LGJan 5

ACDZero: MCTS Agent for Mastering Automated Cyber Defense

arXiv:2601.02196v26 citationsh-index: 7
AI Analysis

This addresses the problem of sample-efficient automated cyber defense for network security practitioners, representing an incremental improvement over existing methods.

The paper tackles the problem of automated cyber defense in complex networks where existing deep reinforcement learning approaches require excessive samples, by proposing a planning-centric defense policy using Monte Carlo Tree Search guided by graph neural networks. The result shows improved defense reward and robustness compared to state-of-the-art RL baselines on CAGE Challenge 4 scenarios.

Automated cyber defense (ACD) seeks to protect computer networks with minimal or no human intervention, reacting to intrusions by taking corrective actions such as isolating hosts, resetting services, deploying decoys, or updating access controls. However, existing approaches for ACD, such as deep reinforcement learning (RL), often face difficult exploration in complex networks with large decision/state spaces and thus require an expensive amount of samples. Inspired by the need to learn sample-efficient defense policies, we frame ACD in CAGE Challenge 4 (CAGE-4 / CC4) as a context-based partially observable Markov decision problem and propose a planning-centric defense policy based on Monte Carlo Tree Search (MCTS). It explicitly models the exploration-exploitation tradeoff in ACD and uses statistical sampling to guide exploration and decision making. We make novel use of graph neural networks (GNNs) to embed observations from the network as attributed graphs, to enable permutation-invariant reasoning over hosts and their relationships. To make our solution practical in complex search spaces, we guide MCTS with learned graph embeddings and priors over graph-edit actions, combining model-free generalization and policy distillation with look-ahead planning. We evaluate the resulting agent on CC4 scenarios involving diverse network structures and adversary behaviors, and show that our search-guided, graph-embedding-based planning improves defense reward and robustness relative to state-of-the-art RL baselines.

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