Eric Hsiung

CL
h-index37
4papers
22citations
Novelty43%
AI Score25

4 Papers

LGAug 18, 2023
Automata Learning from Preference and Equivalence Queries

Eric Hsiung, Joydeep Biswas, Swarat Chaudhuri

Active automata learning from membership and equivalence queries is a foundational problem with numerous applications. We propose a novel variant of the active automata learning problem: actively learn finite automata using preference queries -- i.e., queries about the relative position of two sequences in a total order -- instead of membership queries. Our solution is REMAP, a novel algorithm which leverages a symbolic observation table along with unification and constraint solving to navigate a space of symbolic hypotheses (each representing a set of automata), and uses satisfiability-solving to construct a concrete automaton from a symbolic hypothesis. REMAP is guaranteed to correctly infer the minimal automaton with polynomial query complexity under exact equivalence queries, and achieves PAC-identification ($\varepsilon$-approximate, with high probability) of the minimal automaton using sampling-based equivalence queries. Our empirical evaluations of REMAP on the task of learning reward machines for two reinforcement learning domains indicate REMAP scales to large automata and is effective at learning correct automata from consistent teachers, under both exact and sampling-based equivalence queries.

FLNov 15, 2024
Learning Quantitative Automata Modulo Theories

Eric Hsiung, Swarat Chaudhuri, Joydeep Biswas

Quantitative automata are useful representations for numerous applications, including modeling probability distributions over sequences to Markov chains and reward machines. Actively learning such automata typically occurs using explicitly gathered input-output examples under adaptations of the L-star algorithm. However, obtaining explicit input-output pairs can be expensive, and there exist scenarios, including preference-based learning or learning from rankings, where providing constraints is a less exerting and a more natural way to concisely describe desired properties. Consequently, we propose the problem of learning deterministic quantitative automata from sets of constraints over the valuations of input sequences. We present QUINTIC, an active learning algorithm, wherein the learner infers a valid automaton through deductive reasoning, by applying a theory to a set of currently available constraints and an assumed preference model and quantitative automaton class. QUINTIC performs a complete search over the space of automata, and is guaranteed to be minimal and correctly terminate. Our evaluations utilize theory of rationals in order to learn summation, discounted summation, product, and classification quantitative automata, and indicate QUINTIC is effective at learning these types of automata.

CLOct 11, 2021
Generalizing to New Domains by Mapping Natural Language to Lifted LTL

Eric Hsiung, Hiloni Mehta, Junchi Chu et al.

Recent work on using natural language to specify commands to robots has grounded that language to LTL. However, mapping natural language task specifications to LTL task specifications using language models require probability distributions over finite vocabulary. Existing state-of-the-art methods have extended this finite vocabulary to include unseen terms from the input sequence to improve output generalization. However, novel out-of-vocabulary atomic propositions cannot be generated using these methods. To overcome this, we introduce an intermediate contextual query representation which can be learned from single positive task specification examples, associating a contextual query with an LTL template. We demonstrate that this intermediate representation allows for generalization over unseen object references, assuming accurate groundings are available. We compare our method of mapping natural language task specifications to intermediate contextual queries against state-of-the-art CopyNet models capable of translating natural language to LTL, by evaluating whether correct LTL for manipulation and navigation task specifications can be output, and show that our method outperforms the CopyNet model on unseen object references. We demonstrate that the grounded LTL our method outputs can be used for planning in a simulated OO-MDP environment. Finally, we discuss some common failure modes encountered when translating natural language task specifications to grounded LTL.

ROJul 28, 2021
Value-Based Reinforcement Learning for Continuous Control Robotic Manipulation in Multi-Task Sparse Reward Settings

Sreehari Rammohan, Shangqun Yu, Bowen He et al.

Learning continuous control in high-dimensional sparse reward settings, such as robotic manipulation, is a challenging problem due to the number of samples often required to obtain accurate optimal value and policy estimates. While many deep reinforcement learning methods have aimed at improving sample efficiency through replay or improved exploration techniques, state of the art actor-critic and policy gradient methods still suffer from the hard exploration problem in sparse reward settings. Motivated by recent successes of value-based methods for approximating state-action values, like RBF-DQN, we explore the potential of value-based reinforcement learning for learning continuous robotic manipulation tasks in multi-task sparse reward settings. On robotic manipulation tasks, we empirically show RBF-DQN converges faster than current state of the art algorithms such as TD3, SAC, and PPO. We also perform ablation studies with RBF-DQN and have shown that some enhancement techniques for vanilla Deep Q learning such as Hindsight Experience Replay (HER) and Prioritized Experience Replay (PER) can also be applied to RBF-DQN. Our experimental analysis suggests that value-based approaches may be more sensitive to data augmentation and replay buffer sample techniques than policy-gradient methods, and that the benefits of these methods for robot manipulation are heavily dependent on the transition dynamics of generated subgoal states.