WildReward: Learning Reward Models from In-the-Wild Human InteractionsHao Peng, Yunjia Qi, Xiaozhi Wang et al.
Reward models (RMs) are crucial for the training of large language models (LLMs), yet they typically rely on large-scale human-annotated preference pairs. With the widespread deployment of LLMs, in-the-wild interactions have emerged as a rich source of implicit reward signals. This raises the question: Can we develop reward models directly from in-the-wild interactions? In this work, we explore this possibility by adopting WildChat as an interaction source and proposing a pipeline to extract reliable human feedback, yielding 186k high-quality instances for training WildReward via ordinal regression directly on user feedback without preference pairs. Extensive experiments demonstrate that WildReward achieves comparable or even superior performance compared to conventional reward models, with improved calibration and cross-sample consistency. We also observe that WildReward benefits directly from user diversity, where more users yield stronger reward models. Finally, we apply WildReward to online DPO training and observe significant improvements across various tasks. Code and data are released at https://github.com/THU-KEG/WildReward.
2.4AIFeb 9
Dialogue Model Optimization via Agent Game and Adaptive Tree-based GRPOKun Peng, Conghui Tan, Yu Liu et al.
Open-ended dialogue agents aim to deliver engaging, personalized interactions by adapting to users' traits, but existing methods face critical limitations: over-reliance on pre-collected user data, and short-horizon biases in reinforcement learning (RL) that neglect long-term dialogue value. To address these, we propose a novel long-horizon RL framework integrating online personalization with Adaptive Tree-based Group Relative Policy Optimization (AT-GRPO). Adopting a two-agent game paradigm, a user agent constructs dynamic environments via style mimicry (learning user-specific conversational traits) and active termination (predicting turn-level termination probabilities as immediate rewards), forming an iterative cycle that drives the dialogue agent to deepen interest exploration. AT-GRPO reinterprets dialogue trajectories as trees and introduces adaptive observation ranges. Unlike full tree expansion that incurs exponential overhead, it limits each node to aggregate rewards from a stage-aware range: larger ranges support early-stage topic exploration, while smaller ranges facilitate late-stage dialogue maintenance. This design reduces rollout budgets from exponential to polynomial in the dialogue length, while preserving long-term reward capture. Extensive experiments show our framework's superior performance, sample efficiency, and robustness.
1.5CVFeb 9
Low-Light Video Enhancement with An Effective Spatial-Temporal Decomposition ParadigmXiaogang Xu, Kun Zhou, Tao Hu et al.
Low-Light Video Enhancement (LLVE) seeks to restore dynamic or static scenes plagued by severe invisibility and noise. In this paper, we present an innovative video decomposition strategy that incorporates view-independent and view-dependent components to enhance the performance of LLVE. The framework is called View-aware Low-light Video Enhancement (VLLVE). We leverage dynamic cross-frame correspondences for the view-independent term (which primarily captures intrinsic appearance) and impose a scene-level continuity constraint on the view-dependent term (which mainly describes the shading condition) to achieve consistent and satisfactory decomposition results. To further ensure consistent decomposition, we introduce a dual-structure enhancement network featuring a cross-frame interaction mechanism. By supervising different frames simultaneously, this network encourages them to exhibit matching decomposition features. This mechanism can seamlessly integrate with encoder-decoder single-frame networks, incurring minimal additional parameter costs. Building upon VLLVE, we propose a more comprehensive decomposition strategy by introducing an additive residual term, resulting in VLLVE++. This residual term can simulate scene-adaptive degradations, which are difficult to model using a decomposition formulation for common scenes, thereby further enhancing the ability to capture the overall content of videos. In addition, VLLVE++ enables bidirectional learning for both enhancement and degradation-aware correspondence refinement (end-to-end manner), effectively increasing reliable correspondences while filtering out incorrect ones. Notably, VLLVE++ demonstrates strong capability in handling challenging cases, such as real-world scenes and videos with high dynamics. Extensive experiments are conducted on widely recognized LLVE benchmarks.