Xiao Tang

CV
h-index11
6papers
396citations
Novelty53%
AI Score46

6 Papers

40.5CVFeb 27, 2024
VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction

Jiaqi Lin, Zhihao Li, Xiao Tang et al. · pku

Existing NeRF-based methods for large scene reconstruction often have limitations in visual quality and rendering speed. While the recent 3D Gaussian Splatting works well on small-scale and object-centric scenes, scaling it up to large scenes poses challenges due to limited video memory, long optimization time, and noticeable appearance variations. To address these challenges, we present VastGaussian, the first method for high-quality reconstruction and real-time rendering on large scenes based on 3D Gaussian Splatting. We propose a progressive partitioning strategy to divide a large scene into multiple cells, where the training cameras and point cloud are properly distributed with an airspace-aware visibility criterion. These cells are merged into a complete scene after parallel optimization. We also introduce decoupled appearance modeling into the optimization process to reduce appearance variations in the rendered images. Our approach outperforms existing NeRF-based methods and achieves state-of-the-art results on multiple large scene datasets, enabling fast optimization and high-fidelity real-time rendering.

1.2SPMar 9, 2023
Power and Interference Control for VLC-Based UDN: A Reinforcement Learning Approach

Xiao Tang, Sicong Liu

Visible light communication (VLC) has been widely applied as a promising solution for modern short range communication. When it comes to the deployment of LED arrays in VLC networks, the emerging ultra-dense network (UDN) technology can be adopted to expand the VLC network's capacity. However, the problem of inter-cell interference (ICI) mitigation and efficient power control in the VLC-based UDN is still a critical challenge. To this end, a reinforcement learning (RL) based VLC UDN architecture is devised in this paper. The deployment of the cells is optimized via spatial reuse to mitigate ICI. An RL-based algorithm is proposed to dynamically optimize the policy of power and interference control, maximizing the system utility in the complicated and dynamic environment. Simulation results demonstrate the superiority of the proposed scheme, it increase the system utility and achievable data rate while reducing the energy consumption and ICI, which outperforms the benchmark scheme.

34.1CVApr 9, 2024
3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis

Zhicheng Lu, Xiang Guo, Le Hui et al.

In this paper, we propose a 3D geometry-aware deformable Gaussian Splatting method for dynamic view synthesis. Existing neural radiance fields (NeRF) based solutions learn the deformation in an implicit manner, which cannot incorporate 3D scene geometry. Therefore, the learned deformation is not necessarily geometrically coherent, which results in unsatisfactory dynamic view synthesis and 3D dynamic reconstruction. Recently, 3D Gaussian Splatting provides a new representation of the 3D scene, building upon which the 3D geometry could be exploited in learning the complex 3D deformation. Specifically, the scenes are represented as a collection of 3D Gaussian, where each 3D Gaussian is optimized to move and rotate over time to model the deformation. To enforce the 3D scene geometry constraint during deformation, we explicitly extract 3D geometry features and integrate them in learning the 3D deformation. In this way, our solution achieves 3D geometry-aware deformation modeling, which enables improved dynamic view synthesis and 3D dynamic reconstruction. Extensive experimental results on both synthetic and real datasets prove the superiority of our solution, which achieves new state-of-the-art performance. The project is available at https://npucvr.github.io/GaGS/

6.2CVMay 18, 2025
DNOI-4DRO: Deep 4D Radar Odometry with Differentiable Neural-Optimization Iterations

Shouyi Lu, Huanyu Zhou, Guirong Zhuo et al.

A novel learning-optimization-combined 4D radar odometry model, named DNOI-4DRO, is proposed in this paper. The proposed model seamlessly integrates traditional geometric optimization with end-to-end neural network training, leveraging an innovative differentiable neural-optimization iteration operator. In this framework, point-wise motion flow is first estimated using a neural network, followed by the construction of a cost function based on the relationship between point motion and pose in 3D space. The radar pose is then refined using Gauss-Newton updates. Additionally, we design a dual-stream 4D radar backbone that integrates multi-scale geometric features and clustering-based class-aware features to enhance the representation of sparse 4D radar point clouds. Extensive experiments on the VoD and Snail-Radar datasets demonstrate the superior performance of our model, which outperforms recent classical and learning-based approaches. Notably, our method even achieves results comparable to A-LOAM with mapping optimization using LiDAR point clouds as input. Our models and code will be publicly released.

3.6CVSep 16, 2025
MSDNet: Efficient 4D Radar Super-Resolution via Multi-Stage Distillation

Minqing Huang, Shouyi Lu, Boyuan Zheng et al.

4D radar super-resolution, which aims to reconstruct sparse and noisy point clouds into dense and geometrically consistent representations, is a foundational problem in autonomous perception. However, existing methods often suffer from high training cost or rely on complex diffusion-based sampling, resulting in high inference latency and poor generalization, making it difficult to balance accuracy and efficiency. To address these limitations, we propose MSDNet, a multi-stage distillation framework that efficiently transfers dense LiDAR priors to 4D radar features to achieve both high reconstruction quality and computational efficiency. The first stage performs reconstruction-guided feature distillation, aligning and densifying the student's features through feature reconstruction. In the second stage, we propose diffusion-guided feature distillation, which treats the stage-one distilled features as a noisy version of the teacher's representations and refines them via a lightweight diffusion network. Furthermore, we introduce a noise adapter that adaptively aligns the noise level of the feature with a predefined diffusion timestep, enabling a more precise denoising. Extensive experiments on the VoD and in-house datasets demonstrate that MSDNet achieves both high-fidelity reconstruction and low-latency inference in the task of 4D radar point cloud super-resolution, and consistently improves performance on downstream tasks. The code will be publicly available upon publication.

3.6CVSep 16, 2025
4DRadar-GS: Self-Supervised Dynamic Driving Scene Reconstruction with 4D Radar

Xiao Tang, Guirong Zhuo, Cong Wang et al.

3D reconstruction and novel view synthesis are critical for validating autonomous driving systems and training advanced perception models. Recent self-supervised methods have gained significant attention due to their cost-effectiveness and enhanced generalization in scenarios where annotated bounding boxes are unavailable. However, existing approaches, which often rely on frequency-domain decoupling or optical flow, struggle to accurately reconstruct dynamic objects due to imprecise motion estimation and weak temporal consistency, resulting in incomplete or distorted representations of dynamic scene elements. To address these challenges, we propose 4DRadar-GS, a 4D Radar-augmented self-supervised 3D reconstruction framework tailored for dynamic driving scenes. Specifically, we first present a 4D Radar-assisted Gaussian initialization scheme that leverages 4D Radar's velocity and spatial information to segment dynamic objects and recover monocular depth scale, generating accurate Gaussian point representations. In addition, we propose a Velocity-guided PointTrack (VGPT) model, which is jointly trained with the reconstruction pipeline under scene flow supervision, to track fine-grained dynamic trajectories and construct temporally consistent representations. Evaluated on the OmniHD-Scenes dataset, 4DRadar-GS achieves state-of-the-art performance in dynamic driving scene 3D reconstruction.