac{1}{1-γ}$ can be improved by means of variance reduction.

29.2LGMay 26, 2020
Breaking the Sample Size Barrier in Model-Based Reinforcement Learning with a Generative Model

Gen Li, Yuting Wei, Yuejie Chi et al.

This paper is concerned with the sample efficiency of reinforcement learning, assuming access to a generative model (or simulator). We first consider $γ$-discounted infinite-horizon Markov decision processes (MDPs) with state space $\mathcal{S}$ and action space $\mathcal{A}$. Despite a number of prior works tackling this problem, a complete picture of the trade-offs between sample complexity and statistical accuracy is yet to be determined. In particular, all prior results suffer from a severe sample size barrier, in the sense that their claimed statistical guarantees hold only when the sample size exceeds at least $\frac{|\mathcal{S}||\mathcal{A}|}{(1-γ)^2}$. The current paper overcomes this barrier by certifying the minimax optimality of two algorithms -- a perturbed model-based algorithm and a conservative model-based algorithm -- as soon as the sample size exceeds the order of $\frac{|\mathcal{S}||\mathcal{A}|}{1-γ}$ (modulo some log factor). Moving beyond infinite-horizon MDPs, we further study time-inhomogeneous finite-horizon MDPs, and prove that a plain model-based planning algorithm suffices to achieve minimax-optimal sample complexity given any target accuracy level. To the best of our knowledge, this work delivers the first minimax-optimal guarantees that accommodate the entire range of sample sizes (beyond which finding a meaningful policy is information theoretically infeasible).