Tian Lan

LG
h-index18
4papers
30citations
Novelty50%
AI Score48

4 Papers

7.5LGJan 5
ACDZero: MCTS Agent for Mastering Automated Cyber Defense

Yu Li, Sizhe Tang, Rongqian Chen et al.

Automated cyber defense (ACD) seeks to protect computer networks with minimal or no human intervention, reacting to intrusions by taking corrective actions such as isolating hosts, resetting services, deploying decoys, or updating access controls. However, existing approaches for ACD, such as deep reinforcement learning (RL), often face difficult exploration in complex networks with large decision/state spaces and thus require an expensive amount of samples. Inspired by the need to learn sample-efficient defense policies, we frame ACD in CAGE Challenge 4 (CAGE-4 / CC4) as a context-based partially observable Markov decision problem and propose a planning-centric defense policy based on Monte Carlo Tree Search (MCTS). It explicitly models the exploration-exploitation tradeoff in ACD and uses statistical sampling to guide exploration and decision making. We make novel use of graph neural networks (GNNs) to embed observations from the network as attributed graphs, to enable permutation-invariant reasoning over hosts and their relationships. To make our solution practical in complex search spaces, we guide MCTS with learned graph embeddings and priors over graph-edit actions, combining model-free generalization and policy distillation with look-ahead planning. We evaluate the resulting agent on CC4 scenarios involving diverse network structures and adversary behaviors, and show that our search-guided, graph-embedding-based planning improves defense reward and robustness relative to state-of-the-art RL baselines.

9.9LGAug 31, 2021Code
WarpDrive: Extremely Fast End-to-End Deep Multi-Agent Reinforcement Learning on a GPU

Tian Lan, Sunil Srinivasa, Huan Wang et al.

Deep reinforcement learning (RL) is a powerful framework to train decision-making models in complex environments. However, RL can be slow as it requires repeated interaction with a simulation of the environment. In particular, there are key system engineering bottlenecks when using RL in complex environments that feature multiple agents with high-dimensional state, observation, or action spaces. We present WarpDrive, a flexible, lightweight, and easy-to-use open-source RL framework that implements end-to-end deep multi-agent RL on a single GPU (Graphics Processing Unit), built on PyCUDA and PyTorch. Using the extreme parallelization capability of GPUs, WarpDrive enables orders-of-magnitude faster RL compared to common implementations that blend CPU simulations and GPU models. Our design runs simulations and the agents in each simulation in parallel. It eliminates data copying between CPU and GPU. It also uses a single simulation data store on the GPU that is safely updated in-place. WarpDrive provides a lightweight Python interface and flexible environment wrappers that are easy to use and extend. Together, this allows the user to easily run thousands of concurrent multi-agent simulations and train on extremely large batches of experience. Through extensive experiments, we verify that WarpDrive provides high-throughput and scales almost linearly to many agents and parallel environments. For example, WarpDrive yields 2.9 million environment steps/second with 2000 environments and 1000 agents (at least 100x higher throughput compared to a CPU implementation) in a benchmark Tag simulation. As such, WarpDrive is a fast and extensible multi-agent RL platform to significantly accelerate research and development.

6.2CVNov 11, 2025
Is It Truly Necessary to Process and Fit Minutes-Long Reference Videos for Personalized Talking Face Generation?

Rui-Qing Sun, Ang Li, Zhijing Wu et al.

Talking Face Generation (TFG) aims to produce realistic and dynamic talking portraits, with broad applications in fields such as digital education, film and television production, e-commerce live streaming, and other related areas. Currently, TFG methods based on Neural Radiated Field (NeRF) or 3D Gaussian sputtering (3DGS) are received widespread attention. They learn and store personalized features from reference videos of each target individual to generate realistic speaking videos. To ensure models can capture sufficient 3D information and successfully learns the lip-audio mapping, previous studies usually require meticulous processing and fitting several minutes of reference video, which always takes hours. The computational burden of processing and fitting long reference videos severely limits the practical application value of these methods.However, is it really necessary to fit such minutes of reference video? Our exploratory case studies show that using some informative reference video segments of just a few seconds can achieve performance comparable to or even better than the full reference video. This indicates that video informative quality is much more important than its length. Inspired by this observation, we propose the ISExplore (short for Informative Segment Explore), a simple-yet-effective segment selection strategy that automatically identifies the informative 5-second reference video segment based on three key data quality dimensions: audio feature diversity, lip movement amplitude, and number of camera views. Extensive experiments demonstrate that our approach increases data processing and training speed by more than 5x for NeRF and 3DGS methods, while maintaining high-fidelity output. Project resources are available at xx.

13.9CLSep 21, 2025
Attention Consistency for LLMs Explanation

Tian Lan, Jinyuan Xu, Xue He et al.

Understanding the decision-making processes of large language models (LLMs) is essential for their trustworthy development and deployment. However, current interpretability methods often face challenges such as low resolution and high computational cost. To address these limitations, we propose the \textbf{Multi-Layer Attention Consistency Score (MACS)}, a novel, lightweight, and easily deployable heuristic for estimating the importance of input tokens in decoder-based models. MACS measures contributions of input tokens based on the consistency of maximal attention. Empirical evaluations demonstrate that MACS achieves a favorable trade-off between interpretability quality and computational efficiency, showing faithfulness comparable to complex techniques with a 22\% decrease in VRAM usage and 30\% reduction in latency.