Guoqing Liu

LG
h-index21
20papers
760citations
Novelty55%
AI Score40

20 Papers

24.1CLSep 15, 2023Code
EvoPrompt: Connecting LLMs with Evolutionary Algorithms Yields Powerful Prompt Optimizers

Qingyan Guo, Rui Wang, Junliang Guo et al. · microsoft-research

Large Language Models (LLMs) excel in various tasks, but they rely on carefully crafted prompts that often demand substantial human effort. To automate this process, in this paper, we propose a novel framework for discrete prompt optimization, called EvoPrompt, which borrows the idea of evolutionary algorithms (EAs) as they exhibit good performance and fast convergence. To enable EAs to work on discrete prompts, which are natural language expressions that need to be coherent and human-readable, we connect LLMs with EAs. This approach allows us to simultaneously leverage the powerful language processing capabilities of LLMs and the efficient optimization performance of EAs. Specifically, abstaining from any gradients or parameters, EvoPrompt starts from a population of prompts and iteratively generates new prompts with LLMs based on the evolutionary operators, improving the population based on the development set. We optimize prompts for both closed- and open-source LLMs including GPT-3.5 and Alpaca, on 31 datasets covering language understanding, generation tasks, as well as BIG-Bench Hard (BBH) tasks. EvoPrompt significantly outperforms human-engineered prompts and existing methods for automatic prompt generation (e.g., up to 25% on BBH). Furthermore, EvoPrompt demonstrates that connecting LLMs with EAs creates synergies, which could inspire further research on the combination of LLMs and conventional algorithms.

17.8AIJan 31, 2023Code
Retrosynthetic Planning with Dual Value Networks

Guoqing Liu, Di Xue, Shufang Xie et al.

Retrosynthesis, which aims to find a route to synthesize a target molecule from commercially available starting materials, is a critical task in drug discovery and materials design. Recently, the combination of ML-based single-step reaction predictors with multi-step planners has led to promising results. However, the single-step predictors are mostly trained offline to optimize the single-step accuracy, without considering complete routes. Here, we leverage reinforcement learning (RL) to improve the single-step predictor, by using a tree-shaped MDP to optimize complete routes. Specifically, we propose a novel online training algorithm, called Planning with Dual Value Networks (PDVN), which alternates between the planning phase and updating phase. In PDVN, we construct two separate value networks to predict the synthesizability and cost of molecules, respectively. To maintain the single-step accuracy, we design a two-branch network structure for the single-step predictor. On the widely-used USPTO dataset, our PDVN algorithm improves the search success rate of existing multi-step planners (e.g., increasing the success rate from 85.79% to 98.95% for Retro*, and reducing the number of model calls by half while solving 99.47% molecules for RetroGraph). Additionally, PDVN helps find shorter synthesis routes (e.g., reducing the average route length from 5.76 to 4.83 for Retro*, and from 5.63 to 4.78 for RetroGraph). Our code is available at \url{https://github.com/DiXue98/PDVN}.

11.2AIJul 18, 2022Code
Inspector: Pixel-Based Automated Game Testing via Exploration, Detection, and Investigation

Guoqing Liu, Mengzhang Cai, Li Zhao et al.

Deep reinforcement learning (DRL) has attracted much attention in automated game testing. Early attempts rely on game internal information for game space exploration, thus requiring deep integration with games, which is inconvenient for practical applications. In this work, we propose using only screenshots/pixels as input for automated game testing and build a general game testing agent, Inspector, that can be easily applied to different games without deep integration with games. In addition to covering all game space for testing, our agent tries to take human-like behaviors to interact with key objects in a game, since some bugs usually happen in player-object interactions. Inspector is based on purely pixel inputs and comprises three key modules: game space explorer, key object detector, and human-like object investigator. Game space explorer aims to explore the whole game space by using a curiosity-based reward function with pixel inputs. Key object detector aims to detect key objects in a game, based on a small number of labeled screenshots. Human-like object investigator aims to mimic human behaviors for investigating key objects via imitation learning. We conduct experiments on two popular video games: Shooter Game and Action RPG Game. Experiment results demonstrate the effectiveness of Inspector in exploring game space, detecting key objects, and investigating objects. Moreover, Inspector successfully discovers two potential bugs in those two games. The demo video of Inspector is available at https://github.com/Inspector-GameTesting/Inspector-GameTesting.

10.4CVNov 28, 2023Code
StreamFlow: Streamlined Multi-Frame Optical Flow Estimation for Video Sequences

Shangkun Sun, Jiaming Liu, Thomas H. Li et al.

Occlusions between consecutive frames have long posed a significant challenge in optical flow estimation. The inherent ambiguity introduced by occlusions directly violates the brightness constancy constraint and considerably hinders pixel-to-pixel matching. To address this issue, multi-frame optical flow methods leverage adjacent frames to mitigate the local ambiguity. Nevertheless, prior multi-frame methods predominantly adopt recursive flow estimation, resulting in a considerable computational overlap. In contrast, we propose a streamlined in-batch framework that eliminates the need for extensive redundant recursive computations while concurrently developing effective spatio-temporal modeling approaches under in-batch estimation constraints. Specifically, we present a Streamlined In-batch Multi-frame (SIM) pipeline tailored to video input, attaining a similar level of time efficiency to two-frame networks. Furthermore, we introduce an efficient Integrative Spatio-temporal Coherence (ISC) modeling method for effective spatio-temporal modeling during the encoding phase, which introduces no additional parameter overhead. Additionally, we devise a Global Temporal Regressor (GTR) that effectively explores temporal relations during decoding. Benefiting from the efficient SIM pipeline and effective modules, StreamFlow not only excels in terms of performance on the challenging KITTI and Sintel datasets, with particular improvement in occluded areas but also attains a remarkable $63.82\%$ enhancement in speed compared with previous multi-frame methods. The code will be available soon at https://github.com/littlespray/StreamFlow.

20.0LGOct 30, 2023Code
Re-evaluating Retrosynthesis Algorithms with Syntheseus

Krzysztof Maziarz, Austin Tripp, Guoqing Liu et al.

Automated Synthesis Planning has recently re-emerged as a research area at the intersection of chemistry and machine learning. Despite the appearance of steady progress, we argue that imperfect benchmarks and inconsistent comparisons mask systematic shortcomings of existing techniques, and unnecessarily hamper progress. To remedy this, we present a synthesis planning library with an extensive benchmarking framework, called syntheseus, which promotes best practice by default, enabling consistent meaningful evaluation of single-step models and multi-step planning algorithms. We demonstrate the capabilities of syntheseus by re-evaluating several previous retrosynthesis algorithms, and find that the ranking of state-of-the-art models changes in controlled evaluation experiments. We end with guidance for future works in this area, and call the community to engage in the discussion on how to improve benchmarks for synthesis planning.

27.5CLApr 18, 2024Code
Token-level Direct Preference Optimization

Yongcheng Zeng, Guoqing Liu, Weiyu Ma et al.

Fine-tuning pre-trained Large Language Models (LLMs) is essential to align them with human values and intentions. This process often utilizes methods like pairwise comparisons and KL divergence against a reference LLM, focusing on the evaluation of full answers generated by the models. However, the generation of these responses occurs in a token level, following a sequential, auto-regressive fashion. In this paper, we introduce Token-level Direct Preference Optimization (TDPO), a novel approach to align LLMs with human preferences by optimizing policy at the token level. Unlike previous methods, which face challenges in divergence efficiency, TDPO incorporates forward KL divergence constraints for each token, improving alignment and diversity. Utilizing the Bradley-Terry model for a token-based reward system, TDPO enhances the regulation of KL divergence, while preserving simplicity without the need for explicit reward modeling. Experimental results across various text tasks demonstrate TDPO's superior performance in balancing alignment with generation diversity. Notably, fine-tuning with TDPO strikes a better balance than DPO in the controlled sentiment generation and single-turn dialogue datasets, and significantly improves the quality of generated responses compared to both DPO and PPO-based RLHF methods. Our code is open-sourced at https://github.com/Vance0124/Token-level-Direct-Preference-Optimization.

12.6BMDec 21, 2023Code
De novo Drug Design using Reinforcement Learning with Multiple GPT Agents

Xiuyuan Hu, Guoqing Liu, Yang Zhao et al. · tsinghua

De novo drug design is a pivotal issue in pharmacology and a new area of focus in AI for science research. A central challenge in this field is to generate molecules with specific properties while also producing a wide range of diverse candidates. Although advanced technologies such as transformer models and reinforcement learning have been applied in drug design, their potential has not been fully realized. Therefore, we propose MolRL-MGPT, a reinforcement learning algorithm with multiple GPT agents for drug molecular generation. To promote molecular diversity, we encourage the agents to collaborate in searching for desirable molecules in diverse directions. Our algorithm has shown promising results on the GuacaMol benchmark and exhibits efficacy in designing inhibitors against SARS-CoV-2 protein targets. The codes are available at: https://github.com/HXYfighter/MolRL-MGPT.

16.9LGFeb 15, 2025
HybriDNA: A Hybrid Transformer-Mamba2 Long-Range DNA Language Model

Mingqian Ma, Guoqing Liu, Chuan Cao et al. · microsoft-research

Advances in natural language processing and large language models have sparked growing interest in modeling DNA, often referred to as the "language of life". However, DNA modeling poses unique challenges. First, it requires the ability to process ultra-long DNA sequences while preserving single-nucleotide resolution, as individual nucleotides play a critical role in DNA function. Second, success in this domain requires excelling at both generative and understanding tasks: generative tasks hold potential for therapeutic and industrial applications, while understanding tasks provide crucial insights into biological mechanisms and diseases. To address these challenges, we propose HybriDNA, a decoder-only DNA language model that incorporates a hybrid Transformer-Mamba2 architecture, seamlessly integrating the strengths of attention mechanisms with selective state-space models. This hybrid design enables HybriDNA to efficiently process DNA sequences up to 131kb in length with single-nucleotide resolution. HybriDNA achieves state-of-the-art performance across 33 DNA understanding datasets curated from the BEND, GUE, and LRB benchmarks, and demonstrates exceptional capability in generating synthetic cis-regulatory elements (CREs) with desired properties. Furthermore, we show that HybriDNA adheres to expected scaling laws, with performance improving consistently as the model scales from 300M to 3B and 7B parameters. These findings underscore HybriDNA's versatility and its potential to advance DNA research and applications, paving the way for innovations in understanding and engineering the "language of life".

16.3CLFeb 8, 2025
Evolving LLMs' Self-Refinement Capability via Synergistic Training-Inference Optimization

Yongcheng Zeng, Xinyu Cui, Xuanfa Jin et al.

Self-Refinement refers to a model's ability to revise its own responses to produce improved outputs. This capability can also serve as a fundamental mechanism for Self-Improvement, for example, by reconstructing datasets with refined results to enhance intrinsic model performance. However, our comprehensive experiments reveal that large language models (LLMs) show no clear evidence of inherent Self-Refinement and may even experience response quality degradation after Self-Refinement. To address this issue, we propose EVOLVE, a simple and effective framework for eliciting and tracking the evolution of Self-Refinement through iterative training. We first explore optimization methods during training to activate the model's Self-Refinement capability. Then, at inference, we investigate various generation strategies to further enhance and utilize Self-Refinement while supplying the necessary data for training. Through synergistic optimization of training and inference stages, we continually evolve the model's Self-Refinement ability, enabling it to better refine its own responses. Moreover, we demonstrate the potential of leveraging Self-Refinement to achieve broader Self-Improvement of intrinsic model abilities. Experiments show that the evolved Self-Refinement ability enables the Llama-3.1-8B base model to surpass GPT-4o, achieving 62.3% length-controlled and 63.3% raw win rates on AlpacaEval 2, and 50.3% on Arena-Hard. It also generalizes effectively to out-of-domain reasoning tasks, improving performance on mathematical reasoning benchmarks such as GSM8K and MATH.

3.3CEMar 26, 2025
TransDiffSBDD: Causality-Aware Multi-Modal Structure-Based Drug Design

Xiuyuan Hu, Guoqing Liu, Can Chen et al. · tsinghua

Structure-based drug design (SBDD) is a critical task in drug discovery, requiring the generation of molecular information across two distinct modalities: discrete molecular graphs and continuous 3D coordinates. However, existing SBDD methods often overlook two key challenges: (1) the multi-modal nature of this task and (2) the causal relationship between these modalities, limiting their plausibility and performance. To address both challenges, we propose TransDiffSBDD, an integrated framework combining autoregressive transformers and diffusion models for SBDD. Specifically, the autoregressive transformer models discrete molecular information, while the diffusion model samples continuous distributions, effectively resolving the first challenge. To address the second challenge, we design a hybrid-modal sequence for protein-ligand complexes that explicitly respects the causality between modalities. Experiments on the CrossDocked2020 benchmark demonstrate that TransDiffSBDD outperforms existing baselines.

4.6LGDec 6, 2024
Chemist-aligned retrosynthesis by ensembling diverse inductive bias models

Krzysztof Maziarz, Guoqing Liu, Hubert Misztela et al.

Chemical synthesis remains a critical bottleneck in the discovery and manufacture of functional small molecules. AI-based synthesis planning models could be a potential remedy to find effective syntheses, and have made progress in recent years. However, they still struggle with less frequent, yet critical reactions for synthetic strategy, as well as hallucinated, incorrect predictions. This hampers multi-step search algorithms that rely on models, and leads to misalignment with chemists' expectations. Here we propose RetroChimera: a frontier retrosynthesis model, built upon two newly developed components with complementary inductive biases, which we fuse together using a new framework for integrating predictions from multiple sources via a learning-based ensembling strategy. Through experiments across several orders of magnitude in data scale and splitting strategy, we show RetroChimera outperforms all major models by a large margin, demonstrating robustness outside the training data, as well as for the first time the ability to learn from even a very small number of examples per reaction class. Moreover, industrial organic chemists prefer predictions from RetroChimera over the reactions it was trained on in terms of quality, revealing high levels of alignment. Finally, we demonstrate zero-shot transfer to an internal dataset from a major pharmaceutical company, showing robust generalization under distribution shift. With the new dimension that our ensembling framework unlocks, we anticipate further acceleration in the development of even more accurate models.

2.6LGJan 15, 2024Code
Empirical Evidence for the Fragment level Understanding on Drug Molecular Structure of LLMs

Xiuyuan Hu, Guoqing Liu, Yang Zhao et al. · tsinghua

AI for drug discovery has been a research hotspot in recent years, and SMILES-based language models has been increasingly applied in drug molecular design. However, no work has explored whether and how language models understand the chemical spatial structure from 1D sequences. In this work, we pre-train a transformer model on chemical language and fine-tune it toward drug design objectives, and investigate the correspondence between high-frequency SMILES substrings and molecular fragments. The results indicate that language models can understand chemical structures from the perspective of molecular fragments, and the structural knowledge learned through fine-tuning is reflected in the high-frequency SMILES substrings generated by the model.

12.4AIMay 26, 2025
Token-Importance Guided Direct Preference Optimization

Ning Yang, Hai Lin, Yibo Liu et al.

Ensuring that large language models (LLMs) generate outputs aligned with human preferences is important for safe and effective AI interactions. While Direct Preference Optimization (DPO) employs an implicit reward function to optimize the policy model, however, it and its related variants overlook the differential importance of individual tokens and are sensitive to judgment noise in preference datasets during generation. Although recent methods attempt to assess the important weight of tokens via probability prediction or simplistic weighting schemes, these evaluation methods are prone to biases and still cannot fully address these issues. To solve this problem, we propose the Token-Importance Guided Direct Preference Optimization (TI-DPO), which introduces two key innovations: the gradient-based token-importance weights that dynamically prioritize critical tokens, and a triple loss that explicitly guides model outputs to approach human-preferred responses and stay away from non-preferred responses. Experimental results show that TI-DPO achieves higher accuracy and stronger generative diversity, providing more stable and computationally efficient solutions compared with DPO and other RLHF methods.

4.6LGFeb 6, 2024
Reinforcement Learning from Bagged Reward

Yuting Tang, Xin-Qiang Cai, Yao-Xiang Ding et al.

In Reinforcement Learning (RL), it is commonly assumed that an immediate reward signal is generated for each action taken by the agent, helping the agent maximize cumulative rewards to obtain the optimal policy. However, in many real-world scenarios, designing immediate reward signals is difficult; instead, agents receive a single reward that is contingent upon a partial sequence or a complete trajectory. In this work, we define this challenging problem as RL from Bagged Reward (RLBR), where sequences of data are treated as bags with non-Markovian bagged rewards, leading to the formulation of Bagged Reward Markov Decision Processes (BRMDPs). Theoretically, we demonstrate that RLBR can be addressed by solving a standard MDP with properly redistributed bagged rewards allocated to each instance within a bag. Empirically, we find that reward redistribution becomes more challenging as the bag length increases, due to reduced informational granularity. Existing reward redistribution methods are insufficient to address these challenges. Therefore, we propose a novel reward redistribution method equipped with a bidirectional attention mechanism, enabling the accurate interpretation of contextual nuances and temporal dependencies within each bag. We experimentally demonstrate that our proposed method consistently outperforms existing approaches.

13.6LGJan 31, 2022
You May Not Need Ratio Clipping in PPO

Mingfei Sun, Vitaly Kurin, Guoqing Liu et al.

Proximal Policy Optimization (PPO) methods learn a policy by iteratively performing multiple mini-batch optimization epochs of a surrogate objective with one set of sampled data. Ratio clipping PPO is a popular variant that clips the probability ratios between the target policy and the policy used to collect samples. Ratio clipping yields a pessimistic estimate of the original surrogate objective, and has been shown to be crucial for strong performance. We show in this paper that such ratio clipping may not be a good option as it can fail to effectively bound the ratios. Instead, one can directly optimize the original surrogate objective for multiple epochs; the key is to find a proper condition to early stop the optimization epoch in each iteration. Our theoretical analysis sheds light on how to determine when to stop the optimization epoch, and call the resulting algorithm Early Stopping Policy Optimization (ESPO). We compare ESPO with PPO across many continuous control tasks and show that ESPO significantly outperforms PPO. Furthermore, we show that ESPO can be easily scaled up to distributed training with many workers, delivering strong performance as well.

21.5LGFeb 22, 2021
Return-Based Contrastive Representation Learning for Reinforcement Learning

Guoqing Liu, Chuheng Zhang, Li Zhao et al.

Recently, various auxiliary tasks have been proposed to accelerate representation learning and improve sample efficiency in deep reinforcement learning (RL). However, existing auxiliary tasks do not take the characteristics of RL problems into consideration and are unsupervised. By leveraging returns, the most important feedback signals in RL, we propose a novel auxiliary task that forces the learnt representations to discriminate state-action pairs with different returns. Our auxiliary loss is theoretically justified to learn representations that capture the structure of a new form of state-action abstraction, under which state-action pairs with similar return distributions are aggregated together. In low data regime, our algorithm outperforms strong baselines on complex tasks in Atari games and DeepMind Control suite, and achieves even better performance when combined with existing auxiliary tasks.

28.5AIMar 30, 2020
Suphx: Mastering Mahjong with Deep Reinforcement Learning

Junjie Li, Sotetsu Koyamada, Qiwei Ye et al.

Artificial Intelligence (AI) has achieved great success in many domains, and game AI is widely regarded as its beachhead since the dawn of AI. In recent years, studies on game AI have gradually evolved from relatively simple environments (e.g., perfect-information games such as Go, chess, shogi or two-player imperfect-information games such as heads-up Texas hold'em) to more complex ones (e.g., multi-player imperfect-information games such as multi-player Texas hold'em and StartCraft II). Mahjong is a popular multi-player imperfect-information game worldwide but very challenging for AI research due to its complex playing/scoring rules and rich hidden information. We design an AI for Mahjong, named Suphx, based on deep reinforcement learning with some newly introduced techniques including global reward prediction, oracle guiding, and run-time policy adaptation. Suphx has demonstrated stronger performance than most top human players in terms of stable rank and is rated above 99.99% of all the officially ranked human players in the Tenhou platform. This is the first time that a computer program outperforms most top human players in Mahjong.

3.4LGJun 4, 2019
Breaking Inter-Layer Co-Adaptation by Classifier Anonymization

Ikuro Sato, Kohta Ishikawa, Guoqing Liu et al.

This study addresses an issue of co-adaptation between a feature extractor and a classifier in a neural network. A naive joint optimization of a feature extractor and a classifier often brings situations in which an excessively complex feature distribution adapted to a very specific classifier degrades the test performance. We introduce a method called Feature-extractor Optimization through Classifier Anonymization (FOCA), which is designed to avoid an explicit co-adaptation between a feature extractor and a particular classifier by using many randomly-generated, weak classifiers during optimization. We put forth a mathematical proposition that states the FOCA features form a point-like distribution within the same class in a class-separable fashion under special conditions. Real-data experiments under more general conditions provide supportive evidences.

2.5CVApr 8, 2018
Expressway visibility estimation based on image entropy and piecewise stationary time series analysis

Xiaogang Cheng, Guoqing Liu, Anders Hedman et al.

Vision-based methods for visibility estimation can play a critical role in reducing traffic accidents caused by fog and haze. To overcome the disadvantages of current visibility estimation methods, we present a novel data-driven approach based on Gaussian image entropy and piecewise stationary time series analysis (SPEV). This is the first time that Gaussian image entropy is used for estimating atmospheric visibility. To lessen the impact of landscape and sunshine illuminance on visibility estimation, we used region of interest (ROI) analysis and took into account relative ratios of image entropy, to improve estimation accuracy. We assume fog and haze cause blurred images and that fog and haze can be considered as a piecewise stationary signal. We used piecewise stationary time series analysis to construct the piecewise causal relationship between image entropy and visibility. To obtain a real-world visibility measure during fog and haze, a subjective assessment was established through a study with 36 subjects who performed visibility observations. Finally, a total of two million videos were used for training the SPEV model and validate its effectiveness. The videos were collected from the constantly foggy and hazy Tongqi expressway in Jiangsu, China. The contrast model of visibility estimation was used for algorithm performance comparison, and the validation results of the SPEV model were encouraging as 99.14% of the relative errors were less than 10%.

3.6CVApr 19, 2015
Visual Recognition Using Directional Distribution Distance

Jianxin Wu, Bin-Bin Gao, Guoqing Liu

In computer vision, an entity such as an image or video is often represented as a set of instance vectors, which can be SIFT, motion, or deep learning feature vectors extracted from different parts of that entity. Thus, it is essential to design efficient and effective methods to compare two sets of instance vectors. Existing methods such as FV, VLAD or Super Vectors have achieved excellent results. However, this paper shows that these methods are designed based on a generative perspective, and a discriminative method can be more effective in categorizing images or videos. The proposed D3 (discriminative distribution distance) method effectively compares two sets as two distributions, and proposes a directional total variation distance (DTVD) to measure how separated are they. Furthermore, a robust classifier-based method is proposed to estimate DTVD robustly. The D3 method is evaluated in action and image recognition tasks and has achieved excellent accuracy and speed. D3 also has a synergy with FV. The combination of D3 and FV has advantages over D3, FV, and VLAD.