Yansong Tang

CV
h-index9
13papers
560citations
Novelty57%
AI Score54

13 Papers

14.5CVNov 10, 2023Code
Post-training Quantization for Text-to-Image Diffusion Models with Progressive Calibration and Activation Relaxing

Siao Tang, Xin Wang, Hong Chen et al.

High computational overhead is a troublesome problem for diffusion models. Recent studies have leveraged post-training quantization (PTQ) to compress diffusion models. However, most of them only focus on unconditional models, leaving the quantization of widely-used pretrained text-to-image models, e.g., Stable Diffusion, largely unexplored. In this paper, we propose a novel post-training quantization method PCR (Progressive Calibration and Relaxing) for text-to-image diffusion models, which consists of a progressive calibration strategy that considers the accumulated quantization error across timesteps, and an activation relaxing strategy that improves the performance with negligible cost. Additionally, we demonstrate the previous metrics for text-to-image diffusion model quantization are not accurate due to the distribution gap. To tackle the problem, we propose a novel QDiffBench benchmark, which utilizes data in the same domain for more accurate evaluation. Besides, QDiffBench also considers the generalization performance of the quantized model outside the calibration dataset. Extensive experiments on Stable Diffusion and Stable Diffusion XL demonstrate the superiority of our method and benchmark. Moreover, we are the first to achieve quantization for Stable Diffusion XL while maintaining the performance.

22.4CVNov 24, 2024Code
Self-Calibrated CLIP for Training-Free Open-Vocabulary Segmentation

Sule Bai, Yong Liu, Yifei Han et al.

Recent advancements in pre-trained vision-language models like CLIP, have enabled the task of open-vocabulary segmentation. CLIP demonstrates impressive zero-shot capabilities in various downstream tasks that require holistic image understanding. However, due to its image-level pre-training, CLIP struggles to capture local details, resulting in poor performance in segmentation tasks. Our analysis reveals that anomaly tokens emerge during the forward pass, drawing excessive attention from normal patch tokens, thereby diminishing spatial awareness. To address this issue, we propose Self-Calibrated CLIP (SC-CLIP), a training-free method that calibrates CLIP to produce finer representations while preserving its original generalization ability, without introducing new parameters or relying on additional backbones. Specifically, we first identify and resolve the anomaly tokens to mitigate their negative impact. Next, we enhance feature discriminability and attention correlation by leveraging the semantic consistency found in CLIP's intermediate features. Furthermore, we explore how to effectively employ multi-level feature fusion under the training-free setting. Collectively, these strategies enhance CLIP's feature representation with greater granularity and coherence. Experimental results demonstrate the effectiveness of SC-CLIP, achieving state-of-the-art results across all datasets and surpassing previous methods by 9.5%. Notably, SC-CLIP boosts the performance of vanilla CLIP ViT-L/14 by 6.8 times. Our source code is available at https://github.com/SuleBai/SC-CLIP.

23.3CVJun 2, 2025Code
SAM2-LOVE: Segment Anything Model 2 in Language-aided Audio-Visual Scenes

Yuji Wang, Haoran Xu, Yong Liu et al.

Reference Audio-Visual Segmentation (Ref-AVS) aims to provide a pixel-wise scene understanding in Language-aided Audio-Visual Scenes (LAVS). This task requires the model to continuously segment objects referred to by text and audio from a video. Previous dual-modality methods always fail due to the lack of a third modality and the existing triple-modality method struggles with spatio-temporal consistency, leading to the target shift of different frames. In this work, we introduce a novel framework, termed SAM2-LOVE, which integrates textual, audio, and visual representations into a learnable token to prompt and align SAM2 for achieving Ref-AVS in the LAVS. Technically, our approach includes a multimodal fusion module aimed at improving multimodal understanding of SAM2, as well as token propagation and accumulation strategies designed to enhance spatio-temporal consistency without forgetting historical information. We conducted extensive experiments to demonstrate that SAM2-LOVE outperforms the SOTA by 8.5\% in $\mathcal{J\&F}$ on the Ref-AVS benchmark and showcase the simplicity and effectiveness of the components. Our code will be available here.

30.1CVJun 30, 2025Code
Flash-VStream: Efficient Real-Time Understanding for Long Video Streams

Haoji Zhang, Yiqin Wang, Yansong Tang et al.

Benefiting from the advances in large language models and cross-modal alignment, existing multimodal large language models have achieved prominent performance in image and short video understanding. However, the understanding of long videos is still challenging, as their long-context nature results in significant computational and memory overhead. Most existing work treats long videos in the same way as short videos, which is inefficient for real-world applications and hard to generalize to even longer videos. To address these issues, we propose Flash-VStream, an efficient video language model capable of processing extremely long videos and responding to user queries in real time. Particularly, we design a Flash Memory module, containing a low-capacity context memory to aggregate long-context temporal information and model the distribution of information density, and a high-capacity augmentation memory to retrieve detailed spatial information based on this distribution. Compared to existing models, Flash-VStream achieves significant reductions in inference latency. Extensive experiments on long video benchmarks and comprehensive video benchmarks, i.e., EgoSchema, MLVU, LVBench, MVBench and Video-MME, demonstrate the state-of-the-art performance and outstanding efficiency of our method. Code is available at https://github.com/IVGSZ/Flash-VStream.

12.8CVJun 30, 2024Code
Hierarchical Memory for Long Video QA

Yiqin Wang, Haoji Zhang, Yansong Tang et al.

This paper describes our champion solution to the LOVEU Challenge @ CVPR'24, Track 1 (Long Video VQA). Processing long sequences of visual tokens is computationally expensive and memory-intensive, making long video question-answering a challenging task. The key is to compress visual tokens effectively, reducing memory footprint and decoding latency, while preserving the essential information for accurate question-answering. We adopt a hierarchical memory mechanism named STAR Memory, proposed in Flash-VStream, that is capable of processing long videos with limited GPU memory (VRAM). We further utilize the video and audio data of MovieChat-1K training set to fine-tune the pretrained weight released by Flash-VStream, achieving 1st place in the challenge. Code is available at project homepage https://invinciblewyq.github.io/vstream-page .

39.8ROMay 24, 2025Code
VLA-RL: Towards Masterful and General Robotic Manipulation with Scalable Reinforcement Learning

Guanxing Lu, Wenkai Guo, Chubin Zhang et al.

Recent high-capacity vision-language-action (VLA) models have demonstrated impressive performance on a range of robotic manipulation tasks by imitating human demonstrations. However, exploiting offline data with limited visited states will cause execution failure in out-of-distribution scenarios. Intuitively, an exploration-based method that improves on online collected data at test time could address this limitation. We present VLA-RL, an algorithmic and systematic framework that leverages online reinforcement learning (RL) to improve pretrained auto-regressive VLAs in downstream tasks. Within a unified perspective, we first introduce a trajectory-level RL formulation for auto-regressive VLA training, which models general robotic manipulation trajectory as multi-modal multi-turn conversation. To address the challenge of sparse rewards, we fine-tune a pretrained vision-language model as a robotic process reward model, which is trained on pseudo reward labels annotated on automatically extracted task segments. To scale up, we identify several implementation findings that improve the stability and efficiency including curriculum selection strategy, GPU-balanced vectorized environments, batch decoding, and critic warmup. VLA-RL enables OpenVLA-7B to surpass the strongest finetuned baseline by 4.5% on 40 challenging robotic manipulation tasks in LIBERO, and even matches the performance of advanced commercial models such as $π_0$-FAST. Notably, we observe that VLA-RL benefits from increased test-time optimization, indicating an early spark of inference scaling laws in robotics.

36.5CVMay 20, 2025
UniVG-R1: Reasoning Guided Universal Visual Grounding with Reinforcement Learning

Sule Bai, Mingxing Li, Yong Liu et al.

Traditional visual grounding methods primarily focus on single-image scenarios with simple textual references. However, extending these methods to real-world scenarios that involve implicit and complex instructions, particularly in conjunction with multiple images, poses significant challenges, which is mainly due to the lack of advanced reasoning ability across diverse multi-modal contexts. In this work, we aim to address the more practical universal grounding task, and propose UniVG-R1, a reasoning guided multimodal large language model (MLLM) for universal visual grounding, which enhances reasoning capabilities through reinforcement learning (RL) combined with cold-start data. Specifically, we first construct a high-quality Chain-of-Thought (CoT) grounding dataset, annotated with detailed reasoning chains, to guide the model towards correct reasoning paths via supervised fine-tuning. Subsequently, we perform rule-based reinforcement learning to encourage the model to identify correct reasoning chains, thereby incentivizing its reasoning capabilities. In addition, we identify a difficulty bias arising from the prevalence of easy samples as RL training progresses, and we propose a difficulty-aware weight adjustment strategy to further strengthen the performance. Experimental results demonstrate the effectiveness of UniVG-R1, which achieves state-of-the-art performance on MIG-Bench with a 9.1% improvement over the previous method. Furthermore, our model exhibits strong generalizability, achieving an average improvement of 23.4% in zero-shot performance across four image and video reasoning grounding benchmarks. The project page can be accessed at https://amap-ml.github.io/UniVG-R1-page/.

15.8CVApr 1, 2024Code
DPMesh: Exploiting Diffusion Prior for Occluded Human Mesh Recovery

Yixuan Zhu, Ao Li, Yansong Tang et al.

The recovery of occluded human meshes presents challenges for current methods due to the difficulty in extracting effective image features under severe occlusion. In this paper, we introduce DPMesh, an innovative framework for occluded human mesh recovery that capitalizes on the profound diffusion prior about object structure and spatial relationships embedded in a pre-trained text-to-image diffusion model. Unlike previous methods reliant on conventional backbones for vanilla feature extraction, DPMesh seamlessly integrates the pre-trained denoising U-Net with potent knowledge as its image backbone and performs a single-step inference to provide occlusion-aware information. To enhance the perception capability for occluded poses, DPMesh incorporates well-designed guidance via condition injection, which produces effective controls from 2D observations for the denoising U-Net. Furthermore, we explore a dedicated noisy key-point reasoning approach to mitigate disturbances arising from occlusion and crowded scenarios. This strategy fully unleashes the perceptual capability of the diffusion prior, thereby enhancing accuracy. Extensive experiments affirm the efficacy of our framework, as we outperform state-of-the-art methods on both occlusion-specific and standard datasets. The persuasive results underscore its ability to achieve precise and robust 3D human mesh recovery, particularly in challenging scenarios involving occlusion and crowded scenes.

18.2CVDec 2, 2024
Ponder & Press: Advancing Visual GUI Agent towards General Computer Control

Yiqin Wang, Haoji Zhang, Jingqi Tian et al.

Most existing GUI agents typically depend on non-vision inputs like HTML source code or accessibility trees, limiting their flexibility across diverse software environments and platforms. Current multimodal large language models (MLLMs), which excel at using vision to ground real-world objects, offer a potential alternative. However, they often struggle with accurately localizing GUI elements -- a critical requirement for effective GUI automation -- due to the semantic gap between real-world objects and GUI elements. In this work, we introduce Ponder & Press, a divide-and-conquer framework for general computer control using only visual input. Our approach combines an general-purpose MLLM as an 'interpreter', responsible for translating high-level user instructions into detailed action descriptions, with a GUI-specific MLLM as a 'locator' that precisely locates GUI elements for action placement. By leveraging a purely visual input, our agent offers a versatile, human-like interaction paradigm applicable to a wide range of applications. Ponder & Press locator outperforms existing models by +22.5% on the ScreenSpot GUI grounding benchmark. Both offline and interactive agent benchmarks across various GUI environments -- including web pages, desktop software, and mobile UIs -- demonstrate that Ponder & Press framework achieves state-of-the-art performance, highlighting the potential of visual GUI agents. Refer to the project homepage https://invinciblewyq.github.io/ponder-press-page/

15.5CVSep 9, 2025
ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion

Ao Li, Jinpeng Liu, Yixuan Zhu et al.

Joint reconstruction of human-object interaction marks a significant milestone in comprehending the intricate interrelations between humans and their surrounding environment. Nevertheless, previous optimization methods often struggle to achieve physically plausible reconstruction results due to the lack of prior knowledge about human-object interactions. In this paper, we introduce ScoreHOI, an effective diffusion-based optimizer that introduces diffusion priors for the precise recovery of human-object interactions. By harnessing the controllability within score-guided sampling, the diffusion model can reconstruct a conditional distribution of human and object pose given the image observation and object feature. During inference, the ScoreHOI effectively improves the reconstruction results by guiding the denoising process with specific physical constraints. Furthermore, we propose a contact-driven iterative refinement approach to enhance the contact plausibility and improve the reconstruction accuracy. Extensive evaluations on standard benchmarks demonstrate ScoreHOI's superior performance over state-of-the-art methods, highlighting its ability to achieve a precise and robust improvement in joint human-object interaction reconstruction.

14.4CVJun 17, 2025
DreamLight: Towards Harmonious and Consistent Image Relighting

Yong Liu, Wenpeng Xiao, Qianqian Wang et al.

We introduce a model named DreamLight for universal image relighting in this work, which can seamlessly composite subjects into a new background while maintaining aesthetic uniformity in terms of lighting and color tone. The background can be specified by natural images (image-based relighting) or generated from unlimited text prompts (text-based relighting). Existing studies primarily focus on image-based relighting, while with scant exploration into text-based scenarios. Some works employ intricate disentanglement pipeline designs relying on environment maps to provide relevant information, which grapples with the expensive data cost required for intrinsic decomposition and light source. Other methods take this task as an image translation problem and perform pixel-level transformation with autoencoder architecture. While these methods have achieved decent harmonization effects, they struggle to generate realistic and natural light interaction effects between the foreground and background. To alleviate these challenges, we reorganize the input data into a unified format and leverage the semantic prior provided by the pretrained diffusion model to facilitate the generation of natural results. Moreover, we propose a Position-Guided Light Adapter (PGLA) that condenses light information from different directions in the background into designed light query embeddings, and modulates the foreground with direction-biased masked attention. In addition, we present a post-processing module named Spectral Foreground Fixer (SFF) to adaptively reorganize different frequency components of subject and relighted background, which helps enhance the consistency of foreground appearance. Extensive comparisons and user study demonstrate that our DreamLight achieves remarkable relighting performance.

36.8CVJun 12, 2024Code
Flash-VStream: Memory-Based Real-Time Understanding for Long Video Streams

Haoji Zhang, Yiqin Wang, Yansong Tang et al.

Benefiting from the advancements in large language models and cross-modal alignment, existing multi-modal video understanding methods have achieved prominent performance in offline scenario. However, online video streams, as one of the most common media forms in the real world, have seldom received attention. Compared to offline videos, the 'dynamic' nature of online video streams poses challenges for the direct application of existing models and introduces new problems, such as the storage of extremely long-term information, interaction between continuous visual content and 'asynchronous' user questions. Therefore, in this paper we present Flash-VStream, a video-language model that simulates the memory mechanism of human. Our model is able to process extremely long video streams in real-time and respond to user queries simultaneously. Compared to existing models, Flash-VStream achieves significant reductions in inference latency and VRAM consumption, which is intimately related to performing understanding of online streaming video. In addition, given that existing video understanding benchmarks predominantly concentrate on offline scenario, we propose VStream-QA, a novel question answering benchmark specifically designed for online video streaming understanding. Comparisons with popular existing methods on the proposed benchmark demonstrate the superiority of our method for such challenging setting. To verify the generalizability of our approach, we further evaluate it on existing video understanding benchmarks and achieves state-of-the-art performance in offline scenarios as well. All code, models, and datasets are available at the https://invinciblewyq.github.io/vstream-page/

19.8CVMay 30, 2023Code
Towards Accurate Post-training Quantization for Diffusion Models

Changyuan Wang, Ziwei Wang, Xiuwei Xu et al.

In this paper, we propose an accurate data-free post-training quantization framework of diffusion models (ADP-DM) for efficient image generation. Conventional data-free quantization methods learn shared quantization functions for tensor discretization regardless of the generation timesteps, while the activation distribution differs significantly across various timesteps. The calibration images are acquired in random timesteps which fail to provide sufficient information for generalizable quantization function learning. Both issues cause sizable quantization errors with obvious image generation performance degradation. On the contrary, we design group-wise quantization functions for activation discretization in different timesteps and sample the optimal timestep for informative calibration image generation, so that our quantized diffusion model can reduce the discretization errors with negligible computational overhead. Specifically, we partition the timesteps according to the importance weights of quantization functions in different groups, which are optimized by differentiable search algorithms. We also select the optimal timestep for calibration image generation by structural risk minimizing principle in order to enhance the generalization ability in the deployment of quantized diffusion model. Extensive experimental results show that our method outperforms the state-of-the-art post-training quantization of diffusion model by a sizable margin with similar computational cost.