Weakly Supervised Object Localization as Domain AdaptionLei Zhu, Qi She, Qian Chen et al.
Weakly supervised object localization (WSOL) focuses on localizing objects only with the supervision of image-level classification masks. Most previous WSOL methods follow the classification activation map (CAM) that localizes objects based on the classification structure with the multi-instance learning (MIL) mechanism. However, the MIL mechanism makes CAM only activate discriminative object parts rather than the whole object, weakening its performance for localizing objects. To avoid this problem, this work provides a novel perspective that models WSOL as a domain adaption (DA) task, where the score estimator trained on the source/image domain is tested on the target/pixel domain to locate objects. Under this perspective, a DA-WSOL pipeline is designed to better engage DA approaches into WSOL to enhance localization performance. It utilizes a proposed target sampling strategy to select different types of target samples. Based on these types of target samples, domain adaption localization (DAL) loss is elaborated. It aligns the feature distribution between the two domains by DA and makes the estimator perceive target domain cues by Universum regularization. Experiments show that our pipeline outperforms SOTA methods on multi benchmarks. Code are released at \url{https://github.com/zh460045050/DA-WSOL_CVPR2022}.
PDO-s3DCNNs: Partial Differential Operator Based Steerable 3D CNNsZhengyang Shen, Tao Hong, Qi She et al.
Steerable models can provide very general and flexible equivariance by formulating equivariance requirements in the language of representation theory and feature fields, which has been recognized to be effective for many vision tasks. However, deriving steerable models for 3D rotations is much more difficult than that in the 2D case, due to more complicated mathematics of 3D rotations. In this work, we employ partial differential operators (PDOs) to model 3D filters, and derive general steerable 3D CNNs, which are called PDO-s3DCNNs. We prove that the equivariant filters are subject to linear constraints, which can be solved efficiently under various conditions. As far as we know, PDO-s3DCNNs are the most general steerable CNNs for 3D rotations, in the sense that they cover all common subgroups of $SO(3)$ and their representations, while existing methods can only be applied to specific groups and representations. Extensive experiments show that our models can preserve equivariance well in the discrete domain, and outperform previous works on SHREC'17 retrieval and ISBI 2012 segmentation tasks with a low network complexity.
On Learning Contrastive Representations for Learning with Noisy LabelsLi Yi, Sheng Liu, Qi She et al.
Deep neural networks are able to memorize noisy labels easily with a softmax cross-entropy (CE) loss. Previous studies attempted to address this issue focus on incorporating a noise-robust loss function to the CE loss. However, the memorization issue is alleviated but still remains due to the non-robust CE loss. To address this issue, we focus on learning robust contrastive representations of data on which the classifier is hard to memorize the label noise under the CE loss. We propose a novel contrastive regularization function to learn such representations over noisy data where label noise does not dominate the representation learning. By theoretically investigating the representations induced by the proposed regularization function, we reveal that the learned representations keep information related to true labels and discard information related to corrupted labels. Moreover, our theoretical results also indicate that the learned representations are robust to the label noise. The effectiveness of this method is demonstrated with experiments on benchmark datasets.
14.4CVDec 19, 2025Code
CodeDance: A Dynamic Tool-integrated MLLM for Executable Visual ReasoningQi Song, Honglin Li, Yingchen Yu et al.
Recent releases such as o3 highlight human-like "thinking with images" reasoning that combines structured tool use with stepwise verification, yet most open-source approaches still rely on text-only chains, rigid visual schemas, or single-step pipelines, limiting flexibility, interpretability, and transferability on complex tasks. We introduce CodeDance, which explores executable code as a general solver for visual reasoning. Unlike fixed-schema calls (e.g., only predicting bounding-box coordinates), CodeDance defines, composes, and executes code to orchestrate multiple tools, compute intermediate results, and render visual artifacts (e.g., boxes, lines, plots) that support transparent, self-checkable reasoning. To guide this process, we introduce a reward for balanced and adaptive tool-call, which balances exploration with efficiency and mitigates tool overuse. Interestingly, beyond the expected capabilities taught by atomic supervision, we empirically observe novel emergent behaviors during RL training: CodeDance demonstrates novel tool invocations, unseen compositions, and cross-task transfer. These behaviors arise without task-specific fine-tuning, suggesting a general and scalable mechanism of executable visual reasoning. Extensive experiments across reasoning benchmarks (e.g., visual search, math, chart QA) show that CodeDance not only consistently outperforms schema-driven and text-only baselines, but also surpasses advanced closed models such as GPT-4o and larger open-source models.
Beyond Text-Visual Attention: Exploiting Visual Cues for Effective Token Pruning in VLMsQizhe Zhang, Aosong Cheng, Ming Lu et al.
Large vision-language models (LVLMs) generally contain significantly more visual tokens than their textual counterparts, resulting in a considerable computational burden. Recent efforts have been made to tackle this issue by pruning visual tokens early within the language model. Most existing works use attention scores between text and visual tokens to assess the importance of visual tokens. However, in this study, we first analyze the text-visual attention in the language model and find that this score is not an ideal indicator for token pruning. Based on the analysis, We propose VisPruner, a plug-and-play method that utilizes visual cues for more effective token pruning in LVLMs. Specifically, we first use visual attention to select a limited number of significant tokens. Then, we remove duplicate tokens from the remaining ones based on their similarity. By retaining diverse tokens alongside the initially selected important tokens, we maximally preserve the visual information of the input image. Experimental results demonstrate that our VisPruner sustains strong performance across various VLM architectures and reduction ratios, significantly outperforming existing methods based on text-visual attention. Notably, without any training, VisPruner can reduce the FLOPs of LLaVA-1.5-7B by 91% and inference latency by 75%, while maintaining comparable performance. Our code is available at https://github.com/Theia-4869/VisPruner.
MC-LLaVA: Multi-Concept Personalized Vision-Language ModelRuichuan An, Sihan Yang, Ming Lu et al.
Current vision-language models (VLMs) show exceptional abilities across diverse tasks, such as visual question answering. To enhance user experience, recent studies investigate VLM personalization to understand user-provided concepts. However, they mainly focus on single-concept personalization, neglecting the existence and interplay of multiple concepts, which limits real-world applicability. This paper proposes the first multi-concept personalization paradigm, MC-LLaVA. Specifically, MC-LLaVA employs a multi-concept instruction tuning strategy, effectively integrating multiple concepts in a single training step. To reduce the costs related to joint training, we propose a personalized textual prompt that uses visual token information to initialize concept tokens. Additionally, we introduce a personalized visual prompt during inference, aggregating location confidence maps for enhanced recognition and grounding capabilities. To advance multi-concept personalization research, we further contribute a high-quality instruction tuning dataset. We carefully collect images with multiple characters and objects from movies and manually generate question-answer samples for multi-concept scenarios, featuring superior diversity. Comprehensive qualitative and quantitative experiments demonstrate that MC-LLaVA can achieve impressive multi-concept personalized responses, paving the way for VLMs to become better user-specific assistants. The code and dataset will be publicly available at https://github.com/arctanxarc/MC-LLaVA.
Beyond Attention or Similarity: Maximizing Conditional Diversity for Token Pruning in MLLMsQizhe Zhang, Mengzhen Liu, Lichen Li et al.
In multimodal large language models (MLLMs), the length of input visual tokens is often significantly greater than that of their textual counterparts, leading to a high inference cost. Many works aim to address this issue by removing redundant visual tokens. However, current approaches either rely on attention-based pruning, which retains numerous duplicate tokens, or use similarity-based pruning, overlooking the instruction relevance, consequently causing suboptimal performance. In this paper, we go beyond attention or similarity by proposing a novel visual token pruning method named CDPruner, which maximizes the conditional diversity of retained tokens. We first define the conditional similarity between visual tokens conditioned on the instruction, and then reformulate the token pruning problem with determinantal point process (DPP) to maximize the conditional diversity of the selected subset. The proposed CDPruner is training-free and model-agnostic, allowing easy application to various MLLMs. Extensive experiments across diverse MLLMs show that CDPruner establishes new state-of-the-art on various vision-language benchmarks. By maximizing conditional diversity through DPP, the selected subset better represents the input images while closely adhering to user instructions, thereby preserving strong performance even with high reduction ratios. When applied to LLaVA, CDPruner reduces FLOPs by 95\% and CUDA latency by 78\%, while maintaining 94\% of the original accuracy. Our code is available at https://github.com/Theia-4869/CDPruner.
TEAM-Net: Multi-modal Learning for Video Action Recognition with Partial DecodingZhengwei Wang, Qi She, Aljosa Smolic
Most of existing video action recognition models ingest raw RGB frames. However, the raw video stream requires enormous storage and contains significant temporal redundancy. Video compression (e.g., H.264, MPEG-4) reduces superfluous information by representing the raw video stream using the concept of Group of Pictures (GOP). Each GOP is composed of the first I-frame (aka RGB image) followed by a number of P-frames, represented by motion vectors and residuals, which can be regarded and used as pre-extracted features. In this work, we 1) introduce sampling the input for the network from partially decoded videos based on the GOP-level, and 2) propose a plug-and-play mulTi-modal lEArning Module (TEAM) for training the network using information from I-frames and P-frames in an end-to-end manner. We demonstrate the superior performance of TEAM-Net compared to the baseline using RGB only. TEAM-Net also achieves the state-of-the-art performance in the area of video action recognition with partial decoding. Code is provided at https://github.com/villawang/TEAM-Net.
MT-ORL: Multi-Task Occlusion Relationship LearningPanhe Feng, Qi She, Lei Zhu et al.
Retrieving occlusion relation among objects in a single image is challenging due to sparsity of boundaries in image. We observe two key issues in existing works: firstly, lack of an architecture which can exploit the limited amount of coupling in the decoder stage between the two subtasks, namely occlusion boundary extraction and occlusion orientation prediction, and secondly, improper representation of occlusion orientation. In this paper, we propose a novel architecture called Occlusion-shared and Path-separated Network (OPNet), which solves the first issue by exploiting rich occlusion cues in shared high-level features and structured spatial information in task-specific low-level features. We then design a simple but effective orthogonal occlusion representation (OOR) to tackle the second issue. Our method surpasses the state-of-the-art methods by 6.1%/8.3% Boundary-AP and 6.5%/10% Orientation-AP on standard PIOD/BSDS ownership datasets. Code is available at https://github.com/fengpanhe/MT-ORL.
Inter-intra Variant Dual Representations forSelf-supervised Video RecognitionLin Zhang, Qi She, Zhengyang Shen et al.
Contrastive learning applied to self-supervised representation learning has seen a resurgence in deep models. In this paper, we find that existing contrastive learning based solutions for self-supervised video recognition focus on inter-variance encoding but ignore the intra-variance existing in clips within the same video. We thus propose to learn dual representations for each clip which (\romannumeral 1) encode intra-variance through a shuffle-rank pretext task; (\romannumeral 2) encode inter-variance through a temporal coherent contrastive loss. Experiment results show that our method plays an essential role in balancing inter and intra variances and brings consistent performance gains on multiple backbones and contrastive learning frameworks. Integrated with SimCLR and pretrained on Kinetics-400, our method achieves $\textbf{82.0\%}$ and $\textbf{51.2\%}$ downstream classification accuracy on UCF101 and HMDB51 test sets respectively and $\textbf{46.1\%}$ video retrieval accuracy on UCF101, outperforming both pretext-task based and contrastive learning based counterparts. Our code is available at \href{https://github.com/lzhangbj/DualVar}{https://github.com/lzhangbj/DualVar}.
Avalanche: an End-to-End Library for Continual LearningVincenzo Lomonaco, Lorenzo Pellegrini, Andrea Cossu et al.
Learning continually from non-stationary data streams is a long-standing goal and a challenging problem in machine learning. Recently, we have witnessed a renewed and fast-growing interest in continual learning, especially within the deep learning community. However, algorithmic solutions are often difficult to re-implement, evaluate and port across different settings, where even results on standard benchmarks are hard to reproduce. In this work, we propose Avalanche, an open-source end-to-end library for continual learning research based on PyTorch. Avalanche is designed to provide a shared and collaborative codebase for fast prototyping, training, and reproducible evaluation of continual learning algorithms.
MINE: Towards Continuous Depth MPI with NeRF for Novel View SynthesisJiaxin Li, Zijian Feng, Qi She et al.
In this paper, we propose MINE to perform novel view synthesis and depth estimation via dense 3D reconstruction from a single image. Our approach is a continuous depth generalization of the Multiplane Images (MPI) by introducing the NEural radiance fields (NeRF). Given a single image as input, MINE predicts a 4-channel image (RGB and volume density) at arbitrary depth values to jointly reconstruct the camera frustum and fill in occluded contents. The reconstructed and inpainted frustum can then be easily rendered into novel RGB or depth views using differentiable rendering. Extensive experiments on RealEstate10K, KITTI and Flowers Light Fields show that our MINE outperforms state-of-the-art by a large margin in novel view synthesis. We also achieve competitive results in depth estimation on iBims-1 and NYU-v2 without annotated depth supervision. Our source code is available at https://github.com/vincentfung13/MINE
ACTION-Net: Multipath Excitation for Action RecognitionZhengwei Wang, Qi She, Aljosa Smolic
Spatial-temporal, channel-wise, and motion patterns are three complementary and crucial types of information for video action recognition. Conventional 2D CNNs are computationally cheap but cannot catch temporal relationships; 3D CNNs can achieve good performance but are computationally intensive. In this work, we tackle this dilemma by designing a generic and effective module that can be embedded into 2D CNNs. To this end, we propose a spAtio-temporal, Channel and moTion excitatION (ACTION) module consisting of three paths: Spatio-Temporal Excitation (STE) path, Channel Excitation (CE) path, and Motion Excitation (ME) path. The STE path employs one channel 3D convolution to characterize spatio-temporal representation. The CE path adaptively recalibrates channel-wise feature responses by explicitly modeling interdependencies between channels in terms of the temporal aspect. The ME path calculates feature-level temporal differences, which is then utilized to excite motion-sensitive channels. We equip 2D CNNs with the proposed ACTION module to form a simple yet effective ACTION-Net with very limited extra computational cost. ACTION-Net is demonstrated by consistently outperforming 2D CNN counterparts on three backbones (i.e., ResNet-50, MobileNet V2 and BNInception) employing three datasets (i.e., Something-Something V2, Jester, and EgoGesture). Codes are available at \url{https://github.com/V-Sense/ACTION-Net}.
Involution: Inverting the Inherence of Convolution for Visual RecognitionDuo Li, Jie Hu, Changhu Wang et al.
Convolution has been the core ingredient of modern neural networks, triggering the surge of deep learning in vision. In this work, we rethink the inherent principles of standard convolution for vision tasks, specifically spatial-agnostic and channel-specific. Instead, we present a novel atomic operation for deep neural networks by inverting the aforementioned design principles of convolution, coined as involution. We additionally demystify the recent popular self-attention operator and subsume it into our involution family as an over-complicated instantiation. The proposed involution operator could be leveraged as fundamental bricks to build the new generation of neural networks for visual recognition, powering different deep learning models on several prevalent benchmarks, including ImageNet classification, COCO detection and segmentation, together with Cityscapes segmentation. Our involution-based models improve the performance of convolutional baselines using ResNet-50 by up to 1.6% top-1 accuracy, 2.5% and 2.4% bounding box AP, and 4.7% mean IoU absolutely while compressing the computational cost to 66%, 65%, 72%, and 57% on the above benchmarks, respectively. Code and pre-trained models for all the tasks are available at https://github.com/d-li14/involution.
CatNet: Class Incremental 3D ConvNets for Lifelong Egocentric Gesture RecognitionZhengwei Wang, Qi She, Tejo Chalasani et al.
Egocentric gestures are the most natural form of communication for humans to interact with wearable devices such as VR/AR helmets and glasses. A major issue in such scenarios for real-world applications is that may easily become necessary to add new gestures to the system e.g., a proper VR system should allow users to customize gestures incrementally. Traditional deep learning methods require storing all previous class samples in the system and training the model again from scratch by incorporating previous samples and new samples, which costs humongous memory and significantly increases computation over time. In this work, we demonstrate a lifelong 3D convolutional framework -- c(C)la(a)ss increment(t)al net(Net)work (CatNet), which considers temporal information in videos and enables lifelong learning for egocentric gesture video recognition by learning the feature representation of an exemplar set selected from previous class samples. Importantly, we propose a two-stream CatNet, which deploys RGB and depth modalities to train two separate networks. We evaluate CatNets on a publicly available dataset -- EgoGesture dataset, and show that CatNets can learn many classes incrementally over a long period of time. Results also demonstrate that the two-stream architecture achieves the best performance on both joint training and class incremental training compared to 3 other one-stream architectures. The codes and pre-trained models used in this work are provided at https://github.com/villawang/CatNet.
A Neuro-AI Interface for Evaluating Generative Adversarial NetworksZhengwei Wang, Qi She, Alan F. Smeaton et al.
Generative adversarial networks (GANs) are increasingly attracting attention in the computer vision, natural language processing, speech synthesis and similar domains. However, evaluating the performance of GANs is still an open and challenging problem. Existing evaluation metrics primarily measure the dissimilarity between real and generated images using automated statistical methods. They often require large sample sizes for evaluation and do not directly reflect human perception of image quality. In this work, we introduce an evaluation metric called Neuroscore, for evaluating the performance of GANs, that more directly reflects psychoperceptual image quality through the utilization of brain signals. Our results show that Neuroscore has superior performance to the current evaluation metrics in that: (1) It is more consistent with human judgment; (2) The evaluation process needs much smaller numbers of samples; and (3) It is able to rank the quality of images on a per GAN basis. A convolutional neural network (CNN) based neuro-AI interface is proposed to predict Neuroscore from GAN-generated images directly without the need for neural responses. Importantly, we show that including neural responses during the training phase of the network can significantly improve the prediction capability of the proposed model. Codes and data can be referred at this link: https://github.com/villawang/Neuro-AI-Interface.
Neural Dynamics Discovery via Gaussian Process Recurrent Neural NetworksQi She, Anqi Wu
Latent dynamics discovery is challenging in extracting complex dynamics from high-dimensional noisy neural data. Many dimensionality reduction methods have been widely adopted to extract low-dimensional, smooth and time-evolving latent trajectories. However, simple state transition structures, linear embedding assumptions, or inflexible inference networks impede the accurate recovery of dynamic portraits. In this paper, we propose a novel latent dynamic model that is capable of capturing nonlinear, non-Markovian, long short-term time-dependent dynamics via recurrent neural networks and tackling complex nonlinear embedding via non-parametric Gaussian process. Due to the complexity and intractability of the model and its inference, we also provide a powerful inference network with bi-directional long short-term memory networks that encode both past and future information into posterior distributions. In the experiment, we show that our model outperforms other state-of-the-art methods in reconstructing insightful latent dynamics from both simulated and experimental neural datasets with either Gaussian or Poisson observations, especially in the low-sample scenario. Our codes and additional materials are available at https://github.com/sheqi/GP-RNN_UAI2019.
Generative Adversarial Networks in Computer Vision: A Survey and TaxonomyZhengwei Wang, Qi She, Tomas E. Ward
Generative adversarial networks (GANs) have been extensively studied in the past few years. Arguably their most significant impact has been in the area of computer vision where great advances have been made in challenges such as plausible image generation, image-to-image translation, facial attribute manipulation and similar domains. Despite the significant successes achieved to date, applying GANs to real-world problems still poses significant challenges, three of which we focus on here. These are: (1) the generation of high quality images, (2) diversity of image generation, and (3) stable training. Focusing on the degree to which popular GAN technologies have made progress against these challenges, we provide a detailed review of the state of the art in GAN-related research in the published scientific literature. We further structure this review through a convenient taxonomy we have adopted based on variations in GAN architectures and loss functions. While several reviews for GANs have been presented to date, none have considered the status of this field based on their progress towards addressing practical challenges relevant to computer vision. Accordingly, we review and critically discuss the most popular architecture-variant, and loss-variant GANs, for tackling these challenges. Our objective is to provide an overview as well as a critical analysis of the status of GAN research in terms of relevant progress towards important computer vision application requirements. As we do this we also discuss the most compelling applications in computer vision in which GANs have demonstrated considerable success along with some suggestions for future research directions. Code related to GAN-variants studied in this work is summarized on https://github.com/sheqi/GAN_Review.
Synthetic-Neuroscore: Using A Neuro-AI Interface for Evaluating Generative Adversarial NetworksZhengwei Wang, Qi She, Alan F. Smeaton et al.
Generative adversarial networks (GANs) are increasingly attracting attention in the computer vision, natural language processing, speech synthesis and similar domains. Arguably the most striking results have been in the area of image synthesis. However, evaluating the performance of GANs is still an open and challenging problem. Existing evaluation metrics primarily measure the dissimilarity between real and generated images using automated statistical methods. They often require large sample sizes for evaluation and do not directly reflect human perception of image quality. In this work, we describe an evaluation metric we call Neuroscore, for evaluating the performance of GANs, that more directly reflects psychoperceptual image quality through the utilization of brain signals. Our results show that Neuroscore has superior performance to the current evaluation metrics in that: (1) It is more consistent with human judgment; (2) The evaluation process needs much smaller numbers of samples; and (3) It is able to rank the quality of images on a per GAN basis. A convolutional neural network (CNN) based neuro-AI interface is proposed to predict Neuroscore from GAN-generated images directly without the need for neural responses. Importantly, we show that including neural responses during the training phase of the network can significantly improve the prediction capability of the proposed model. Materials related to this work are provided at https://github.com/villawang/Neuro-AI-Interface.
11.8CVJun 19, 2025
AutoV: Learning to Retrieve Visual Prompt for Large Vision-Language ModelsYuan Zhang, Chun-Kai Fan, Tao Huang et al.
Inspired by text prompts in large language models (LLMs), visual prompts have been explored to enhance the reasoning capabilities of large vision-language models (LVLMs). Current methods design heuristic visual prompts, such as overlaying a text-query-guided attention heatmap on the original input image. However, designing effective prompts manually is challenging and time-consuming, and it often fails to explore the benefits of different visual prompts, leading to sub-optimal performance. To this end, we propose \textbf{AutoV} that learns to automatically select the optimal visual prompt from various candidates based on given textual queries and the input image. To train AutoV, we developed an automatic data collection and labeling pipeline that evaluates various visual prompts with a pre-trained LVLM. We input a set of visual prompts into the LVLM and rank them according to the prediction losses generated by the model. Using the ranking as a supervision signal, we train AutoV to automatically choose the optimal visual prompt from various visual prompts for LVLMs. Experimental results indicate that AutoV enhances the performance of various LVLMs across multiple popular image understanding tasks. For instance, LLaVA-OV with AutoV achieves $\textbf{1.7}\%$ accuracy gain on LLaVA$^{\text{Wild}}$, and AutoV boosts Qwen2.5-VL by $\textbf{1.9}\%$ on MMMU, highlighting its potential as an optimal visual prompting method for LVLMs.
6.2CVNov 21, 2025
ChainV: Atomic Visual Hints Make Multimodal Reasoning Shorter and BetterYuan Zhang, Ming Lu, Junwen Pan et al.
Recent advances in multimodal reasoning models have demonstrated impressive capabilities across text and vision. However, even leading models exhibit redundant self-reflection when generating lengthy reasoning chains. While training-free CoT compression methods have emerged in the LLMs domain, they rely on static visual references and thus provide limited gains for multimodal reasoning. Therefore, we propose ChainV, a framework that dynamically integrates visual hints into the reasoning process, thereby making multimodal reasoning shorter and better. Specifically, ChainV first performs a coarse visual patch selection based on the previous reasoning step, then refines it by identifying the most representative atomic visual hint according to the averaged attention intensity. Additionally, ChainV introduces a consistency-based evaluation mechanism to assess the reliability of the chosen hint, guiding the model to adaptively adjust its level of self-reflection. Eventually, the pixel coordinates of the selected visual hint and its reliability are incorporated into thinking with a Bernoulli stochastic process. Experiments indicate that our method significantly improves reasoning accuracy and efficiency, especially on math-intensive benchmarks where visual hints are crucial for multi-step symbolic reasoning. For example, ChainV achieves $2.3\%$ improvement on the MathVista within MIMO-VL-RL, while reducing inference latency by $51.4\%$ and shortening output token length by $24.5\%$.
3.7CVJun 26, 2024
MammothModa: Multi-Modal Large Language ModelQi She, Junwen Pan, Xin Wan et al.
In this report, we introduce MammothModa, yet another multi-modal large language model (MLLM) designed to achieve state-of-the-art performance starting from an elementary baseline. We focus on three key design insights: (i) Integrating Visual Capabilities while Maintaining Complex Language Understanding: In addition to the vision encoder, we incorporated the Visual Attention Experts into the LLM to enhance its visual capabilities. (ii) Extending Context Window for High-Resolution and Long-Duration Visual Feature: We explore the Visual Merger Module to effectively reduce the token number of high-resolution images and incorporated frame position ids to avoid position interpolation. (iii) High-Quality Bilingual Datasets: We meticulously curated and filtered a high-quality bilingual multimodal dataset to reduce visual hallucinations. With above recipe we build MammothModa that consistently outperforms the state-of-the-art models, e.g., LLaVA-series, across main real-world visual language benchmarks without bells and whistles.
5.6CVDec 29, 2021
Background-aware Classification Activation Map for Weakly Supervised Object LocalizationLei Zhu, Qi She, Qian Chen et al.
Weakly supervised object localization (WSOL) relaxes the requirement of dense annotations for object localization by using image-level classification masks to supervise its learning process. However, current WSOL methods suffer from excessive activation of background locations and need post-processing to obtain the localization mask. This paper attributes these issues to the unawareness of background cues, and propose the background-aware classification activation map (B-CAM) to simultaneously learn localization scores of both object and background with only image-level labels. In our B-CAM, two image-level features, aggregated by pixel-level features of potential background and object locations, are used to purify the object feature from the object-related background and to represent the feature of the pure-background sample, respectively. Then based on these two features, both the object classifier and the background classifier are learned to determine the binary object localization mask. Our B-CAM can be trained in end-to-end manner based on a proposed stagger classification loss, which not only improves the objects localization but also suppresses the background activation. Experiments show that our B-CAM outperforms one-stage WSOL methods on the CUB-200, OpenImages and VOC2012 datasets.
Learning from Temporal Gradient for Semi-supervised Action RecognitionJunfei Xiao, Longlong Jing, Lin Zhang et al.
Semi-supervised video action recognition tends to enable deep neural networks to achieve remarkable performance even with very limited labeled data. However, existing methods are mainly transferred from current image-based methods (e.g., FixMatch). Without specifically utilizing the temporal dynamics and inherent multimodal attributes, their results could be suboptimal. To better leverage the encoded temporal information in videos, we introduce temporal gradient as an additional modality for more attentive feature extraction in this paper. To be specific, our method explicitly distills the fine-grained motion representations from temporal gradient (TG) and imposes consistency across different modalities (i.e., RGB and TG). The performance of semi-supervised action recognition is significantly improved without additional computation or parameters during inference. Our method achieves the state-of-the-art performance on three video action recognition benchmarks (i.e., Kinetics-400, UCF-101, and HMDB-51) under several typical semi-supervised settings (i.e., different ratios of labeled data).
3.7CVOct 6, 2021
3rd Place Solution to Google Landmark Recognition Competition 2021Cheng Xu, Weimin Wang, Shuai Liu et al.
In this paper, we show our solution to the Google Landmark Recognition 2021 Competition. Firstly, embeddings of images are extracted via various architectures (i.e. CNN-, Transformer- and hybrid-based), which are optimized by ArcFace loss. Then we apply an efficient pipeline to re-rank predictions by adjusting the retrieval score with classification logits and non-landmark distractors. Finally, the ensembled model scores 0.489 on the private leaderboard, achieving the 3rd place in the 2021 edition of the Google Landmark Recognition Competition.
2.6CVAug 5, 2021
Unifying Nonlocal Blocks for Neural NetworksLei Zhu, Qi She, Duo Li et al.
The nonlocal-based blocks are designed for capturing long-range spatial-temporal dependencies in computer vision tasks. Although having shown excellent performance, they still lack the mechanism to encode the rich, structured information among elements in an image or video. In this paper, to theoretically analyze the property of these nonlocal-based blocks, we provide a new perspective to interpret them, where we view them as a set of graph filters generated on a fully-connected graph. Specifically, when choosing the Chebyshev graph filter, a unified formulation can be derived for explaining and analyzing the existing nonlocal-based blocks (e.g., nonlocal block, nonlocal stage, double attention block). Furthermore, by concerning the property of spectral, we propose an efficient and robust spectral nonlocal block, which can be more robust and flexible to catch long-range dependencies when inserted into deep neural networks than the existing nonlocal blocks. Experimental results demonstrate the clear-cut improvements and practical applicabilities of our method on image classification, action recognition, semantic segmentation, and person re-identification tasks.
Generative adversarial networks in time series: A survey and taxonomyEoin Brophy, Zhengwei Wang, Qi She et al.
Generative adversarial networks (GANs) studies have grown exponentially in the past few years. Their impact has been seen mainly in the computer vision field with realistic image and video manipulation, especially generation, making significant advancements. While these computer vision advances have garnered much attention, GAN applications have diversified across disciplines such as time series and sequence generation. As a relatively new niche for GANs, fieldwork is ongoing to develop high quality, diverse and private time series data. In this paper, we review GAN variants designed for time series related applications. We propose a taxonomy of discrete-variant GANs and continuous-variant GANs, in which GANs deal with discrete time series and continuous time series data. Here we showcase the latest and most popular literature in this field; their architectures, results, and applications. We also provide a list of the most popular evaluation metrics and their suitability across applications. Also presented is a discussion of privacy measures for these GANs and further protections and directions for dealing with sensitive data. We aim to frame clearly and concisely the latest and state-of-the-art research in this area and their applications to real-world technologies.
Learning the Superpixel in a Non-iterative and Lifelong MannerLei Zhu, Qi She, Bin Zhang et al.
Superpixel is generated by automatically clustering pixels in an image into hundreds of compact partitions, which is widely used to perceive the object contours for its excellent contour adherence. Although some works use the Convolution Neural Network (CNN) to generate high-quality superpixel, we challenge the design principles of these networks, specifically for their dependence on manual labels and excess computation resources, which limits their flexibility compared with the traditional unsupervised segmentation methods. We target at redefining the CNN-based superpixel segmentation as a lifelong clustering task and propose an unsupervised CNN-based method called LNS-Net. The LNS-Net can learn superpixel in a non-iterative and lifelong manner without any manual labels. Specifically, a lightweight feature embedder is proposed for LNS-Net to efficiently generate the cluster-friendly features. With those features, seed nodes can be automatically assigned to cluster pixels in a non-iterative way. Additionally, our LNS-Net can adapt the sequentially lifelong learning by rescaling the gradient of weight based on both channel and spatial context to avoid overfitting. Experiments show that the proposed LNS-Net achieves significantly better performance on three benchmarks with nearly ten times lower complexity compared with other state-of-the-art methods.
15.3CVSep 14, 2020
CVPR 2020 Continual Learning in Computer Vision Competition: Approaches, Results, Current Challenges and Future DirectionsVincenzo Lomonaco, Lorenzo Pellegrini, Pau Rodriguez et al.
In the last few years, we have witnessed a renewed and fast-growing interest in continual learning with deep neural networks with the shared objective of making current AI systems more adaptive, efficient and autonomous. However, despite the significant and undoubted progress of the field in addressing the issue of catastrophic forgetting, benchmarking different continual learning approaches is a difficult task by itself. In fact, given the proliferation of different settings, training and evaluation protocols, metrics and nomenclature, it is often tricky to properly characterize a continual learning algorithm, relate it to other solutions and gauge its real-world applicability. The first Continual Learning in Computer Vision challenge held at CVPR in 2020 has been one of the first opportunities to evaluate different continual learning algorithms on a common hardware with a large set of shared evaluation metrics and 3 different settings based on the realistic CORe50 video benchmark. In this paper, we report the main results of the competition, which counted more than 79 teams registered, 11 finalists and 2300$ in prizes. We also summarize the winning approaches, current challenges and future research directions.
IROS 2019 Lifelong Robotic Vision Challenge -- Lifelong Object Recognition ReportQi She, Fan Feng, Qi Liu et al.
This report summarizes IROS 2019-Lifelong Robotic Vision Competition (Lifelong Object Recognition Challenge) with methods and results from the top $8$ finalists (out of over~$150$ teams). The competition dataset (L)ifel(O)ng (R)obotic V(IS)ion (OpenLORIS) - Object Recognition (OpenLORIS-object) is designed for driving lifelong/continual learning research and application in robotic vision domain, with everyday objects in home, office, campus, and mall scenarios. The dataset explicitly quantifies the variants of illumination, object occlusion, object size, camera-object distance/angles, and clutter information. Rules are designed to quantify the learning capability of the robotic vision system when faced with the objects appearing in the dynamic environments in the contest. Individual reports, dataset information, rules, and released source code can be found at the project homepage: "https://lifelong-robotic-vision.github.io/competition/".
15.7CVNov 15, 2019
OpenLORIS-Object: A Robotic Vision Dataset and Benchmark for Lifelong Deep LearningQi She, Fan Feng, Xinyue Hao et al.
The recent breakthroughs in computer vision have benefited from the availability of large representative datasets (e.g. ImageNet and COCO) for training. Yet, robotic vision poses unique challenges for applying visual algorithms developed from these standard computer vision datasets due to their implicit assumption over non-varying distributions for a fixed set of tasks. Fully retraining models each time a new task becomes available is infeasible due to computational, storage and sometimes privacy issues, while naïve incremental strategies have been shown to suffer from catastrophic forgetting. It is crucial for the robots to operate continuously under open-set and detrimental conditions with adaptive visual perceptual systems, where lifelong learning is a fundamental capability. However, very few datasets and benchmarks are available to evaluate and compare emerging techniques. To fill this gap, we provide a new lifelong robotic vision dataset ("OpenLORIS-Object") collected via RGB-D cameras. The dataset embeds the challenges faced by a robot in the real-life application and provides new benchmarks for validating lifelong object recognition algorithms. Moreover, we have provided a testbed of $9$ state-of-the-art lifelong learning algorithms. Each of them involves $48$ tasks with $4$ evaluation metrics over the OpenLORIS-Object dataset. The results demonstrate that the object recognition task in the ever-changing difficulty environments is far from being solved and the bottlenecks are at the forward/backward transfer designs. Our dataset and benchmark are publicly available at at \href{https://lifelong-robotic-vision.github.io/dataset/object}{\underline{https://lifelong-robotic-vision.github.io/dataset/object}}.
24.6RONov 13, 2019
Are We Ready for Service Robots? The OpenLORIS-Scene Datasets for Lifelong SLAMXuesong Shi, Dongjiang Li, Pengpeng Zhao et al.
Service robots should be able to operate autonomously in dynamic and daily changing environments over an extended period of time. While Simultaneous Localization And Mapping (SLAM) is one of the most fundamental problems for robotic autonomy, most existing SLAM works are evaluated with data sequences that are recorded in a short period of time. In real-world deployment, there can be out-of-sight scene changes caused by both natural factors and human activities. For example, in home scenarios, most objects may be movable, replaceable or deformable, and the visual features of the same place may be significantly different in some successive days. Such out-of-sight dynamics pose great challenges to the robustness of pose estimation, and hence a robot's long-term deployment and operation. To differentiate the forementioned problem from the conventional works which are usually evaluated in a static setting in a single run, the term \textit{lifelong SLAM} is used here to address SLAM problems in an ever-changing environment over a long period of time. To accelerate lifelong SLAM research, we release the OpenLORIS-Scene datasets. The data are collected in real-world indoor scenes, for multiple times in each place to include scene changes in real life. We also design benchmarking metrics for lifelong SLAM, with which the robustness and accuracy of pose estimation are evaluated separately. The datasets and benchmark are available online at https://lifelong-robotic-vision.github.io/dataset/scene.
0.9CVNov 4, 2019
A Spectral Nonlocal Block for Neural NetworksLei Zhu, Qi She, Lidan Zhang et al.
The nonlocal-based blocks are designed for capturing long-range spatial-temporal dependencies in computer vision tasks. Although having shown excellent performances, they lack the mechanism to encode the rich, structured information among elements in an image. In this paper, to theoretically analyze the property of these nonlocal-based blocks, we provide a unified approach to interpreting them, where we view them as a graph filter generated on a fully-connected graph. When the graph filter is approximated by Chebyshev polynomials, a generalized formulation can be derived for explaining the existing nonlocal-based blocks ($\mathit{e.g.,}$ nonlocal block, nonlocal stage, double attention block). Furthermore, we propose an efficient and robust spectral nonlocal block, which can be flexibly inserted into deep neural networks to catch the long-range dependencies between spatial pixels or temporal frames. Experimental results demonstrate the clear-cut improvements and practical applicabilities of the spectral nonlocal block on image classification (Cifar-10/100, ImageNet), fine-grained image classification (CUB-200), action recognition (UCF-101), and person re-identification (ILID-SVID, Mars, Prid-2011) tasks.
12.7CVJul 24, 2019
Stochastic trajectory prediction with social graph networkLidan Zhang, Qi She, Ping Guo
Pedestrian trajectory prediction is a challenging task because of the complexity of real-world human social behaviors and uncertainty of the future motion. For the first issue, existing methods adopt fully connected topology for modeling the social behaviors, while ignoring non-symmetric pairwise relationships. To effectively capture social behaviors of relevant pedestrians, we utilize a directed social graph which is dynamically constructed on timely location and speed direction. Based on the social graph, we further propose a network to collect social effects and accumulate with individual representation, in order to generate destination-oriented and social-aware representations. For the second issue, instead of modeling the uncertainty of the entire future as a whole, we utilize a temporal stochastic method for sequentially learning a prior model of uncertainty during social interactions. The prediction on the next step is then generated by sampling on the prior model and progressively decoding with a hierarchical LSTMs. Experimental results on two public datasets show the effectiveness of our method, especially when predicting trajectories in very crowded scenes.
1.2QMMay 10, 2016
An Efficient and Flexible Spike Train Model via Empirical BayesQi She, Xiaoli Wu, Beth Jelfs et al.
Accurate statistical models of neural spike responses can characterize the information carried by neural populations. But the limited samples of spike counts during recording usually result in model overfitting. Besides, current models assume spike counts to be Poisson-distributed, which ignores the fact that many neurons demonstrate over-dispersed spiking behaviour. Although the Negative Binomial Generalized Linear Model (NB-GLM) provides a powerful tool for modeling over-dispersed spike counts, the maximum likelihood-based standard NB-GLM leads to highly variable and inaccurate parameter estimates. Thus, we propose a hierarchical parametric empirical Bayes method to estimate the neural spike responses among neuronal population. Our method integrates both Generalized Linear Models (GLMs) and empirical Bayes theory, which aims to (1) improve the accuracy and reliability of parameter estimation, compared to the maximum likelihood-based method for NB-GLM and Poisson-GLM; (2) effectively capture the over-dispersion nature of spike counts from both simulated data and experimental data; and (3) provide insight into both neural interactions and spiking behaviours of the neuronal populations. We apply our approach to study both simulated data and experimental neural data. The estimation of simulation data indicates that the new framework can accurately predict mean spike counts simulated from different models and recover the connectivity weights among neural populations. The estimation based on retinal neurons demonstrate the proposed method outperforms both NB-GLM and Poisson-GLM in terms of the predictive log-likelihood of held-out data. Codes are available in https://doi.org/10.5281/zenodo.4704423