Chinese Open Instruction Generalist: A Preliminary ReleaseGe Zhang, Yemin Shi, Ruibo Liu et al. · deepmind
Instruction tuning is widely recognized as a key technique for building generalist language models, which has attracted the attention of researchers and the public with the release of InstructGPT~\citep{ouyang2022training} and ChatGPT\footnote{\url{https://chat.openai.com/}}. Despite impressive progress in English-oriented large-scale language models (LLMs), it is still under-explored whether English-based foundation LLMs can perform similarly on multilingual tasks compared to English tasks with well-designed instruction tuning and how we can construct the corpora needed for the tuning. To remedy this gap, we propose the project as an attempt to create a Chinese instruction dataset by various methods adapted to the intrinsic characteristics of 4 sub-tasks. We collect around 200k Chinese instruction tuning samples, which have been manually checked to guarantee high quality. We also summarize the existing English and Chinese instruction corpora and briefly describe some potential applications of the newly constructed Chinese instruction corpora. The resulting \textbf{C}hinese \textbf{O}pen \textbf{I}nstruction \textbf{G}eneralist (\textbf{COIG}) corpora are available in Huggingface\footnote{\url{https://huggingface.co/datasets/BAAI/COIG}} and Github\footnote{\url{https://github.com/BAAI-Zlab/COIG}}, and will be continuously updated.
34.1CLDec 5, 2024Code
Aguvis: Unified Pure Vision Agents for Autonomous GUI InteractionYiheng Xu, Zekun Wang, Junli Wang et al.
Automating GUI tasks remains challenging due to reliance on textual representations, platform-specific action spaces, and limited reasoning capabilities. We introduce Aguvis, a unified vision-based framework for autonomous GUI agents that directly operates on screen images, standardizes cross-platform interactions and incorporates structured reasoning via inner monologue. To enable this, we construct Aguvis Data Collection, a large-scale dataset with multimodal grounding and reasoning annotations, and develop a two-stage training pipeline that separates GUI grounding from planning and reasoning. Experiments show that Aguvis achieves state-of-the-art performance across offline and real-world online benchmarks, marking the first fully autonomous vision-based GUI agent that operates without closed-source models. We open-source all datasets, models, and training recipes at https://aguvis-project.github.io to advance future research.
35.6CLJan 2, 2025Code
CodeElo: Benchmarking Competition-level Code Generation of LLMs with Human-comparable Elo RatingsShanghaoran Quan, Jiaxi Yang, Bowen Yu et al.
With the increasing code reasoning capabilities of existing large language models (LLMs) and breakthroughs in reasoning models like OpenAI o1 and o3, there is a growing need to develop more challenging and comprehensive benchmarks that effectively test their sophisticated competition-level coding abilities. Existing benchmarks, like LiveCodeBench and USACO, fall short due to the unavailability of private test cases, lack of support for special judges, and misaligned execution environments. To bridge this gap, we introduce CodeElo, a standardized competition-level code generation benchmark that effectively addresses all these challenges for the first time. CodeElo benchmark is mainly based on the official CodeForces platform and tries to align with the platform as much as possible. We compile the recent six months of contest problems on CodeForces with detailed information such as contest divisions, problem difficulty ratings, and problem algorithm tags. We introduce a unique judging method in which problems are submitted directly to the platform and develop a reliable Elo rating calculation system that aligns with the platform and is comparable with human participants but has lower variance. By testing on our CodeElo, we provide the Elo ratings of 30 existing popular open-source and 3 proprietary LLMs for the first time. The results show that o1-mini and QwQ-32B-Preview stand out significantly, achieving Elo ratings of 1578 and 1261, respectively, while other models struggle even with the easiest problems, placing in the lowest 25 percent among all human participants. Detailed analysis experiments are also conducted to provide insights into performance across algorithms and comparisons between using C++ and Python, which can suggest directions for future studies.
19.8CLMar 26, 2024Code
COIG-CQIA: Quality is All You Need for Chinese Instruction Fine-tuningYuelin Bai, Xinrun Du, Yiming Liang et al.
Remarkable progress on English instruction tuning has facilitated the efficacy and reliability of large language models (LLMs). However, there remains a noticeable gap in instruction tuning for Chinese, where the complex linguistic features pose significant challenges. Existing datasets, generally distilled from English-centric LLMs, are not well-aligned with Chinese users' interaction patterns. To bridge this gap, we introduce COIG-CQIA, a new Chinese instruction tuning dataset derived from various real-world resources and undergoing rigorous human verification. We conduct extensive experiments on COIG-CQIA, and compare them with strong baseline models and datasets. The experimental results show that models trained on COIG-CQIA achieve highly competitive performance in diverse benchmarks. Additionally, our findings offer several insights for designing effective Chinese instruction-tuning datasets and data-mixing strategies. Our dataset are available at https://huggingface.co/datasets/m-a-p/COIG-CQIA.
39.6AIMay 19, 2025Code
Scaling Computer-Use Grounding via User Interface Decomposition and SynthesisTianbao Xie, Jiaqi Deng, Xiaochuan Li et al. · salesforce
Graphical user interface (GUI) grounding, the ability to map natural language instructions to specific actions on graphical user interfaces, remains a critical bottleneck in computer use agent development. Current benchmarks oversimplify grounding tasks as short referring expressions, failing to capture the complexity of real-world interactions that require software commonsense, layout understanding, and fine-grained manipulation capabilities. To address these limitations, we introduce OSWorld-G, a comprehensive benchmark comprising 564 finely annotated samples across diverse task types including text matching, element recognition, layout understanding, and precise manipulation. Additionally, we synthesize and release the largest computer use grounding dataset Jedi, which contains 4 million examples through multi-perspective decoupling of tasks. Our multi-scale models trained on Jedi demonstrate its effectiveness by outperforming existing approaches on ScreenSpot-v2, ScreenSpot-Pro, and our OSWorld-G. Furthermore, we demonstrate that improved grounding with Jedi directly enhances agentic capabilities of general foundation models on complex computer tasks, improving from 5% to 27% on OSWorld. Through detailed ablation studies, we identify key factors contributing to grounding performance and verify that combining specialized data for different interface elements enables compositional generalization to novel interfaces. All benchmark, data, checkpoints, and code are open-sourced and available at https://osworld-grounding.github.io.
8.6NIApr 13
Programmable Packet Scheduling with Dynamic Reordering at Line RateZekun Wang, Binghao Yue, Yichen Deng et al.
High-speed switch packet scheduling demands both line-rate performance and programmability. Existing programmable hardware scheduling models, such as PIFO and PIEO, can express a broad range of scheduling algorithms; however, their semantics are restricted to packet-level ordering and cannot dynamically reorder buffered packets, which limits the support for dynamic-ordering algorithms such as pFabric. To overcome this limitation, we propose UIFO (Update-In-First-Out), a new programmable scheduling model that introduces a two-level abstraction over classes and packets. UIFO enables dynamic updates to the scheduling order at the class level while preserving in-order packet scheduling within each class, thereby supporting dynamic reordering of already-buffered packets. Furthermore, UIFO remains fully compatible with and generalizes existing PIFO and PIEO models. We implement a hardware prototype of UIFO based on priority-queue designs and evaluate it on an FPGA platform and in a 28 nm ASIC process. Overall, UIFO significantly enhances scheduling expressiveness and maintains favorable scalability while sustaining 100 Gbps line-rate throughput.
4.9IRAug 30, 2023
Fragment and Integrate Network (FIN): A Novel Spatial-Temporal Modeling Based on Long Sequential Behavior for Online Food Ordering Click-Through Rate PredictionJun Li, Jingjian Wang, Hongwei Wang et al.
Spatial-temporal information has been proven to be of great significance for click-through rate prediction tasks in online Location-Based Services (LBS), especially in mainstream food ordering platforms such as DoorDash, Uber Eats, Meituan, and Ele.me. Modeling user spatial-temporal preferences with sequential behavior data has become a hot topic in recommendation systems and online advertising. However, most of existing methods either lack the representation of rich spatial-temporal information or only handle user behaviors with limited length, e.g. 100. In this paper, we tackle these problems by designing a new spatial-temporal modeling paradigm named Fragment and Integrate Network (FIN). FIN consists of two networks: (i) Fragment Network (FN) extracts Multiple Sub-Sequences (MSS) from lifelong sequential behavior data, and captures the specific spatial-temporal representation by modeling each MSS respectively. Here both a simplified attention and a complicated attention are adopted to balance the performance gain and resource consumption. (ii) Integrate Network (IN) builds a new integrated sequence by utilizing spatial-temporal interaction on MSS and captures the comprehensive spatial-temporal representation by modeling the integrated sequence with a complicated attention. Both public datasets and production datasets have demonstrated the accuracy and scalability of FIN. Since 2022, FIN has been fully deployed in the recommendation advertising system of Ele.me, one of the most popular online food ordering platforms in China, obtaining 5.7% improvement on Click-Through Rate (CTR) and 7.3% increase on Revenue Per Mille (RPM).
Align on the Fly: Adapting Chatbot Behavior to Established NormsChunpu Xu, Steffi Chern, Ethan Chern et al.
In this paper, we aim to align large language models with the ever-changing, complex, and diverse human values (e.g., social norms) across time and locations. This presents a challenge to existing alignment techniques, such as supervised fine-tuning, which internalize values within model parameters. To overcome this, we propose an On-the-fly Preference Optimization (OPO) method, which is a real-time alignment that works in a streaming way. It employs an external memory to store established rules for alignment, which can constrain LLMs' behaviors without further training, allowing for convenient updates and customization of human values. We also introduce a scalable evaluation to assess the proposed method more effectively. Experimental results on both human-annotated and auto-generated questions from legal and moral domains indicate the effectiveness of the proposed OPO method. Our code and data are released at https://github.com/GAIR-NLP/OPO.
10.4CLJun 9, 2024Code
II-Bench: An Image Implication Understanding Benchmark for Multimodal Large Language ModelsZiqiang Liu, Feiteng Fang, Xi Feng et al.
The rapid advancements in the development of multimodal large language models (MLLMs) have consistently led to new breakthroughs on various benchmarks. In response, numerous challenging and comprehensive benchmarks have been proposed to more accurately assess the capabilities of MLLMs. However, there is a dearth of exploration of the higher-order perceptual capabilities of MLLMs. To fill this gap, we propose the Image Implication understanding Benchmark, II-Bench, which aims to evaluate the model's higher-order perception of images. Through extensive experiments on II-Bench across multiple MLLMs, we have made significant findings. Initially, a substantial gap is observed between the performance of MLLMs and humans on II-Bench. The pinnacle accuracy of MLLMs attains 74.8%, whereas human accuracy averages 90%, peaking at an impressive 98%. Subsequently, MLLMs perform worse on abstract and complex images, suggesting limitations in their ability to understand high-level semantics and capture image details. Finally, it is observed that most models exhibit enhanced accuracy when image sentiment polarity hints are incorporated into the prompts. This observation underscores a notable deficiency in their inherent understanding of image sentiment. We believe that II-Bench will inspire the community to develop the next generation of MLLMs, advancing the journey towards expert artificial general intelligence (AGI). II-Bench is publicly available at https://huggingface.co/datasets/m-a-p/II-Bench.
12.2CLOct 28, 2024
M2rc-Eval: Massively Multilingual Repository-level Code Completion EvaluationJiaheng Liu, Ken Deng, Congnan Liu et al.
Repository-level code completion has drawn great attention in software engineering, and several benchmark datasets have been introduced. However, existing repository-level code completion benchmarks usually focus on a limited number of languages (<5), which cannot evaluate the general code intelligence abilities across different languages for existing code Large Language Models (LLMs). Besides, the existing benchmarks usually report overall average scores of different languages, where the fine-grained abilities in different completion scenarios are ignored. Therefore, to facilitate the research of code LLMs in multilingual scenarios, we propose a massively multilingual repository-level code completion benchmark covering 18 programming languages (called M2RC-EVAL), and two types of fine-grained annotations (i.e., bucket-level and semantic-level) on different completion scenarios are provided, where we obtain these annotations based on the parsed abstract syntax tree. Moreover, we also curate a massively multilingual instruction corpora M2RC- INSTRUCT dataset to improve the repository-level code completion abilities of existing code LLMs. Comprehensive experimental results demonstrate the effectiveness of our M2RC-EVAL and M2RC-INSTRUCT.
16.2CLFeb 20, 2024
CIF-Bench: A Chinese Instruction-Following Benchmark for Evaluating the Generalizability of Large Language ModelsYizhi LI, Ge Zhang, Xingwei Qu et al.
The advancement of large language models (LLMs) has enhanced the ability to generalize across a wide range of unseen natural language processing (NLP) tasks through instruction-following. Yet, their effectiveness often diminishes in low-resource languages like Chinese, exacerbated by biased evaluations from data leakage, casting doubt on their true generalizability to new linguistic territories. In response, we introduce the Chinese Instruction-Following Benchmark (CIF-Bench), designed to evaluate the zero-shot generalizability of LLMs to the Chinese language. CIF-Bench comprises 150 tasks and 15,000 input-output pairs, developed by native speakers to test complex reasoning and Chinese cultural nuances across 20 categories. To mitigate data contamination, we release only half of the dataset publicly, with the remainder kept private, and introduce diversified instructions to minimize score variance, totaling 45,000 data instances. Our evaluation of 28 selected LLMs reveals a noticeable performance gap, with the best model scoring only 52.9%, highlighting the limitations of LLMs in less familiar language and task contexts. This work not only uncovers the current limitations of LLMs in handling Chinese language tasks but also sets a new standard for future LLM generalizability research, pushing towards the development of more adaptable, culturally informed, and linguistically diverse models.
5.9SEApr 29, 2025
CoCo-Bench: A Comprehensive Code Benchmark For Multi-task Large Language Model EvaluationWenjing Yin, Tianze Sun, Yijiong Yu et al.
Large language models (LLMs) play a crucial role in software engineering, excelling in tasks like code generation and maintenance. However, existing benchmarks are often narrow in scope, focusing on a specific task and lack a comprehensive evaluation framework that reflects real-world applications. To address these gaps, we introduce CoCo-Bench (Comprehensive Code Benchmark), designed to evaluate LLMs across four critical dimensions: code understanding, code generation, code modification, and code review. These dimensions capture essential developer needs, ensuring a more systematic and representative evaluation. CoCo-Bench includes multiple programming languages and varying task difficulties, with rigorous manual review to ensure data quality and accuracy. Empirical results show that CoCo-Bench aligns with existing benchmarks while uncovering significant variations in model performance, effectively highlighting strengths and weaknesses. By offering a holistic and objective evaluation, CoCo-Bench provides valuable insights to guide future research and technological advancements in code-oriented LLMs, establishing a reliable benchmark for the field.
11.6CLMay 22, 2023
Interactive Natural Language ProcessingZekun Wang, Ge Zhang, Kexin Yang et al.
Interactive Natural Language Processing (iNLP) has emerged as a novel paradigm within the field of NLP, aimed at addressing limitations in existing frameworks while aligning with the ultimate goals of artificial intelligence. This paradigm considers language models as agents capable of observing, acting, and receiving feedback iteratively from external entities. Specifically, language models in this context can: (1) interact with humans for better understanding and addressing user needs, personalizing responses, aligning with human values, and improving the overall user experience; (2) interact with knowledge bases for enriching language representations with factual knowledge, enhancing the contextual relevance of responses, and dynamically leveraging external information to generate more accurate and informed responses; (3) interact with models and tools for effectively decomposing and addressing complex tasks, leveraging specialized expertise for specific subtasks, and fostering the simulation of social behaviors; and (4) interact with environments for learning grounded representations of language, and effectively tackling embodied tasks such as reasoning, planning, and decision-making in response to environmental observations. This paper offers a comprehensive survey of iNLP, starting by proposing a unified definition and framework of the concept. We then provide a systematic classification of iNLP, dissecting its various components, including interactive objects, interaction interfaces, and interaction methods. We proceed to delve into the evaluation methodologies used in the field, explore its diverse applications, scrutinize its ethical and safety issues, and discuss prospective research directions. This survey serves as an entry point for researchers who are interested in this rapidly evolving area and offers a broad view of the current landscape and future trajectory of iNLP.