Masked Space-Time Hash Encoding for Efficient Dynamic Scene ReconstructionFeng Wang, Zilong Chen, Guokang Wang et al.
In this paper, we propose the Masked Space-Time Hash encoding (MSTH), a novel method for efficiently reconstructing dynamic 3D scenes from multi-view or monocular videos. Based on the observation that dynamic scenes often contain substantial static areas that result in redundancy in storage and computations, MSTH represents a dynamic scene as a weighted combination of a 3D hash encoding and a 4D hash encoding. The weights for the two components are represented by a learnable mask which is guided by an uncertainty-based objective to reflect the spatial and temporal importance of each 3D position. With this design, our method can reduce the hash collision rate by avoiding redundant queries and modifications on static areas, making it feasible to represent a large number of space-time voxels by hash tables with small size.Besides, without the requirements to fit the large numbers of temporally redundant features independently, our method is easier to optimize and converge rapidly with only twenty minutes of training for a 300-frame dynamic scene.As a result, MSTH obtains consistently better results than previous methods with only 20 minutes of training time and 130 MB of memory storage. Code is available at https://github.com/masked-spacetime-hashing/msth
Reducing Shape-Radiance Ambiguity in Radiance Fields with a Closed-Form Color Estimation MethodQihang Fang, Yafei Song, Keqiang Li et al.
Neural radiance field (NeRF) enables the synthesis of cutting-edge realistic novel view images of a 3D scene. It includes density and color fields to model the shape and radiance of a scene, respectively. Supervised by the photometric loss in an end-to-end training manner, NeRF inherently suffers from the shape-radiance ambiguity problem, i.e., it can perfectly fit training views but does not guarantee decoupling the two fields correctly. To deal with this issue, existing works have incorporated prior knowledge to provide an independent supervision signal for the density field, including total variation loss, sparsity loss, distortion loss, etc. These losses are based on general assumptions about the density field, e.g., it should be smooth, sparse, or compact, which are not adaptive to a specific scene. In this paper, we propose a more adaptive method to reduce the shape-radiance ambiguity. The key is a rendering method that is only based on the density field. Specifically, we first estimate the color field based on the density field and posed images in a closed form. Then NeRF's rendering process can proceed. We address the problems in estimating the color field, including occlusion and non-uniformly distributed views. Afterward, it is applied to regularize NeRF's density field. As our regularization is guided by photometric loss, it is more adaptive compared to existing ones. Experimental results show that our method improves the density field of NeRF both qualitatively and quantitatively. Our code is available at https://github.com/qihangGH/Closed-form-color-field.
ATRNet-STAR: A Large Dataset and Benchmark Towards Remote Sensing Object Recognition in the WildYongxiang Liu, Weijie Li, Li Liu et al.
The absence of publicly available, large-scale, high-quality datasets for Synthetic Aperture Radar Automatic Target Recognition (SAR ATR) has significantly hindered the application of rapidly advancing deep learning techniques, which hold huge potential to unlock new capabilities in this field. This is primarily because collecting large volumes of diverse target samples from SAR images is prohibitively expensive, largely due to privacy concerns, the characteristics of microwave radar imagery perception, and the need for specialized expertise in data annotation. Throughout the history of SAR ATR research, there have been only a number of small datasets, mainly including targets like ships, airplanes, buildings, etc. There is only one vehicle dataset MSTAR collected in the 1990s, which has been a valuable source for SAR ATR. To fill this gap, this paper introduces a large-scale, new dataset named ATRNet-STAR with 40 different vehicle categories collected under various realistic imaging conditions and scenes. It marks a substantial advancement in dataset scale and diversity, comprising over 190,000 well-annotated samples, 10 times larger than its predecessor, the famous MSTAR. Building such a large dataset is a challenging task, and the data collection scheme will be detailed. Secondly, we illustrate the value of ATRNet-STAR via extensively evaluating the performance of 15 representative methods with 7 different experimental settings on challenging classification and detection benchmarks derived from the dataset. Finally, based on our extensive experiments, we identify valuable insights for SAR ATR and discuss potential future research directions in this field. We hope that the scale, diversity, and benchmark of ATRNet-STAR can significantly facilitate the advancement of SAR ATR.
9.1CVDec 24, 2023
Make-A-Character: High Quality Text-to-3D Character Generation within MinutesJianqiang Ren, Chao He, Lin Liu et al.
There is a growing demand for customized and expressive 3D characters with the emergence of AI agents and Metaverse, but creating 3D characters using traditional computer graphics tools is a complex and time-consuming task. To address these challenges, we propose a user-friendly framework named Make-A-Character (Mach) to create lifelike 3D avatars from text descriptions. The framework leverages the power of large language and vision models for textual intention understanding and intermediate image generation, followed by a series of human-oriented visual perception and 3D generation modules. Our system offers an intuitive approach for users to craft controllable, realistic, fully-realized 3D characters that meet their expectations within 2 minutes, while also enabling easy integration with existing CG pipeline for dynamic expressiveness. For more information, please visit the project page at https://human3daigc.github.io/MACH/.