Ming Yin

LG
h-index37
19papers
3,724citations
Novelty59%
AI Score44

19 Papers

49.4CLNov 27, 2023Code
MMMU: A Massive Multi-discipline Multimodal Understanding and Reasoning Benchmark for Expert AGI

Xiang Yue, Yuansheng Ni, Kai Zhang et al. · microsoft-research, princeton

We introduce MMMU: a new benchmark designed to evaluate multimodal models on massive multi-discipline tasks demanding college-level subject knowledge and deliberate reasoning. MMMU includes 11.5K meticulously collected multimodal questions from college exams, quizzes, and textbooks, covering six core disciplines: Art & Design, Business, Science, Health & Medicine, Humanities & Social Science, and Tech & Engineering. These questions span 30 subjects and 183 subfields, comprising 30 highly heterogeneous image types, such as charts, diagrams, maps, tables, music sheets, and chemical structures. Unlike existing benchmarks, MMMU focuses on advanced perception and reasoning with domain-specific knowledge, challenging models to perform tasks akin to those faced by experts. The evaluation of 14 open-source LMMs as well as the proprietary GPT-4V(ision) and Gemini highlights the substantial challenges posed by MMMU. Even the advanced GPT-4V and Gemini Ultra only achieve accuracies of 56% and 59% respectively, indicating significant room for improvement. We believe MMMU will stimulate the community to build next-generation multimodal foundation models towards expert artificial general intelligence.

12.4LGNov 29, 2022Code
Offline Reinforcement Learning with Closed-Form Policy Improvement Operators

Jiachen Li, Edwin Zhang, Ming Yin et al. · princeton

Behavior constrained policy optimization has been demonstrated to be a successful paradigm for tackling Offline Reinforcement Learning. By exploiting historical transitions, a policy is trained to maximize a learned value function while constrained by the behavior policy to avoid a significant distributional shift. In this paper, we propose our closed-form policy improvement operators. We make a novel observation that the behavior constraint naturally motivates the use of first-order Taylor approximation, leading to a linear approximation of the policy objective. Additionally, as practical datasets are usually collected by heterogeneous policies, we model the behavior policies as a Gaussian Mixture and overcome the induced optimization difficulties by leveraging the LogSumExp's lower bound and Jensen's Inequality, giving rise to a closed-form policy improvement operator. We instantiate offline RL algorithms with our novel policy improvement operators and empirically demonstrate their effectiveness over state-of-the-art algorithms on the standard D4RL benchmark. Our code is available at https://cfpi-icml23.github.io/.

17.3LGNov 23, 2022
On Instance-Dependent Bounds for Offline Reinforcement Learning with Linear Function Approximation

Thanh Nguyen-Tang, Ming Yin, Sunil Gupta et al. · princeton

Sample-efficient offline reinforcement learning (RL) with linear function approximation has recently been studied extensively. Much of prior work has yielded the minimax-optimal bound of $\tilde{\mathcal{O}}(\frac{1}{\sqrt{K}})$, with $K$ being the number of episodes in the offline data. In this work, we seek to understand instance-dependent bounds for offline RL with function approximation. We present an algorithm called Bootstrapped and Constrained Pessimistic Value Iteration (BCP-VI), which leverages data bootstrapping and constrained optimization on top of pessimism. We show that under a partial data coverage assumption, that of \emph{concentrability} with respect to an optimal policy, the proposed algorithm yields a fast rate of $\tilde{\mathcal{O}}(\frac{1}{K})$ for offline RL when there is a positive gap in the optimal Q-value functions, even when the offline data were adaptively collected. Moreover, when the linear features of the optimal actions in the states reachable by an optimal policy span those reachable by the behavior policy and the optimal actions are unique, offline RL achieves absolute zero sub-optimality error when $K$ exceeds a (finite) instance-dependent threshold. To the best of our knowledge, these are the first $\tilde{\mathcal{O}}(\frac{1}{K})$ bound and absolute zero sub-optimality bound respectively for offline RL with linear function approximation from adaptive data with partial coverage. We also provide instance-agnostic and instance-dependent information-theoretical lower bounds to complement our upper bounds.

10.7LGJun 1, 2023
Non-stationary Reinforcement Learning under General Function Approximation

Songtao Feng, Ming Yin, Ruiquan Huang et al. · princeton

General function approximation is a powerful tool to handle large state and action spaces in a broad range of reinforcement learning (RL) scenarios. However, theoretical understanding of non-stationary MDPs with general function approximation is still limited. In this paper, we make the first such an attempt. We first propose a new complexity metric called dynamic Bellman Eluder (DBE) dimension for non-stationary MDPs, which subsumes majority of existing tractable RL problems in static MDPs as well as non-stationary MDPs. Based on the proposed complexity metric, we propose a novel confidence-set based model-free algorithm called SW-OPEA, which features a sliding window mechanism and a new confidence set design for non-stationary MDPs. We then establish an upper bound on the dynamic regret for the proposed algorithm, and show that SW-OPEA is provably efficient as long as the variation budget is not significantly large. We further demonstrate via examples of non-stationary linear and tabular MDPs that our algorithm performs better in small variation budget scenario than the existing UCB-type algorithms. To the best of our knowledge, this is the first dynamic regret analysis in non-stationary MDPs with general function approximation.

15.1LGOct 3, 2022
Offline Reinforcement Learning with Differentiable Function Approximation is Provably Efficient

Ming Yin, Mengdi Wang, Yu-Xiang Wang · princeton

Offline reinforcement learning, which aims at optimizing sequential decision-making strategies with historical data, has been extensively applied in real-life applications. State-Of-The-Art algorithms usually leverage powerful function approximators (e.g. neural networks) to alleviate the sample complexity hurdle for better empirical performances. Despite the successes, a more systematic understanding of the statistical complexity for function approximation remains lacking. Towards bridging the gap, we take a step by considering offline reinforcement learning with differentiable function class approximation (DFA). This function class naturally incorporates a wide range of models with nonlinear/nonconvex structures. Most importantly, we show offline RL with differentiable function approximation is provably efficient by analyzing the pessimistic fitted Q-learning (PFQL) algorithm, and our results provide the theoretical basis for understanding a variety of practical heuristics that rely on Fitted Q-Iteration style design. In addition, we further improve our guarantee with a tighter instance-dependent characterization. We hope our work could draw interest in studying reinforcement learning with differentiable function approximation beyond the scope of current research.

8.7LGJun 13, 2022
Why Quantization Improves Generalization: NTK of Binary Weight Neural Networks

Kaiqi Zhang, Ming Yin, Yu-Xiang Wang · princeton

Quantized neural networks have drawn a lot of attention as they reduce the space and computational complexity during the inference. Moreover, there has been folklore that quantization acts as an implicit regularizer and thus can improve the generalizability of neural networks, yet no existing work formalizes this interesting folklore. In this paper, we take the binary weights in a neural network as random variables under stochastic rounding, and study the distribution propagation over different layers in the neural network. We propose a quasi neural network to approximate the distribution propagation, which is a neural network with continuous parameters and smooth activation function. We derive the neural tangent kernel (NTK) for this quasi neural network, and show that the eigenvalue of NTK decays at approximately exponential rate, which is comparable to that of Gaussian kernel with randomized scale. This in turn indicates that the Reproducing Kernel Hilbert Space (RKHS) of a binary weight neural network covers a strict subset of functions compared with the one with real value weights. We use experiments to verify that the quasi neural network we proposed can well approximate binary weight neural network. Furthermore, binary weight neural network gives a lower generalization gap compared with real value weight neural network, which is similar to the difference between Gaussian kernel and Laplace kernel.

6.9LGJun 10, 2022
Offline Stochastic Shortest Path: Learning, Evaluation and Towards Optimality

Ming Yin, Wenjing Chen, Mengdi Wang et al. · princeton

Goal-oriented Reinforcement Learning, where the agent needs to reach the goal state while simultaneously minimizing the cost, has received significant attention in real-world applications. Its theoretical formulation, stochastic shortest path (SSP), has been intensively researched in the online setting. Nevertheless, it remains understudied when such an online interaction is prohibited and only historical data is provided. In this paper, we consider the offline stochastic shortest path problem when the state space and the action space are finite. We design the simple value iteration-based algorithms for tackling both offline policy evaluation (OPE) and offline policy learning tasks. Notably, our analysis of these simple algorithms yields strong instance-dependent bounds which can imply worst-case bounds that are near-minimax optimal. We hope our study could help illuminate the fundamental statistical limits of the offline SSP problem and motivate further studies beyond the scope of current consideration.

30.8HCJan 14, 2023
Who Should I Trust: AI or Myself? Leveraging Human and AI Correctness Likelihood to Promote Appropriate Trust in AI-Assisted Decision-Making

Shuai Ma, Ying Lei, Xinru Wang et al.

In AI-assisted decision-making, it is critical for human decision-makers to know when to trust AI and when to trust themselves. However, prior studies calibrated human trust only based on AI confidence indicating AI's correctness likelihood (CL) but ignored humans' CL, hindering optimal team decision-making. To mitigate this gap, we proposed to promote humans' appropriate trust based on the CL of both sides at a task-instance level. We first modeled humans' CL by approximating their decision-making models and computing their potential performance in similar instances. We demonstrated the feasibility and effectiveness of our model via two preliminary studies. Then, we proposed three CL exploitation strategies to calibrate users' trust explicitly/implicitly in the AI-assisted decision-making process. Results from a between-subjects experiment (N=293) showed that our CL exploitation strategies promoted more appropriate human trust in AI, compared with only using AI confidence. We further provided practical implications for more human-compatible AI-assisted decision-making.

32.0CLMay 3, 2022
A Holistic Framework for Analyzing the COVID-19 Vaccine Debate

Maria Leonor Pacheco, Tunazzina Islam, Monal Mahajan et al.

The Covid-19 pandemic has led to infodemic of low quality information leading to poor health decisions. Combating the outcomes of this infodemic is not only a question of identifying false claims, but also reasoning about the decisions individuals make. In this work we propose a holistic analysis framework connecting stance and reason analysis, and fine-grained entity level moral sentiment analysis. We study how to model the dependencies between the different level of analysis and incorporate human insights into the learning process. Experiments show that our framework provides reliable predictions even in the low-supervision settings.

12.3LGFeb 24, 2023
Logarithmic Switching Cost in Reinforcement Learning beyond Linear MDPs

Dan Qiao, Ming Yin, Yu-Xiang Wang · princeton

In many real-life reinforcement learning (RL) problems, deploying new policies is costly. In those scenarios, algorithms must solve exploration (which requires adaptivity) while switching the deployed policy sparsely (which limits adaptivity). In this paper, we go beyond the existing state-of-the-art on this problem that focused on linear Markov Decision Processes (MDPs) by considering linear Bellman-complete MDPs with low inherent Bellman error. We propose the ELEANOR-LowSwitching algorithm that achieves the near-optimal regret with a switching cost logarithmic in the number of episodes and linear in the time-horizon $H$ and feature dimension $d$. We also prove a lower bound proportional to $dH$ among all algorithms with sublinear regret. In addition, we show the ``doubling trick'' used in ELEANOR-LowSwitching can be further leveraged for the generalized linear function approximation, under which we design a sample-efficient algorithm with near-optimal switching cost.

6.6LGOct 29, 2023
Posterior Sampling with Delayed Feedback for Reinforcement Learning with Linear Function Approximation

Nikki Lijing Kuang, Ming Yin, Mengdi Wang et al. · princeton

Recent studies in reinforcement learning (RL) have made significant progress by leveraging function approximation to alleviate the sample complexity hurdle for better performance. Despite the success, existing provably efficient algorithms typically rely on the accessibility of immediate feedback upon taking actions. The failure to account for the impact of delay in observations can significantly degrade the performance of real-world systems due to the regret blow-up. In this work, we tackle the challenge of delayed feedback in RL with linear function approximation by employing posterior sampling, which has been shown to empirically outperform the popular UCB algorithms in a wide range of regimes. We first introduce Delayed-PSVI, an optimistic value-based algorithm that effectively explores the value function space via noise perturbation with posterior sampling. We provide the first analysis for posterior sampling algorithms with delayed feedback in RL and show our algorithm achieves $\widetilde{O}(\sqrt{d^3H^3 T} + d^2H^2 E[τ])$ worst-case regret in the presence of unknown stochastic delays. Here $E[τ]$ is the expected delay. To further improve its computational efficiency and to expand its applicability in high-dimensional RL problems, we incorporate a gradient-based approximate sampling scheme via Langevin dynamics for Delayed-LPSVI, which maintains the same order-optimal regret guarantee with $\widetilde{O}(dHK)$ computational cost. Empirical evaluations are performed to demonstrate the statistical and computational efficacy of our algorithms.

5.3LGFeb 26, 2023
No-Regret Linear Bandits beyond Realizability

Chong Liu, Ming Yin, Yu-Xiang Wang · princeton

We study linear bandits when the underlying reward function is not linear. Existing work relies on a uniform misspecification parameter $ε$ that measures the sup-norm error of the best linear approximation. This results in an unavoidable linear regret whenever $ε> 0$. We describe a more natural model of misspecification which only requires the approximation error at each input $x$ to be proportional to the suboptimality gap at $x$. It captures the intuition that, for optimization problems, near-optimal regions should matter more and we can tolerate larger approximation errors in suboptimal regions. Quite surprisingly, we show that the classical LinUCB algorithm -- designed for the realizable case -- is automatically robust against such gap-adjusted misspecification. It achieves a near-optimal $\sqrt{T}$ regret for problems that the best-known regret is almost linear in time horizon $T$. Technically, our proof relies on a novel self-bounding argument that bounds the part of the regret due to misspecification by the regret itself.

30.6CLMay 21, 2023Code
TheoremQA: A Theorem-driven Question Answering dataset

Wenhu Chen, Ming Yin, Max Ku et al.

The recent LLMs like GPT-4 and PaLM-2 have made tremendous progress in solving fundamental math problems like GSM8K by achieving over 90% accuracy. However, their capabilities to solve more challenging math problems which require domain-specific knowledge (i.e. theorem) have yet to be investigated. In this paper, we introduce TheoremQA, the first theorem-driven question-answering dataset designed to evaluate AI models' capabilities to apply theorems to solve challenging science problems. TheoremQA is curated by domain experts containing 800 high-quality questions covering 350 theorems (e.g. Taylor's theorem, Lagrange's theorem, Huffman coding, Quantum Theorem, Elasticity Theorem, etc) from Math, Physics, EE&CS, and Finance. We evaluate a wide spectrum of 16 large language and code models with different prompting strategies like Chain-of-Thoughts and Program-of-Thoughts. We found that GPT-4's capabilities to solve these problems are unparalleled, achieving an accuracy of 51% with Program-of-Thoughts Prompting. All the existing open-sourced models are below 15%, barely surpassing the random-guess baseline. Given the diversity and broad coverage of TheoremQA, we believe it can be used as a better benchmark to evaluate LLMs' capabilities to solve challenging science problems. The data and code are released in https://github.com/wenhuchen/TheoremQA.

13.9HCJan 11, 2024
Decoding AI's Nudge: A Unified Framework to Predict Human Behavior in AI-assisted Decision Making

Zhuoyan Li, Zhuoran Lu, Ming Yin

With the rapid development of AI-based decision aids, different forms of AI assistance have been increasingly integrated into the human decision making processes. To best support humans in decision making, it is essential to quantitatively understand how diverse forms of AI assistance influence humans' decision making behavior. To this end, much of the current research focuses on the end-to-end prediction of human behavior using ``black-box'' models, often lacking interpretations of the nuanced ways in which AI assistance impacts the human decision making process. Meanwhile, methods that prioritize the interpretability of human behavior predictions are often tailored for one specific form of AI assistance, making adaptations to other forms of assistance difficult. In this paper, we propose a computational framework that can provide an interpretable characterization of the influence of different forms of AI assistance on decision makers in AI-assisted decision making. By conceptualizing AI assistance as the ``{\em nudge}'' in human decision making processes, our approach centers around modelling how different forms of AI assistance modify humans' strategy in weighing different information in making their decisions. Evaluations on behavior data collected from real human decision makers show that the proposed framework outperforms various baselines in accurately predicting human behavior in AI-assisted decision making. Based on the proposed framework, we further provide insights into how individuals with different cognitive styles are nudged by AI assistance differently.

9.6HCMar 4, 2024
Beyond Recommender: An Exploratory Study of the Effects of Different AI Roles in AI-Assisted Decision Making

Shuai Ma, Chenyi Zhang, Xinru Wang et al.

Artificial Intelligence (AI) is increasingly employed in various decision-making tasks, typically as a Recommender, providing recommendations that the AI deems correct. However, recent studies suggest this may diminish human analytical thinking and lead to humans' inappropriate reliance on AI, impairing the synergy in human-AI teams. In contrast, human advisors in group decision-making perform various roles, such as analyzing alternative options or criticizing decision-makers to encourage their critical thinking. This diversity of roles has not yet been empirically explored in AI assistance. In this paper, we examine three AI roles: Recommender, Analyzer, and Devil's Advocate, and evaluate their effects across two AI performance levels. Our results show each role's distinct strengths and limitations in task performance, reliance appropriateness, and user experience. Notably, the Recommender role is not always the most effective, especially if the AI performance level is low, the Analyzer role may be preferable. These insights offer valuable implications for designing AI assistants with adaptive functional roles according to different situations.

17.6CLAug 21, 2025
LiveMCP-101: Stress Testing and Diagnosing MCP-enabled Agents on Challenging Queries

Ming Yin, Dinghan Shen, Silei Xu et al. · microsoft-research

Tool calling has emerged as a critical capability for AI agents to interact with the real world and solve complex tasks. While the Model Context Protocol (MCP) provides a powerful standardized framework for tool integration, there is a significant gap in benchmarking how well AI agents can effectively solve multi-step tasks using diverse MCP tools in realistic, dynamic scenarios. In this work, we present LiveMCP-101, a benchmark of 101 carefully curated real-world queries, refined through iterative LLM rewriting and manual review, that require coordinated use of multiple MCP tools including web search, file operations, mathematical reasoning, and data analysis. Moreover, we introduce a novel evaluation approach that leverages ground-truth execution plans rather than raw API outputs, better reflecting the evolving nature of real-world environments. Experiments show that even frontier LLMs achieve a success rate below 60\%, highlighting major challenges in tool orchestration. Detailed ablations and error analysis further reveal distinct failure modes and inefficiencies in token usage, pointing to concrete directions for advancing current models. LiveMCP-101 sets a rigorous standard for evaluating real-world agent capabilities, advancing toward autonomous AI systems that reliably execute complex tasks through tool use.

26.8CLMay 8, 2023
Interactive Concept Learning for Uncovering Latent Themes in Large Text Collections

Maria Leonor Pacheco, Tunazzina Islam, Lyle Ungar et al.

Experts across diverse disciplines are often interested in making sense of large text collections. Traditionally, this challenge is approached either by noisy unsupervised techniques such as topic models, or by following a manual theme discovery process. In this paper, we expand the definition of a theme to account for more than just a word distribution, and include generalized concepts deemed relevant by domain experts. Then, we propose an interactive framework that receives and encodes expert feedback at different levels of abstraction. Our framework strikes a balance between automation and manual coding, allowing experts to maintain control of their study while reducing the manual effort required.

18.1LGFeb 13, 2022
Sample-Efficient Reinforcement Learning with loglog(T) Switching Cost

Dan Qiao, Ming Yin, Ming Min et al.

We study the problem of reinforcement learning (RL) with low (policy) switching cost - a problem well-motivated by real-life RL applications in which deployments of new policies are costly and the number of policy updates must be low. In this paper, we propose a new algorithm based on stage-wise exploration and adaptive policy elimination that achieves a regret of $\widetilde{O}(\sqrt{H^4S^2AT})$ while requiring a switching cost of $O(HSA \log\log T)$. This is an exponential improvement over the best-known switching cost $O(H^2SA\log T)$ among existing methods with $\widetilde{O}(\mathrm{poly}(H,S,A)\sqrt{T})$ regret. In the above, $S,A$ denotes the number of states and actions in an $H$-horizon episodic Markov Decision Process model with unknown transitions, and $T$ is the number of steps. As a byproduct of our new techniques, we also derive a reward-free exploration algorithm with a switching cost of $O(HSA)$. Furthermore, we prove a pair of information-theoretical lower bounds which say that (1) Any no-regret algorithm must have a switching cost of $Ω(HSA)$; (2) Any $\widetilde{O}(\sqrt{T})$ regret algorithm must incur a switching cost of $Ω(HSA\log\log T)$. Both our algorithms are thus optimal in their switching costs.

7.4LGAug 18, 2015
Supervised learning of sparse context reconstruction coefficients for data representation and classification

Xuejie Liu, Jingbin Wang, Ming Yin et al.

Context of data points, which is usually defined as the other data points in a data set, has been found to play important roles in data representation and classification. In this paper, we study the problem of using context of a data point for its classification problem. Our work is inspired by the observation that actually only very few data points are critical in the context of a data point for its representation and classification. We propose to represent a data point as the sparse linear combination of its context, and learn the sparse context in a supervised way to increase its discriminative ability. To this end, we proposed a novel formulation for context learning, by modeling the learning of context parameter and classifier in a unified objective, and optimizing it with an alternative strategy in an iterative algorithm. Experiments on three benchmark data set show its advantage over state-of-the-art context-based data representation and classification methods.