Biao Lu

CV
h-index8
5papers
46citations
Novelty61%
AI Score50

5 Papers

21.7CVDec 29, 2025
Pretraining Frame Preservation in Autoregressive Video Memory Compression

Lvmin Zhang, Shengqu Cai, Muyang Li et al. · stanford

We present PFP, a neural network structure to compress long videos into short contexts, with an explicit pretraining objective to preserve the high-frequency details of single frames at arbitrary temporal positions. The baseline model can compress a 20-second video into a context at about 5k length, where random frames can be retrieved with perceptually preserved appearances. Such pretrained models can be directly fine-tuned as memory encoders for autoregressive video models, enabling long history memory with low context cost and relatively low fidelity loss. We evaluate the framework with ablative settings and discuss the trade-offs of possible neural architecture designs.

6.5CVSep 30, 2024Code
Delving Deep into Engagement Prediction of Short Videos

Dasong Li, Wenjie Li, Baili Lu et al.

Understanding and modeling the popularity of User Generated Content (UGC) short videos on social media platforms presents a critical challenge with broad implications for content creators and recommendation systems. This study delves deep into the intricacies of predicting engagement for newly published videos with limited user interactions. Surprisingly, our findings reveal that Mean Opinion Scores from previous video quality assessment datasets do not strongly correlate with video engagement levels. To address this, we introduce a substantial dataset comprising 90,000 real-world UGC short videos from Snapchat. Rather than relying on view count, average watch time, or rate of likes, we propose two metrics: normalized average watch percentage (NAWP) and engagement continuation rate (ECR) to describe the engagement levels of short videos. Comprehensive multi-modal features, including visual content, background music, and text data, are investigated to enhance engagement prediction. With the proposed dataset and two key metrics, our method demonstrates its ability to predict engagements of short videos purely from video content.

22.8CVNov 6, 2025
FastGS: Training 3D Gaussian Splatting in 100 Seconds

Shiwei Ren, Tianci Wen, Yongchun Fang et al.

The dominant 3D Gaussian splatting (3DGS) acceleration methods fail to properly regulate the number of Gaussians during training, causing redundant computational time overhead. In this paper, we propose FastGS, a novel, simple, and general acceleration framework that fully considers the importance of each Gaussian based on multi-view consistency, efficiently solving the trade-off between training time and rendering quality. We innovatively design a densification and pruning strategy based on multi-view consistency, dispensing with the budgeting mechanism. Extensive experiments on Mip-NeRF 360, Tanks & Temples, and Deep Blending datasets demonstrate that our method significantly outperforms the state-of-the-art methods in training speed, achieving a 3.32$\times$ training acceleration and comparable rendering quality compared with DashGaussian on the Mip-NeRF 360 dataset and a 15.45$\times$ acceleration compared with vanilla 3DGS on the Deep Blending dataset. We demonstrate that FastGS exhibits strong generality, delivering 2-7$\times$ training acceleration across various tasks, including dynamic scene reconstruction, surface reconstruction, sparse-view reconstruction, large-scale reconstruction, and simultaneous localization and mapping. The project page is available at https://fastgs.github.io/

14.4CVNov 26, 2025
PAT3D: Physics-Augmented Text-to-3D Scene Generation

Guying Lin, Kemeng Huang, Michael Liu et al.

We introduce PAT3D, the first physics-augmented text-to-3D scene generation framework that integrates vision-language models with physics-based simulation to produce physically plausible, simulation-ready, and intersection-free 3D scenes. Given a text prompt, PAT3D generates 3D objects, infers their spatial relations, and organizes them into a hierarchical scene tree, which is then converted into initial conditions for simulation. A differentiable rigid-body simulator ensures realistic object interactions under gravity, driving the scene toward static equilibrium without interpenetrations. To further enhance scene quality, we introduce a simulation-in-the-loop optimization procedure that guarantees physical stability and non-intersection, while improving semantic consistency with the input prompt. Experiments demonstrate that PAT3D substantially outperforms prior approaches in physical plausibility, semantic consistency, and visual quality. Beyond high-quality generation, PAT3D uniquely enables simulation-ready 3D scenes for downstream tasks such as scene editing and robotic manipulation. Code and data will be released upon acceptance.

8.4CVOct 2, 2025
Input-Aware Sparse Attention for Real-Time Co-Speech Video Generation

Beijia Lu, Ziyi Chen, Jing Xiao et al.

Diffusion models can synthesize realistic co-speech video from audio for various applications, such as video creation and virtual agents. However, existing diffusion-based methods are slow due to numerous denoising steps and costly attention mechanisms, preventing real-time deployment. In this work, we distill a many-step diffusion video model into a few-step student model. Unfortunately, directly applying recent diffusion distillation methods degrades video quality and falls short of real-time performance. To address these issues, our new video distillation method leverages input human pose conditioning for both attention and loss functions. We first propose using accurate correspondence between input human pose keypoints to guide attention to relevant regions, such as the speaker's face, hands, and upper body. This input-aware sparse attention reduces redundant computations and strengthens temporal correspondences of body parts, improving inference efficiency and motion coherence. To further enhance visual quality, we introduce an input-aware distillation loss that improves lip synchronization and hand motion realism. By integrating our input-aware sparse attention and distillation loss, our method achieves real-time performance with improved visual quality compared to recent audio-driven and input-driven methods. We also conduct extensive experiments showing the effectiveness of our algorithmic design choices.