Learning Spatial-Temporal Implicit Neural Representations for Event-Guided Video Super-ResolutionYunfan Lu, Zipeng Wang, Minjie Liu et al.
Event cameras sense the intensity changes asynchronously and produce event streams with high dynamic range and low latency. This has inspired research endeavors utilizing events to guide the challenging video superresolution (VSR) task. In this paper, we make the first attempt to address a novel problem of achieving VSR at random scales by taking advantages of the high temporal resolution property of events. This is hampered by the difficulties of representing the spatial-temporal information of events when guiding VSR. To this end, we propose a novel framework that incorporates the spatial-temporal interpolation of events to VSR in a unified framework. Our key idea is to learn implicit neural representations from queried spatial-temporal coordinates and features from both RGB frames and events. Our method contains three parts. Specifically, the Spatial-Temporal Fusion (STF) module first learns the 3D features from events and RGB frames. Then, the Temporal Filter (TF) module unlocks more explicit motion information from the events near the queried timestamp and generates the 2D features. Lastly, the SpatialTemporal Implicit Representation (STIR) module recovers the SR frame in arbitrary resolutions from the outputs of these two modules. In addition, we collect a real-world dataset with spatially aligned events and RGB frames. Extensive experiments show that our method significantly surpasses the prior-arts and achieves VSR with random scales, e.g., 6.5. Code and dataset are available at https: //vlis2022.github.io/cvpr23/egvsr.
25.9CVApr 6, 2024
Co-Occ: Coupling Explicit Feature Fusion with Volume Rendering Regularization for Multi-Modal 3D Semantic Occupancy PredictionJingyi Pan, Zipeng Wang, Lin Wang
3D semantic occupancy prediction is a pivotal task in the field of autonomous driving. Recent approaches have made great advances in 3D semantic occupancy predictions on a single modality. However, multi-modal semantic occupancy prediction approaches have encountered difficulties in dealing with the modality heterogeneity, modality misalignment, and insufficient modality interactions that arise during the fusion of different modalities data, which may result in the loss of important geometric and semantic information. This letter presents a novel multi-modal, i.e., LiDAR-camera 3D semantic occupancy prediction framework, dubbed Co-Occ, which couples explicit LiDAR-camera feature fusion with implicit volume rendering regularization. The key insight is that volume rendering in the feature space can proficiently bridge the gap between 3D LiDAR sweeps and 2D images while serving as a physical regularization to enhance LiDAR-camera fused volumetric representation. Specifically, we first propose a Geometric- and Semantic-aware Fusion (GSFusion) module to explicitly enhance LiDAR features by incorporating neighboring camera features through a K-nearest neighbors (KNN) search. Then, we employ volume rendering to project the fused feature back to the image planes for reconstructing color and depth maps. These maps are then supervised by input images from the camera and depth estimations derived from LiDAR, respectively. Extensive experiments on the popular nuScenes and SemanticKITTI benchmarks verify the effectiveness of our Co-Occ for 3D semantic occupancy prediction. The project page is available at https://rorisis.github.io/Co-Occ_project-page/.
17.4CVDec 1, 2025
FlashVGGT: Efficient and Scalable Visual Geometry Transformers with Compressed Descriptor AttentionZipeng Wang, Dan Xu
3D reconstruction from multi-view images is a core challenge in computer vision. Recently, feed-forward methods have emerged as efficient and robust alternatives to traditional per-scene optimization techniques. Among them, state-of-the-art models like the Visual Geometry Grounding Transformer (VGGT) leverage full self-attention over all image tokens to capture global relationships. However, this approach suffers from poor scalability due to the quadratic complexity of self-attention and the large number of tokens generated in long image sequences. In this work, we introduce FlashVGGT, an efficient alternative that addresses this bottleneck through a descriptor-based attention mechanism. Instead of applying dense global attention across all tokens, FlashVGGT compresses spatial information from each frame into a compact set of descriptor tokens. Global attention is then computed as cross-attention between the full set of image tokens and this smaller descriptor set, significantly reducing computational overhead. Moreover, the compactness of the descriptors enables online inference over long sequences via a chunk-recursive mechanism that reuses cached descriptors from previous chunks. Experimental results show that FlashVGGT achieves reconstruction accuracy competitive with VGGT while reducing inference time to just 9.3% of VGGT for 1,000 images, and scaling efficiently to sequences exceeding 3,000 images. Our project page is available at https://wzpscott.github.io/flashvggt_page/.
16.8CVOct 21, 2024
ViMoE: An Empirical Study of Designing Vision Mixture-of-ExpertsXumeng Han, Longhui Wei, Zhiyang Dou et al.
Mixture-of-Experts (MoE) models embody the divide-and-conquer concept and are a promising approach for increasing model capacity, demonstrating excellent scalability across multiple domains. In this paper, we integrate the MoE structure into the classic Vision Transformer (ViT), naming it ViMoE, and explore the potential of applying MoE to vision through a comprehensive study on image classification and semantic segmentation. However, we observe that the performance is sensitive to the configuration of MoE layers, making it challenging to obtain optimal results without careful design. The underlying cause is that inappropriate MoE layers lead to unreliable routing and hinder experts from effectively acquiring helpful information. To address this, we introduce a shared expert to learn and capture common knowledge, serving as an effective way to construct stable ViMoE. Furthermore, we demonstrate how to analyze expert routing behavior, revealing which MoE layers are capable of specializing in handling specific information and which are not. This provides guidance for retaining the critical layers while removing redundancies, thereby advancing ViMoE to be more efficient without sacrificing accuracy. We aspire for this work to offer new insights into the design of vision MoE models and provide valuable empirical guidance for future research.
12.8CVDec 12, 2024
GaGA: Towards Interactive Global Geolocation AssistantZhiyang Dou, Zipeng Wang, Xumeng Han et al.
Global geolocation, which seeks to predict the geographical location of images captured anywhere in the world, is one of the most challenging tasks in the field of computer vision. In this paper, we introduce an innovative interactive global geolocation assistant named GaGA, built upon the flourishing large vision-language models (LVLMs). GaGA uncovers geographical clues within images and combines them with the extensive world knowledge embedded in LVLMs to determine the geolocations while also providing justifications and explanations for the prediction results. We further designed a novel interactive geolocation method that surpasses traditional static inference approaches. It allows users to intervene, correct, or provide clues for the predictions, making the model more flexible and practical. The development of GaGA relies on the newly proposed Multi-modal Global Geolocation (MG-Geo) dataset, a comprehensive collection of 5 million high-quality image-text pairs. GaGA achieves state-of-the-art performance on the GWS15k dataset, improving accuracy by 4.57% at the country level and 2.92% at the city level, setting a new benchmark. These advancements represent a significant leap forward in developing highly accurate, interactive geolocation systems with global applicability.
6.2CVSep 21, 2025
HyRF: Hybrid Radiance Fields for Memory-efficient and High-quality Novel View SynthesisZipeng Wang, Dan Xu
Recently, 3D Gaussian Splatting (3DGS) has emerged as a powerful alternative to NeRF-based approaches, enabling real-time, high-quality novel view synthesis through explicit, optimizable 3D Gaussians. However, 3DGS suffers from significant memory overhead due to its reliance on per-Gaussian parameters to model view-dependent effects and anisotropic shapes. While recent works propose compressing 3DGS with neural fields, these methods struggle to capture high-frequency spatial variations in Gaussian properties, leading to degraded reconstruction of fine details. We present Hybrid Radiance Fields (HyRF), a novel scene representation that combines the strengths of explicit Gaussians and neural fields. HyRF decomposes the scene into (1) a compact set of explicit Gaussians storing only critical high-frequency parameters and (2) grid-based neural fields that predict remaining properties. To enhance representational capacity, we introduce a decoupled neural field architecture, separately modeling geometry (scale, opacity, rotation) and view-dependent color. Additionally, we propose a hybrid rendering scheme that composites Gaussian splatting with a neural field-predicted background, addressing limitations in distant scene representation. Experiments demonstrate that HyRF achieves state-of-the-art rendering quality while reducing model size by over 20 times compared to 3DGS and maintaining real-time performance. Our project page is available at https://wzpscott.github.io/hyrf/.
2.0CVJan 18, 2024
P2Seg: Pointly-supervised Segmentation via Mutual DistillationZipeng Wang, Xuehui Yu, Xumeng Han et al.
Point-level Supervised Instance Segmentation (PSIS) aims to enhance the applicability and scalability of instance segmentation by utilizing low-cost yet instance-informative annotations. Existing PSIS methods usually rely on positional information to distinguish objects, but predicting precise boundaries remains challenging due to the lack of contour annotations. Nevertheless, weakly supervised semantic segmentation methods are proficient in utilizing intra-class feature consistency to capture the boundary contours of the same semantic regions. In this paper, we design a Mutual Distillation Module (MDM) to leverage the complementary strengths of both instance position and semantic information and achieve accurate instance-level object perception. The MDM consists of Semantic to Instance (S2I) and Instance to Semantic (I2S). S2I is guided by the precise boundaries of semantic regions to learn the association between annotated points and instance contours. I2S leverages discriminative relationships between instances to facilitate the differentiation of various objects within the semantic map. Extensive experiments substantiate the efficacy of MDM in fostering the synergy between instance and semantic information, consequently improving the quality of instance-level object representations. Our method achieves 55.7 mAP$_{50}$ and 17.6 mAP on the PASCAL VOC and MS COCO datasets, significantly outperforming recent PSIS methods and several box-supervised instance segmentation competitors.
2.6CVSep 11, 2019
How Old Are You? Face Age Translation with Identity Preservation Using GANsZipeng Wang, Zhaoxiang Liu, Jianfeng Huang et al.
We present a novel framework to generate images of different age while preserving identity information, which is known as face aging. Different from most recent popular face aging networks utilizing Generative Adversarial Networks(GANs) application, our approach do not simply transfer a young face to an old one. Instead, we employ the edge map as intermediate representations, firstly edge maps of young faces are extracted, a CycleGAN-based network is adopted to transfer them into edge maps of old faces, then another pix2pixHD-based network is adopted to transfer the synthesized edge maps, concatenated with identity information, into old faces. In this way, our method can generate more realistic transfered images, simultaneously ensuring that face identity information be preserved well, and the apparent age of the generated image be accurately appropriate. Experimental results demonstrate that our method is feasible for face age translation.
5.4CVAug 20, 2019
A Neural Virtual Anchor Synthesizer based on Seq2Seq and GAN ModelsZipeng Wang, Zhaoxiang Liu, Zezhou Chen et al.
This paper presents a novel framework to generate realistic face video of an anchor, who is reading certain news. This task is also known as Virtual Anchor. Given some paragraphs of words, we first utilize a pretrained Word2Vec model to embed each word into a vector; then we utilize a Seq2Seq-based model to translate these word embeddings into action units and head poses of the target anchor; these action units and head poses will be concatenated with facial landmarks as well as the former $n$ synthesized frames, and the concatenation serves as input of a Pix2PixHD-based model to synthesize realistic facial images for the virtual anchor. The experimental results demonstrate our framework is feasible for the synthesis of virtual anchor.
7.6CVAug 19, 2019
Video synthesis of human upper body with realistic faceZhaoxiang Liu, Huan Hu, Zipeng Wang et al.
This paper presents a generative adversarial learning-based human upper body video synthesis approach to generate an upper body video of target person that is consistent with the body motion, face expression, and pose of the person in source video. We use upper body keypoints, facial action units and poses as intermediate representations between source video and target video. Instead of directly transferring the source video to the target video, we firstly map the source person's facial action units and poses into the target person's facial landmarks, then combine the normalized upper body keypoints and generated facial landmarks with spatio-temporal smoothing to generate the corresponding target video's image. Experimental results demonstrated the effectiveness of our method.