Global-correlated 3D-decoupling Transformer for Clothed Avatar ReconstructionZechuan Zhang, Li Sun, Zongxin Yang et al.
Reconstructing 3D clothed human avatars from single images is a challenging task, especially when encountering complex poses and loose clothing. Current methods exhibit limitations in performance, largely attributable to their dependence on insufficient 2D image features and inconsistent query methods. Owing to this, we present the Global-correlated 3D-decoupling Transformer for clothed Avatar reconstruction (GTA), a novel transformer-based architecture that reconstructs clothed human avatars from monocular images. Our approach leverages transformer architectures by utilizing a Vision Transformer model as an encoder for capturing global-correlated image features. Subsequently, our innovative 3D-decoupling decoder employs cross-attention to decouple tri-plane features, using learnable embeddings as queries for cross-plane generation. To effectively enhance feature fusion with the tri-plane 3D feature and human body prior, we propose a hybrid prior fusion strategy combining spatial and prior-enhanced queries, leveraging the benefits of spatial localization and human body prior knowledge. Comprehensive experiments on CAPE and THuman2.0 datasets illustrate that our method outperforms state-of-the-art approaches in both geometry and texture reconstruction, exhibiting high robustness to challenging poses and loose clothing, and producing higher-resolution textures. Codes will be available at https://github.com/River-Zhang/GTA.
VectorWorld: Efficient Streaming World Model via Diffusion Flow on Vector GraphsChaokang Jiang, Desen Zhou, Jiuming Liu et al.
Closed-loop evaluation of autonomous-driving policies requires interactive simulation beyond log replay. However, existing generative world models often degrade in closed loop due to (i) history-free initialization that mismatches policy inputs, (ii) multi-step sampling latency that violates real-time budgets, and (iii) compounding kinematic infeasibility over long horizons. We propose VectorWorld, a streaming world model that incrementally generates ego-centric $64 \mathrm{m}\times 64\mathrm{m}$ lane--agent vector-graph tiles during rollout. VectorWorld aligns initialization with history-conditioned policies by producing a policy-compatible interaction state via a motion-aware gated VAE. It enables real-time outpainting via solver-free one-step masked completion with an edge-gated relational DiT trained with interval-conditioned MeanFlow and JVP-based large-step supervision. To stabilize long-horizon rollouts, we introduce $Î$Sim, a physics-aligned non-ego (NPC) policy with hybrid discrete--continuous actions and differentiable kinematic logit shaping. On Waymo open motion and nuPlan, VectorWorld improves map-structure fidelity and initialization validity, and supports stable, real-time $1\mathrm{km}+$ closed-loop rollouts (\href{https://github.com/jiangchaokang/VectorWorld}{code}).
Relational Prompt-based Pre-trained Language Models for Social Event DetectionPu Li, Xiaoyan Yu, Hao Peng et al.
Social Event Detection (SED) aims to identify significant events from social streams, and has a wide application ranging from public opinion analysis to risk management. In recent years, Graph Neural Network (GNN) based solutions have achieved state-of-the-art performance. However, GNN-based methods often struggle with missing and noisy edges between messages, affecting the quality of learned message embedding. Moreover, these methods statically initialize node embedding before training, which, in turn, limits the ability to learn from message texts and relations simultaneously. In this paper, we approach social event detection from a new perspective based on Pre-trained Language Models (PLMs), and present RPLM_SED (Relational prompt-based Pre-trained Language Models for Social Event Detection). We first propose a new pairwise message modeling strategy to construct social messages into message pairs with multi-relational sequences. Secondly, a new multi-relational prompt-based pairwise message learning mechanism is proposed to learn more comprehensive message representation from message pairs with multi-relational prompts using PLMs. Thirdly, we design a new clustering constraint to optimize the encoding process by enhancing intra-cluster compactness and inter-cluster dispersion, making the message representation more distinguishable. We evaluate the RPLM_SED on three real-world datasets, demonstrating that the RPLM_SED model achieves state-of-the-art performance in offline, online, low-resource, and long-tail distribution scenarios for social event detection tasks.
Less Peaky and More Accurate CTC Forced Alignment by Label PriorsRuizhe Huang, Xiaohui Zhang, Zhaoheng Ni et al.
Connectionist temporal classification (CTC) models are known to have peaky output distributions. Such behavior is not a problem for automatic speech recognition (ASR), but it can cause inaccurate forced alignments (FA), especially at finer granularity, e.g., phoneme level. This paper aims at alleviating the peaky behavior for CTC and improve its suitability for forced alignment generation, by leveraging label priors, so that the scores of alignment paths containing fewer blanks are boosted and maximized during training. As a result, our CTC model produces less peaky posteriors and is able to more accurately predict the offset of the tokens besides their onset. It outperforms the standard CTC model and a heuristics-based approach for obtaining CTC's token offset timestamps by 12-40% in phoneme and word boundary errors (PBE and WBE) measured on the Buckeye and TIMIT data. Compared with the most widely used FA toolkit Montreal Forced Aligner (MFA), our method performs similarly on PBE/WBE on Buckeye, yet falls behind MFA on TIMIT. Nevertheless, our method has a much simpler training pipeline and better runtime efficiency. Our training recipe and pretrained model are released in TorchAudio.
3.6CVJun 2, 2025
Enhancing Biomedical Multi-modal Representation Learning with Multi-scale Pre-training and Perturbed Report DiscriminationXinliu Zhong, Kayhan Batmanghelich, Li Sun
Vision-language models pre-trained on large scale of unlabeled biomedical images and associated reports learn generalizable semantic representations. These multi-modal representations can benefit various downstream tasks in the biomedical domain. Contrastive learning is widely used to pre-train vision-language models for general natural images and associated captions. Despite its popularity, we found biomedical texts have complex and domain-specific semantics that are often neglected by common contrastive methods. To address this issue, we propose a novel method, perturbed report discrimination, for pre-train biomedical vision-language models. First, we curate a set of text perturbation methods that keep the same words, but disrupt the semantic structure of the sentence. Next, we apply different types of perturbation to reports, and use the model to distinguish the original report from the perturbed ones given the associated image. Parallel to this, we enhance the sensitivity of our method to higher level of granularity for both modalities by contrasting attention-weighted image sub-regions and sub-words in the image-text pairs. We conduct extensive experiments on multiple downstream tasks, and our method outperforms strong baseline methods. The results demonstrate that our approach learns more semantic meaningful and robust multi-modal representations.
4.1LGFeb 13, 2025
CLEAR: Cluster-based Prompt Learning on Heterogeneous GraphsFeiyang Wang, Zhongbao Zhang, Junda Ye et al.
Prompt learning has attracted increasing attention in the graph domain as a means to bridge the gap between pretext and downstream tasks. Existing studies on heterogeneous graph prompting typically use feature prompts to modify node features for specific downstream tasks, which do not concern the structure of heterogeneous graphs. Such a design also overlooks information from the meta-paths, which are core to learning the high-order semantics of the heterogeneous graphs. To address these issues, we propose CLEAR, a Cluster-based prompt LEARNING model on heterogeneous graphs. We present cluster prompts that reformulate downstream tasks as heterogeneous graph reconstruction. In this way, we align the pretext and downstream tasks to share the same training objective. Additionally, our cluster prompts are also injected into the meta-paths such that the prompt learning process incorporates high-order semantic information entailed by the meta-paths. Extensive experiments on downstream tasks confirm the superiority of CLEAR. It consistently outperforms state-of-the-art models, achieving up to 5% improvement on the F1 metric for node classification.
3D ToF LiDAR in Mobile Robotics: A ReviewTao Yang, You Li, Cheng Zhao et al.
In the past ten years, the use of 3D Time-of-Flight (ToF) LiDARs in mobile robotics has grown rapidly. Based on our accumulation of relevant research, this article systematically reviews and analyzes the use 3D ToF LiDARs in research and industrial applications. The former includes object detection, robot localization, long-term autonomy, LiDAR data processing under adverse weather conditions, and sensor fusion. The latter encompasses service robots, assisted and autonomous driving, and recent applications performed in response to public health crises. We hope that our efforts can effectively provide readers with relevant references and promote the deployment of existing mature technologies in real-world systems.
NDT-Transformer: Large-Scale 3D Point Cloud Localisation using the Normal Distribution Transform RepresentationZhicheng Zhou, Cheng Zhao, Daniel Adolfsson et al.
3D point cloud-based place recognition is highly demanded by autonomous driving in GPS-challenged environments and serves as an essential component (i.e. loop-closure detection) in lidar-based SLAM systems. This paper proposes a novel approach, named NDT-Transformer, for realtime and large-scale place recognition using 3D point clouds. Specifically, a 3D Normal Distribution Transform (NDT) representation is employed to condense the raw, dense 3D point cloud as probabilistic distributions (NDT cells) to provide the geometrical shape description. Then a novel NDT-Transformer network learns a global descriptor from a set of 3D NDT cell representations. Benefiting from the NDT representation and NDT-Transformer network, the learned global descriptors are enriched with both geometrical and contextual information. Finally, descriptor retrieval is achieved using a query-database for place recognition. Compared to the state-of-the-art methods, the proposed approach achieves an improvement of 7.52% on average top 1 recall and 2.73% on average top 1% recall on the Oxford Robotcar benchmark.
17.3ROMar 4, 2020
Localising Faster: Efficient and precise lidar-based robot localisation in large-scale environmentsLi Sun, Daniel Adolfsson, Martin Magnusson et al.
This paper proposes a novel approach for global localisation of mobile robots in large-scale environments. Our method leverages learning-based localisation and filtering-based localisation, to localise the robot efficiently and precisely through seeding Monte Carlo Localisation (MCL) with a deep-learned distribution. In particular, a fast localisation system rapidly estimates the 6-DOF pose through a deep-probabilistic model (Gaussian Process Regression with a deep kernel), then a precise recursive estimator refines the estimated robot pose according to the geometric alignment. More importantly, the Gaussian method (i.e. deep probabilistic localisation) and non-Gaussian method (i.e. MCL) can be integrated naturally via importance sampling. Consequently, the two systems can be integrated seamlessly and mutually benefit from each other. To verify the proposed framework, we provide a case study in large-scale localisation with a 3D lidar sensor. Our experiments on the Michigan NCLT long-term dataset show that the proposed method is able to localise the robot in 1.94 s on average (median of 0.8 s) with precision 0.75~m in a large-scale environment of approximately 0.5 km2.
11.1CVMar 1, 2020
Shape retrieval of non-rigid 3d human modelsDavid Pickup, Xianfang Sun, Paul L Rosin et al.
3D models of humans are commonly used within computer graphics and vision, and so the ability to distinguish between body shapes is an important shape retrieval problem. We extend our recent paper which provided a benchmark for testing non-rigid 3D shape retrieval algorithms on 3D human models. This benchmark provided a far stricter challenge than previous shape benchmarks. We have added 145 new models for use as a separate training set, in order to standardise the training data used and provide a fairer comparison. We have also included experiments with the FAUST dataset of human scans. All participants of the previous benchmark study have taken part in the new tests reported here, many providing updated results using the new data. In addition, further participants have also taken part, and we provide extra analysis of the retrieval results. A total of 25 different shape retrieval methods.
EU Long-term Dataset with Multiple Sensors for Autonomous DrivingZhi Yan, Li Sun, Tomas Krajnik et al.
The field of autonomous driving has grown tremendously over the past few years, along with the rapid progress in sensor technology. One of the major purposes of using sensors is to provide environment perception for vehicle understanding, learning and reasoning, and ultimately interacting with the environment. In this paper, we first introduce a multisensor platform allowing vehicle to perceive its surroundings and locate itself in a more efficient and accurate way. The platform integrates eleven heterogeneous sensors including various cameras and lidars, a radar, an IMU (Inertial Measurement Unit), and a GPS-RTK (Global Positioning System / Real-Time Kinematic), while exploits a ROS (Robot Operating System) based software to process the sensory data. Then, we present a new dataset (https://epan-utbm.github.io/utbm_robocar_dataset/) for autonomous driving captured many new research challenges (e.g. highly dynamic environment), and especially for long-term autonomy (e.g. creating and maintaining maps), collected with our instrumented vehicle, publicly available to the community.
1.9ROSep 5, 2019
EPANer Team Description Paper for World Robot Challenge 2020Zhi Yan, Nathan Crombez, Li Sun
This paper presents the research focus and ideas incorporated in the EPANer robotics team, entering the World Robot Challenge 2020 - Partner Robot Challenge (Real Space).
8.1CVJul 12, 2019
End-to-end Recurrent Multi-Object Tracking and Trajectory Prediction with Relational ReasoningFabian B. Fuchs, Adam R. Kosiorek, Li Sun et al.
The majority of contemporary object-tracking approaches do not model interactions between objects. This contrasts with the fact that objects' paths are not independent: a cyclist might abruptly deviate from a previously planned trajectory in order to avoid colliding with a car. Building upon HART, a neural class-agnostic single-object tracker, we introduce a multi-object tracking method MOHART capable of relational reasoning. Importantly, the entire system, including the understanding of interactions and relations between objects, is class-agnostic and learned simultaneously in an end-to-end fashion. We explore a number of relational reasoning architectures and show that permutation-invariant models outperform non-permutation-invariant alternatives. We also find that architectures using a single permutation invariant operation like DeepSets, despite, in theory, being universal function approximators, are nonetheless outperformed by a more complex architecture based on multi-headed attention. The latter better accounts for complex physical interactions in a challenging toy experiment. Further, we find that modelling interactions leads to consistent performance gains in tracking as well as future trajectory prediction on three real-world datasets (MOTChallenge, UA-DETRAC, and Stanford Drone dataset), particularly in the presence of ego-motion, occlusions, crowded scenes, and faulty sensor inputs.
15.5ROJul 2, 2018
Recurrent-OctoMap: Learning State-based Map Refinement for Long-Term Semantic Mapping with 3D-Lidar DataLi Sun, Zhi Yan, Anestis Zaganidis et al.
This paper presents a novel semantic mapping approach, Recurrent-OctoMap, learned from long-term 3D Lidar data. Most existing semantic mapping approaches focus on improving semantic understanding of single frames, rather than 3D refinement of semantic maps (i.e. fusing semantic observations). The most widely-used approach for 3D semantic map refinement is a Bayesian update, which fuses the consecutive predictive probabilities following a Markov-Chain model. Instead, we propose a learning approach to fuse the semantic features, rather than simply fusing predictions from a classifier. In our approach, we represent and maintain our 3D map as an OctoMap, and model each cell as a recurrent neural network (RNN), to obtain a Recurrent-OctoMap. In this case, the semantic mapping process can be formulated as a sequence-to-sequence encoding-decoding problem. Moreover, in order to extend the duration of observations in our Recurrent-OctoMap, we developed a robust 3D localization and mapping system for successively mapping a dynamic environment using more than two weeks of data, and the system can be trained and deployed with arbitrary memory length. We validate our approach on the ETH long-term 3D Lidar dataset [1]. The experimental results show that our proposed approach outperforms the conventional "Bayesian update" approach.
19.4ROMar 6, 2018
Learning monocular visual odometry with dense 3D mapping from dense 3D flowCheng Zhao, Li Sun, Pulak Purkait et al.
This paper introduces a fully deep learning approach to monocular SLAM, which can perform simultaneous localization using a neural network for learning visual odometry (L-VO) and dense 3D mapping. Dense 2D flow and a depth image are generated from monocular images by sub-networks, which are then used by a 3D flow associated layer in the L-VO network to generate dense 3D flow. Given this 3D flow, the dual-stream L-VO network can then predict the 6DOF relative pose and furthermore reconstruct the vehicle trajectory. In order to learn the correlation between motion directions, the Bivariate Gaussian modelling is employed in the loss function. The L-VO network achieves an overall performance of 2.68% for average translational error and 0.0143 deg/m for average rotational error on the KITTI odometry benchmark. Moreover, the learned depth is fully leveraged to generate a dense 3D map. As a result, an entire visual SLAM system, that is, learning monocular odometry combined with dense 3D mapping, is achieved.
7.1CVSep 30, 2017
Dense RGB-D semantic mapping with Pixel-Voxel neural networkCheng Zhao, Li Sun, Pulak Purkait et al.
For intelligent robotics applications, extending 3D mapping to 3D semantic mapping enables robots to, not only localize themselves with respect to the scene's geometrical features but also simultaneously understand the higher level meaning of the scene contexts. Most previous methods focus on geometric 3D reconstruction and scene understanding independently notwithstanding the fact that joint estimation can boost the accuracy of the semantic mapping. In this paper, a dense RGB-D semantic mapping system with a Pixel-Voxel network is proposed, which can perform dense 3D mapping while simultaneously recognizing and semantically labelling each point in the 3D map. The proposed Pixel-Voxel network obtains global context information by using PixelNet to exploit the RGB image and meanwhile, preserves accurate local shape information by using VoxelNet to exploit the corresponding 3D point cloud. Unlike the existing architecture that fuses score maps from different models with equal weights, we proposed a Softmax weighted fusion stack that adaptively learns the varying contributions of PixelNet and VoxelNet, and fuses the score maps of the two models according to their respective confidence levels. The proposed Pixel-Voxel network achieves the state-of-the-art semantic segmentation performance on the SUN RGB-D benchmark dataset. The runtime of the proposed system can be boosted to 11-12Hz, enabling near to real-time performance using an i7 8-cores PC with Titan X GPU.
15.9CVSep 30, 2017
3DOF Pedestrian Trajectory Prediction Learned from Long-Term Autonomous Mobile Robot Deployment DataLi Sun, Zhi Yan, Sergi Molina Mellado et al.
This paper presents a novel 3DOF pedestrian trajectory prediction approach for autonomous mobile service robots. While most previously reported methods are based on learning of 2D positions in monocular camera images, our approach uses range-finder sensors to learn and predict 3DOF pose trajectories (i.e. 2D position plus 1D rotation within the world coordinate system). Our approach, T-Pose-LSTM (Temporal 3DOF-Pose Long-Short-Term Memory), is trained using long-term data from real-world robot deployments and aims to learn context-dependent (environment- and time-specific) human activities. Our approach incorporates long-term temporal information (i.e. date and time) with short-term pose observations as input. A sequence-to-sequence LSTM encoder-decoder is trained, which encodes observations into LSTM and then decodes as predictions. For deployment, it can perform on-the-fly prediction in real-time. Instead of using manually annotated data, we rely on a robust human detection, tracking and SLAM system, providing us with examples in a global coordinate system. We validate the approach using more than 15K pedestrian trajectories recorded in a care home environment over a period of three months. The experiment shows that the proposed T-Pose-LSTM model advances the state-of-the-art 2D-based method for human trajectory prediction in long-term mobile robot deployments.
10.8ROJul 22, 2017
Single-Shot Clothing Category Recognition in Free-Configurations with Application to Autonomous Clothes SortingLi Sun, Gerardo Aragon-Camarasa, Simon Rogers et al.
This paper proposes a single-shot approach for recognising clothing categories from 2.5D features. We propose two visual features, BSP (B-Spline Patch) and TSD (Topology Spatial Distances) for this task. The local BSP features are encoded by LLC (Locality-constrained Linear Coding) and fused with three different global features. Our visual feature is robust to deformable shapes and our approach is able to recognise the category of unknown clothing in unconstrained and random configurations. We integrated the category recognition pipeline with a stereo vision system, clothing instance detection, and dual-arm manipulators to achieve an autonomous sorting system. To verify the performance of our proposed method, we build a high-resolution RGBD clothing dataset of 50 clothing items of 5 categories sampled in random configurations (a total of 2,100 clothing samples). Experimental results show that our approach is able to reach 83.2\% accuracy while classifying clothing items which were previously unseen during training. This advances beyond the previous state-of-the-art by 36.2\%. Finally, we evaluate the proposed approach in an autonomous robot sorting system, in which the robot recognises a clothing item from an unconstrained pile, grasps it, and sorts it into a box according to its category. Our proposed sorting system achieves reasonable sorting success rates with single-shot perception.
6.1CVMar 14, 2017
A fully end-to-end deep learning approach for real-time simultaneous 3D reconstruction and material recognitionCheng Zhao, Li Sun, Rustam Stolkin
This paper addresses the problem of simultaneous 3D reconstruction and material recognition and segmentation. Enabling robots to recognise different materials (concrete, metal etc.) in a scene is important for many tasks, e.g. robotic interventions in nuclear decommissioning. Previous work on 3D semantic reconstruction has predominantly focused on recognition of everyday domestic objects (tables, chairs etc.), whereas previous work on material recognition has largely been confined to single 2D images without any 3D reconstruction. Meanwhile, most 3D semantic reconstruction methods rely on computationally expensive post-processing, using Fully-Connected Conditional Random Fields (CRFs), to achieve consistent segmentations. In contrast, we propose a deep learning method which performs 3D reconstruction while simultaneously recognising different types of materials and labelling them at the pixel level. Unlike previous methods, we propose a fully end-to-end approach, which does not require hand-crafted features or CRF post-processing. Instead, we use only learned features, and the CRF segmentation constraints are incorporated inside the fully end-to-end learned system. We present the results of experiments, in which we trained our system to perform real-time 3D semantic reconstruction for 23 different materials in a real-world application. The run-time performance of the system can be boosted to around 10Hz, using a conventional GPU, which is enough to achieve real-time semantic reconstruction using a 30fps RGB-D camera. To the best of our knowledge, this work is the first real-time end-to-end system for simultaneous 3D reconstruction and material recognition.
2.1ROOct 18, 2016
Robot Vision Architecture for Autonomous Clothes ManipulationLi Sun, Gerardo Aragon-Camarasa, Simon Rogers et al.
This paper presents a novel robot vision architecture for perceiving generic 3D clothes configurations. Our architecture is hierarchically structured, starting from low-level curvatures, across mid-level geometric shapes \& topology descriptions; and finally approaching high-level semantic surface structure descriptions. We demonstrate our robot vision architecture in a customised dual-arm industrial robot with our self-designed, off-the-self stereo vision system, carrying out autonomous grasping and dual-arm flattening. It is worth noting that the proposed dual-arm flattening approach is unique among the state-of-the-art robot autonomous system, which is the major contribution of this paper. The experimental results show that the proposed dual-arm flattening using stereo vision system remarkably outperforms the single-arm flattening and widely-cited Kinect-based sensing system for dexterous manipulation tasks. In addition, the proposed grasping approach achieves satisfactory performance on grasping various kind of garments, verifying the capability of proposed visual perception architecture to be adapted to more than one clothing manipulation tasks.