Yang Wu

CV
h-index29
21papers
2,143citations
Novelty47%
AI Score34

21 Papers

24.6CLMay 21, 2024Code
Large Language Models Meet NLP: A Survey

Libo Qin, Qiguang Chen, Xiachong Feng et al.

While large language models (LLMs) like ChatGPT have shown impressive capabilities in Natural Language Processing (NLP) tasks, a systematic investigation of their potential in this field remains largely unexplored. This study aims to address this gap by exploring the following questions: (1) How are LLMs currently applied to NLP tasks in the literature? (2) Have traditional NLP tasks already been solved with LLMs? (3) What is the future of the LLMs for NLP? To answer these questions, we take the first step to provide a comprehensive overview of LLMs in NLP. Specifically, we first introduce a unified taxonomy including (1) parameter-frozen paradigm and (2) parameter-tuning paradigm to offer a unified perspective for understanding the current progress of LLMs in NLP. Furthermore, we summarize the new frontiers and the corresponding challenges, aiming to inspire further groundbreaking advancements. We hope this work offers valuable insights into the potential and limitations of LLMs, while also serving as a practical guide for building effective LLMs in NLP.

28.3CVJul 27, 2021Code
Rethinking Counting and Localization in Crowds:A Purely Point-Based Framework

Qingyu Song, Changan Wang, Zhengkai Jiang et al.

Localizing individuals in crowds is more in accordance with the practical demands of subsequent high-level crowd analysis tasks than simply counting. However, existing localization based methods relying on intermediate representations (\textit{i.e.}, density maps or pseudo boxes) serving as learning targets are counter-intuitive and error-prone. In this paper, we propose a purely point-based framework for joint crowd counting and individual localization. For this framework, instead of merely reporting the absolute counting error at image level, we propose a new metric, called density Normalized Average Precision (nAP), to provide more comprehensive and more precise performance evaluation. Moreover, we design an intuitive solution under this framework, which is called Point to Point Network (P2PNet). P2PNet discards superfluous steps and directly predicts a set of point proposals to represent heads in an image, being consistent with the human annotation results. By thorough analysis, we reveal the key step towards implementing such a novel idea is to assign optimal learning targets for these proposals. Therefore, we propose to conduct this crucial association in an one-to-one matching manner using the Hungarian algorithm. The P2PNet not only significantly surpasses state-of-the-art methods on popular counting benchmarks, but also achieves promising localization accuracy. The codes will be available at: https://github.com/TencentYoutuResearch/CrowdCounting-P2PNet.

29.4CVJul 29, 2020Code
Chained-Tracker: Chaining Paired Attentive Regression Results for End-to-End Joint Multiple-Object Detection and Tracking

Jinlong Peng, Changan Wang, Fangbin Wan et al.

Existing Multiple-Object Tracking (MOT) methods either follow the tracking-by-detection paradigm to conduct object detection, feature extraction and data association separately, or have two of the three subtasks integrated to form a partially end-to-end solution. Going beyond these sub-optimal frameworks, we propose a simple online model named Chained-Tracker (CTracker), which naturally integrates all the three subtasks into an end-to-end solution (the first as far as we know). It chains paired bounding boxes regression results estimated from overlapping nodes, of which each node covers two adjacent frames. The paired regression is made attentive by object-attention (brought by a detection module) and identity-attention (ensured by an ID verification module). The two major novelties: chained structure and paired attentive regression, make CTracker simple, fast and effective, setting new MOTA records on MOT16 and MOT17 challenge datasets (67.6 and 66.6, respectively), without relying on any extra training data. The source code of CTracker can be found at: github.com/pjl1995/CTracker.

1.8CVNov 24, 2019Code
Using Panoramic Videos for Multi-person Localization and Tracking in a 3D Panoramic Coordinate

Fan Yang, Feiran Li, Yang Wu et al.

3D panoramic multi-person localization and tracking are prominent in many applications, however, conventional methods using LiDAR equipment could be economically expensive and also computationally inefficient due to the processing of point cloud data. In this work, we propose an effective and efficient approach at a low cost. First, we obtain panoramic videos with four normal cameras. Then, we transform human locations from a 2D panoramic image coordinate to a 3D panoramic camera coordinate using camera geometry and human bio-metric property (i.e., height). Finally, we generate 3D tracklets by associating human appearance and 3D trajectory. We verify the effectiveness of our method on three datasets including a new one built by us, in terms of 3D single-view multi-person localization, 3D single-view multi-person tracking, and 3D panoramic multi-person localization and tracking. Our code and dataset are available at \url{https://github.com/fandulu/MPLT}.

13.3CVMay 24, 2019Code
Beyond Intra-modality: A Survey of Heterogeneous Person Re-identification

Zheng Wang, Zhixiang Wang, Yinqiang Zheng et al.

An efficient and effective person re-identification (ReID) system relieves the users from painful and boring video watching and accelerates the process of video analysis. Recently, with the explosive demands of practical applications, a lot of research efforts have been dedicated to heterogeneous person re-identification (Hetero-ReID). In this paper, we provide a comprehensive review of state-of-the-art Hetero-ReID methods that address the challenge of inter-modality discrepancies. According to the application scenario, we classify the methods into four categories -- low-resolution, infrared, sketch, and text. We begin with an introduction of ReID, and make a comparison between Homogeneous ReID (Homo-ReID) and Hetero-ReID tasks. Then, we describe and compare existing datasets for performing evaluations, and survey the models that have been widely employed in Hetero-ReID. We also summarize and compare the representative approaches from two perspectives, i.e., the application scenario and the learning pipeline. We conclude by a discussion of some future research directions. Follow-up updates are avaible at: https://github.com/lightChaserX/Awesome-Hetero-reID

4.7CVNov 24, 2021
ACNet: Approaching-and-Centralizing Network for Zero-Shot Sketch-Based Image Retrieval

Hao Ren, Ziqiang Zheng, Yang Wu et al.

The huge domain gap between sketches and photos and the highly abstract sketch representations pose challenges for sketch-based image retrieval (\underline{SBIR}). The zero-shot sketch-based image retrieval (\underline{ZS-SBIR}) is more generic and practical but poses an even greater challenge because of the additional knowledge gap between the seen and unseen categories. To simultaneously mitigate both gaps, we propose an \textbf{A}pproaching-and-\textbf{C}entralizing \textbf{Net}work (termed "\textbf{ACNet}") to jointly optimize sketch-to-photo synthesis and the image retrieval. The retrieval module guides the synthesis module to generate large amounts of diverse photo-like images which gradually approach the photo domain, and thus better serve the retrieval module than ever to learn domain-agnostic representations and category-agnostic common knowledge for generalizing to unseen categories. These diverse images generated with retrieval guidance can effectively alleviate the overfitting problem troubling concrete category-specific training samples with high gradients. We also discover the use of proxy-based NormSoftmax loss is effective in the zero-shot setting because its centralizing effect can stabilize our joint training and promote the generalization ability to unseen categories. Our approach is simple yet effective, which achieves state-of-the-art performance on two widely used ZS-SBIR datasets and surpasses previous methods by a large margin.

3.7CVAug 30, 2021
Efficient Visual Recognition with Deep Neural Networks: A Survey on Recent Advances and New Directions

Yang Wu, Dingheng Wang, Xiaotong Lu et al.

Visual recognition is currently one of the most important and active research areas in computer vision, pattern recognition, and even the general field of artificial intelligence. It has great fundamental importance and strong industrial needs. Deep neural networks (DNNs) have largely boosted their performances on many concrete tasks, with the help of large amounts of training data and new powerful computation resources. Though recognition accuracy is usually the first concern for new progresses, efficiency is actually rather important and sometimes critical for both academic research and industrial applications. Moreover, insightful views on the opportunities and challenges of efficiency are also highly required for the entire community. While general surveys on the efficiency issue of DNNs have been done from various perspectives, as far as we are aware, scarcely any of them focused on visual recognition systematically, and thus it is unclear which progresses are applicable to it and what else should be concerned. In this paper, we present the review of the recent advances with our suggestions on the new possible directions towards improving the efficiency of DNN-related visual recognition approaches. We investigate not only from the model but also the data point of view (which is not the case in existing surveys), and focus on three most studied data types (images, videos and points). This paper attempts to provide a systematic summary via a comprehensive survey which can serve as a valuable reference and inspire both researchers and practitioners who work on visual recognition problems.

8.0CVMay 24, 2021
SiamRCR: Reciprocal Classification and Regression for Visual Object Tracking

Jinlong Peng, Zhengkai Jiang, Yueyang Gu et al.

Recently, most siamese network based trackers locate targets via object classification and bounding-box regression. Generally, they select the bounding-box with maximum classification confidence as the final prediction. This strategy may miss the right result due to the accuracy misalignment between classification and regression. In this paper, we propose a novel siamese tracking algorithm called SiamRCR, addressing this problem with a simple, light and effective solution. It builds reciprocal links between classification and regression branches, which can dynamically re-weight their losses for each positive sample. In addition, we add a localization branch to predict the localization accuracy, so that it can work as the replacement of the regression assistance link during inference. This branch makes the training and inference more consistent. Extensive experimental results demonstrate the effectiveness of SiamRCR and its superiority over the state-of-the-art competitors on GOT-10k, LaSOT, TrackingNet, OTB-2015, VOT-2018 and VOT-2019. Moreover, our SiamRCR runs at 65 FPS, far above the real-time requirement.

2.3CVAug 17, 2020
Video Region Annotation with Sparse Bounding Boxes

Yuzheng Xu, Yang Wu, Nur Sabrina binti Zuraimi et al.

Video analysis has been moving towards more detailed interpretation (e.g. segmentation) with encouraging progresses. These tasks, however, increasingly rely on densely annotated training data both in space and time. Since such annotation is labour-intensive, few densely annotated video data with detailed region boundaries exist. This work aims to resolve this dilemma by learning to automatically generate region boundaries for all frames of a video from sparsely annotated bounding boxes of target regions. We achieve this with a Volumetric Graph Convolutional Network (VGCN), which learns to iteratively find keypoints on the region boundaries using the spatio-temporal volume of surrounding appearance and motion. The global optimization of VGCN makes it significantly stronger and generalize better than existing solutions. Experimental results using two latest datasets (one real and one synthetic), including ablation studies, demonstrate the effectiveness and superiority of our method.

19.8CVMar 9, 2020
When Person Re-identification Meets Changing Clothes

Fangbin Wan, Yang Wu, Xuelin Qian et al.

Person re-identification (ReID) is now an active research topic for AI-based video surveillance applications such as specific person search, but the practical issue that the target person(s) may change clothes (clothes inconsistency problem) has been overlooked for long. For the first time, this paper systematically studies this problem. We first overcome the difficulty of lack of suitable dataset, by collecting a small yet representative real dataset for testing whilst building a large realistic synthetic dataset for training and deeper studies. Facilitated by our new datasets, we are able to conduct various interesting new experiments for studying the influence of clothes inconsistency. We find that changing clothes makes ReID a much harder problem in the sense of bringing difficulties to learning effective representations and also challenges the generalization ability of previous ReID models to identify persons with unseen (new) clothes. Representative existing ReID models are adopted to show informative results on such a challenging setting, and we also provide some preliminary efforts on improving the robustness of existing models on handling the clothes inconsistency issue in the data. We believe that this study can be inspiring and helpful for encouraging more researches in this direction. The dataset is available on the project website: https://wanfb.github.io/dataset.html.

11.1CVJan 30, 2020
Multiple Object Tracking by Flowing and Fusing

Jimuyang Zhang, Sanping Zhou, Xin Chang et al.

Most of Multiple Object Tracking (MOT) approaches compute individual target features for two subtasks: estimating target-wise motions and conducting pair-wise Re-Identification (Re-ID). Because of the indefinite number of targets among video frames, both subtasks are very difficult to scale up efficiently in end-to-end Deep Neural Networks (DNNs). In this paper, we design an end-to-end DNN tracking approach, Flow-Fuse-Tracker (FFT), that addresses the above issues with two efficient techniques: target flowing and target fusing. Specifically, in target flowing, a FlowTracker DNN module learns the indefinite number of target-wise motions jointly from pixel-level optical flows. In target fusing, a FuseTracker DNN module refines and fuses targets proposed by FlowTracker and frame-wise object detection, instead of trusting either of the two inaccurate sources of target proposal. Because FlowTracker can explore complex target-wise motion patterns and FuseTracker can refine and fuse targets from FlowTracker and detectors, our approach can achieve the state-of-the-art results on several MOT benchmarks. As an online MOT approach, FFT produced the top MOTA of 46.3 on the 2DMOT15, 56.5 on the MOT16, and 56.5 on the MOT17 tracking benchmarks, surpassing all the online and offline methods in existing publications.

7.1CVDec 8, 2019
Compressing 3DCNNs Based on Tensor Train Decomposition

Dingheng Wang, Guangshe Zhao, Guoqi Li et al.

Three dimensional convolutional neural networks (3DCNNs) have been applied in many tasks, e.g., video and 3D point cloud recognition. However, due to the higher dimension of convolutional kernels, the space complexity of 3DCNNs is generally larger than that of traditional two dimensional convolutional neural networks (2DCNNs). To miniaturize 3DCNNs for the deployment in confining environments such as embedded devices, neural network compression is a promising approach. In this work, we adopt the tensor train (TT) decomposition, a straightforward and simple in situ training compression method, to shrink the 3DCNN models. Through proposing tensorizing 3D convolutional kernels in TT format, we investigate how to select appropriate TT ranks for achieving higher compression ratio. We have also discussed the redundancy of 3D convolutional kernels for compression, core significance and future directions of this work, as well as the theoretical computation complexity versus practical executing time of convolution in TT. In the light of multiple contrast experiments based on VIVA challenge, UCF11, and UCF101 datasets, we conclude that TT decomposition can compress 3DCNNs by around one hundred times without significant accuracy loss, which will enable its applications in extensive real world scenarios.

15.0CVJul 23, 2019Code
Make Skeleton-based Action Recognition Model Smaller, Faster and Better

Fan Yang, Sakriani Sakti, Yang Wu et al.

Although skeleton-based action recognition has achieved great success in recent years, most of the existing methods may suffer from a large model size and slow execution speed. To alleviate this issue, we analyze skeleton sequence properties to propose a Double-feature Double-motion Network (DD-Net) for skeleton-based action recognition. By using a lightweight network structure (i.e., 0.15 million parameters), DD-Net can reach a super fast speed, as 3,500 FPS on one GPU, or, 2,000 FPS on one CPU. By employing robust features, DD-Net achieves the state-of-the-art performance on our experimental datasets: SHREC (i.e., hand actions) and JHMDB (i.e., body actions). Our code will be released with this paper later.

1.2MMMay 28, 2019Code
EncryptGAN: Image Steganography with Domain Transform

Ziqiang Zheng, Hongzhi Liu, Zhibin Yu et al.

We propose an image steganographic algorithm called EncryptGAN, which disguises private image communication in an open communication channel. The insight is that content transform between two very different domains (e.g., face to flower) allows one to hide image messages in one domain (face) and communicate using its counterpart in another domain (flower). The key ingredient in our method, unlike related approaches, is a specially trained network to extract transformed images from both domains and use them as the public and private keys. We ensure the image communication remain secret except for the intended recipient even when the content transformation networks are exposed. To communicate, one directly pastes the `message' image onto a larger public key image (face). Depending on the location and content of the message image, the `disguise' image (flower) alters its appearance and shape while maintaining its overall objectiveness (flower). The recipient decodes the alternated image to uncover the original image message using its message image key. We implement the entire procedure as a constrained Cycle-GAN, where the public and the private key generating network is used as an additional constraint to the cycle consistency. Comprehensive experimental results show our EncryptGAN outperforms the state-of-arts in terms of both encryption and security measures.

1.8CVMay 16, 2019Code
ReshapeGAN: Object Reshaping by Providing A Single Reference Image

Ziqiang Zheng, Yang Wu, Zhibin Yu et al.

The aim of this work is learning to reshape the object in an input image to an arbitrary new shape, by just simply providing a single reference image with an object instance in the desired shape. We propose a new Generative Adversarial Network (GAN) architecture for such an object reshaping problem, named ReshapeGAN. The network can be tailored for handling all kinds of problem settings, including both within-domain (or single-dataset) reshaping and cross-domain (typically across mutiple datasets) reshaping, with paired or unpaired training data. The appearance of the input object is preserved in all cases, and thus it is still identifiable after reshaping, which has never been achieved as far as we are aware. We present the tailored models of the proposed ReshapeGAN for all the problem settings, and have them tested on 8 kinds of reshaping tasks with 13 different datasets, demonstrating the ability of ReshapeGAN on generating convincing and superior results for object reshaping. To the best of our knowledge, we are the first to be able to make one GAN framework work on all such object reshaping tasks, especially the cross-domain tasks on handling multiple diverse datasets. We present here both ablation studies on our proposed ReshapeGAN models and comparisons with the state-of-the-art models when they are made comparable, using all kinds of applicable metrics that we are aware of.

3.4CVJan 24, 2019
Generative Adversarial Network with Multi-Branch Discriminator for Cross-Species Image-to-Image Translation

Ziqiang Zheng, Zhibin Yu, Haiyong Zheng et al.

Current approaches have made great progress on image-to-image translation tasks benefiting from the success of image synthesis methods especially generative adversarial networks (GANs). However, existing methods are limited to handling translation tasks between two species while keeping the content matching on the semantic level. A more challenging task would be the translation among more than two species. To explore this new area, we propose a simple yet effective structure of a multi-branch discriminator for enhancing an arbitrary generative adversarial architecture (GAN), named GAN-MBD. It takes advantage of the boosting strategy to break a common discriminator into several smaller ones with fewer parameters, which can enhance the generation and synthesis abilities of GANs efficiently and effectively. Comprehensive experiments show that the proposed multi-branch discriminator can dramatically improve the performance of popular GANs on cross-species image-to-image translation tasks while reducing the number of parameters for computation. The code and some datasets are attached as supplementary materials for reference.

1.5LGDec 4, 2018
FRAME Revisited: An Interpretation View Based on Particle Evolution

Xu Cai, Yang Wu, Guanbin Li et al.

FRAME (Filters, Random fields, And Maximum Entropy) is an energy-based descriptive model that synthesizes visual realism by capturing mutual patterns from structural input signals. The maximum likelihood estimation (MLE) is applied by default, yet conventionally causes the unstable training energy that wrecks the generated structures, which remains unexplained. In this paper, we provide a new theoretical insight to analyze FRAME, from a perspective of particle physics ascribing the weird phenomenon to KL-vanishing issue. In order to stabilize the energy dissipation, we propose an alternative Wasserstein distance in discrete time based on the conclusion that the Jordan-Kinderlehrer-Otto (JKO) discrete flow approximates KL discrete flow when the time step size tends to 0. Besides, this metric can still maintain the model's statistical consistency. Quantitative and qualitative experiments have been respectively conducted on several widely used datasets. The empirical studies have evidenced the effectiveness and superiority of our method.

9.1LGSep 29, 2018
Dynamic Ensemble Active Learning: A Non-Stationary Bandit with Expert Advice

Kunkun Pang, Mingzhi Dong, Yang Wu et al.

Active learning aims to reduce annotation cost by predicting which samples are useful for a human teacher to label. However it has become clear there is no best active learning algorithm. Inspired by various philosophies about what constitutes a good criteria, different algorithms perform well on different datasets. This has motivated research into ensembles of active learners that learn what constitutes a good criteria in a given scenario, typically via multi-armed bandit algorithms. Though algorithm ensembles can lead to better results, they overlook the fact that not only does algorithm efficacy vary across datasets, but also during a single active learning session. That is, the best criteria is non-stationary. This breaks existing algorithms' guarantees and hampers their performance in practice. In this paper, we propose dynamic ensemble active learning as a more general and promising research direction. We develop a dynamic ensemble active learner based on a non-stationary multi-armed bandit with expert advice algorithm. Our dynamic ensemble selects the right criteria at each step of active learning. It has theoretical guarantees, and shows encouraging results on $13$ popular datasets.

21.8CVDec 11, 2017
Depth-Based 3D Hand Pose Estimation: From Current Achievements to Future Goals

Shanxin Yuan, Guillermo Garcia-Hernando, Bjorn Stenger et al.

In this paper, we strive to answer two questions: What is the current state of 3D hand pose estimation from depth images? And, what are the next challenges that need to be tackled? Following the successful Hands In the Million Challenge (HIM2017), we investigate the top 10 state-of-the-art methods on three tasks: single frame 3D pose estimation, 3D hand tracking, and hand pose estimation during object interaction. We analyze the performance of different CNN structures with regard to hand shape, joint visibility, view point and articulation distributions. Our findings include: (1) isolated 3D hand pose estimation achieves low mean errors (10 mm) in the view point range of [70, 120] degrees, but it is far from being solved for extreme view points; (2) 3D volumetric representations outperform 2D CNNs, better capturing the spatial structure of the depth data; (3) Discriminative methods still generalize poorly to unseen hand shapes; (4) While joint occlusions pose a challenge for most methods, explicit modeling of structure constraints can significantly narrow the gap between errors on visible and occluded joints.

30.4CVDec 6, 2017Code
Pose-Normalized Image Generation for Person Re-identification

Xuelin Qian, Yanwei Fu, Tao Xiang et al.

Person Re-identification (re-id) faces two major challenges: the lack of cross-view paired training data and learning discriminative identity-sensitive and view-invariant features in the presence of large pose variations. In this work, we address both problems by proposing a novel deep person image generation model for synthesizing realistic person images conditional on the pose. The model is based on a generative adversarial network (GAN) designed specifically for pose normalization in re-id, thus termed pose-normalization GAN (PN-GAN). With the synthesized images, we can learn a new type of deep re-id feature free of the influence of pose variations. We show that this feature is strong on its own and complementary to features learned with the original images. Importantly, under the transfer learning setting, we show that our model generalizes well to any new re-id dataset without the need for collecting any training data for model fine-tuning. The model thus has the potential to make re-id model truly scalable.

10.0CVMar 6, 2014
Collaborative Representation for Classification, Sparse or Non-sparse?

Yang Wu, Vansteenberge Jarich, Masayuki Mukunoki et al.

Sparse representation based classification (SRC) has been proved to be a simple, effective and robust solution to face recognition. As it gets popular, doubts on the necessity of enforcing sparsity starts coming up, and primary experimental results showed that simply changing the $l_1$-norm based regularization to the computationally much more efficient $l_2$-norm based non-sparse version would lead to a similar or even better performance. However, that's not always the case. Given a new classification task, it's still unclear which regularization strategy (i.e., making the coefficients sparse or non-sparse) is a better choice without trying both for comparison. In this paper, we present as far as we know the first study on solving this issue, based on plenty of diverse classification experiments. We propose a scoring function for pre-selecting the regularization strategy using only the dataset size, the feature dimensionality and a discrimination score derived from a given feature representation. Moreover, we show that when dictionary learning is taking into account, non-sparse representation has a more significant superiority to sparse representation. This work is expected to enrich our understanding of sparse/non-sparse collaborative representation for classification and motivate further research activities.