Aochuan Chen

LG
h-index2
5papers
151citations
Novelty29%
AI Score46

5 Papers

26.8LGJul 10, 2024Code
GLBench: A Comprehensive Benchmark for Graph with Large Language Models

Yuhan Li, Peisong Wang, Xiao Zhu et al.

The emergence of large language models (LLMs) has revolutionized the way we interact with graphs, leading to a new paradigm called GraphLLM. Despite the rapid development of GraphLLM methods in recent years, the progress and understanding of this field remain unclear due to the lack of a benchmark with consistent experimental protocols. To bridge this gap, we introduce GLBench, the first comprehensive benchmark for evaluating GraphLLM methods in both supervised and zero-shot scenarios. GLBench provides a fair and thorough evaluation of different categories of GraphLLM methods, along with traditional baselines such as graph neural networks. Through extensive experiments on a collection of real-world datasets with consistent data processing and splitting strategies, we have uncovered several key findings. Firstly, GraphLLM methods outperform traditional baselines in supervised settings, with LLM-as-enhancers showing the most robust performance. However, using LLMs as predictors is less effective and often leads to uncontrollable output issues. We also notice that no clear scaling laws exist for current GraphLLM methods. In addition, both structures and semantics are crucial for effective zero-shot transfer, and our proposed simple baseline can even outperform several models tailored for zero-shot scenarios. The data and code of the benchmark can be found at https://github.com/NineAbyss/GLBench.

2.4AIFeb 6Code
Exposing Weaknesses of Large Reasoning Models through Graph Algorithm Problems

Qifan Zhang, Jianhao Ruan, Aochuan Chen et al.

Large Reasoning Models (LRMs) have advanced rapidly; however, existing benchmarks in mathematics, code, and common-sense reasoning remain limited. They lack long-context evaluation, offer insufficient challenge, and provide answers that are difficult to verify programmatically. We introduce GrAlgoBench, a benchmark designed to evaluate LRMs through graph algorithm problems. Such problems are particularly well suited for probing reasoning abilities: they demand long-context reasoning, allow fine-grained control of difficulty levels, and enable standardized, programmatic evaluation. Across nine tasks, our systematic experiments reveal two major weaknesses of current LRMs. First, accuracy deteriorates sharply as context length increases, falling below 50% once graphs exceed 120 nodes. This degradation is driven by frequent execution errors, weak memory, and redundant reasoning. Second, LRMs suffer from an over-thinking phenomenon, primarily caused by extensive yet largely ineffective self-verification, which inflates reasoning traces without improving correctness. By exposing these limitations, GrAlgoBench establishes graph algorithm problems as a rigorous, multidimensional, and practically relevant testbed for advancing the study of reasoning in LRMs. Code is available at https://github.com/Bklight999/GrAlgoBench.

9.4LGMar 14, 2025Code
A Survey of Cross-domain Graph Learning: Progress and Future Directions

Haihong Zhao, Zhixun Li, Chenyi Zi et al.

Graph learning plays a vital role in mining and analyzing complex relationships within graph data and has been widely applied to real-world scenarios such as social, citation, and e-commerce networks. Foundation models in computer vision (CV) and natural language processing (NLP) have demonstrated remarkable cross-domain capabilities that are equally significant for graph data. However, existing graph learning approaches often struggle to generalize across domains. Motivated by recent advances in CV and NLP, cross-domain graph learning (CDGL) has gained renewed attention as a promising step toward realizing true graph foundation models. In this survey, we provide a comprehensive review and analysis of existing works on CDGL. We propose a new taxonomy that categorizes existing approaches according to the type of transferable knowledge learned across domains: structure-oriented, feature-oriented, and mixture-oriented. Based on this taxonomy, we systematically summarize representative methods in each category, discuss the key challenges and limitations of current studies, and outline promising directions for future research. A continuously updated collection of related works is available at: https://github.com/cshhzhao/Awesome-Cross-Domain-Graph-Learning.

33.4LGFeb 15, 2024Code
All in One and One for All: A Simple yet Effective Method towards Cross-domain Graph Pretraining

Haihong Zhao, Aochuan Chen, Xiangguo Sun et al.

Large Language Models (LLMs) have revolutionized the fields of computer vision (CV) and natural language processing (NLP). One of the most notable advancements of LLMs is that a single model is trained on vast and diverse datasets spanning multiple domains -- a paradigm we term `All in One'. This methodology empowers LLMs with super generalization capabilities, facilitating an encompassing comprehension of varied data distributions. Leveraging these capabilities, a single LLM demonstrates remarkable versatility across a variety of domains -- a paradigm we term `One for All'. However, applying this idea to the graph field remains a formidable challenge, with cross-domain pretraining often resulting in negative transfer. This issue is particularly important in few-shot learning scenarios, where the paucity of training data necessitates the incorporation of external knowledge sources. In response to this challenge, we propose a novel approach called Graph COordinators for PrEtraining (GCOPE), that harnesses the underlying commonalities across diverse graph datasets to enhance few-shot learning. Our novel methodology involves a unification framework that amalgamates disparate graph datasets during the pretraining phase to distill and transfer meaningful knowledge to target tasks. Extensive experiments across multiple graph datasets demonstrate the superior efficacy of our approach. By successfully leveraging the synergistic potential of multiple graph datasets for pretraining, our work stands as a pioneering contribution to the realm of graph foundational model.

7.1LGMay 21, 2025
Mini-Game Lifetime Value Prediction in WeChat

Aochuan Chen, Yifan Niu, Ziqi Gao et al.

The LifeTime Value (LTV) prediction, which endeavors to forecast the cumulative purchase contribution of a user to a particular item, remains a vital challenge that advertisers are keen to resolve. A precise LTV prediction system enhances the alignment of user interests with meticulously designed advertisements, thereby generating substantial profits for advertisers. Nonetheless, this issue is complicated by the paucity of data typically observed in real-world advertising scenarios. The purchase rate among registered users is often as critically low as 0.1%, resulting in a dataset where the majority of users make only several purchases. Consequently, there is insufficient supervisory signal for effectively training the LTV prediction model. An additional challenge emerges from the interdependencies among tasks with high correlation. It is a common practice to estimate a user's contribution to a game over a specified temporal interval. Varying the lengths of these intervals corresponds to distinct predictive tasks, which are highly correlated. For instance, predictions over a 7-day period are heavily reliant on forecasts made over a 3-day period, where exceptional cases can adversely affect the accuracy of both tasks. In order to comprehensively address the aforementioned challenges, we introduce an innovative framework denoted as Graph-Represented Pareto-Optimal LifeTime Value prediction (GRePO-LTV). Graph representation learning is initially employed to address the issue of data scarcity. Subsequently, Pareto-Optimization is utilized to manage the interdependence of prediction tasks.