Zhou Zhao

CV
h-index57
170papers
16,472citations
Novelty53%
AI Score64

170 Papers

27.9CLApr 25, 2023Code
AudioGPT: Understanding and Generating Speech, Music, Sound, and Talking Head

Rongjie Huang, Mingze Li, Dongchao Yang et al.

Large language models (LLMs) have exhibited remarkable capabilities across a variety of domains and tasks, challenging our understanding of learning and cognition. Despite the recent success, current LLMs are not capable of processing complex audio information or conducting spoken conversations (like Siri or Alexa). In this work, we propose a multi-modal AI system named AudioGPT, which complements LLMs (i.e., ChatGPT) with 1) foundation models to process complex audio information and solve numerous understanding and generation tasks; and 2) the input/output interface (ASR, TTS) to support spoken dialogue. With an increasing demand to evaluate multi-modal LLMs of human intention understanding and cooperation with foundation models, we outline the principles and processes and test AudioGPT in terms of consistency, capability, and robustness. Experimental results demonstrate the capabilities of AudioGPT in solving AI tasks with speech, music, sound, and talking head understanding and generation in multi-round dialogues, which empower humans to create rich and diverse audio content with unprecedented ease. Our system is publicly available at \url{https://github.com/AIGC-Audio/AudioGPT}.

6.6ASJun 5, 2022Code
Dict-TTS: Learning to Pronounce with Prior Dictionary Knowledge for Text-to-Speech

Ziyue Jiang, Zhe Su, Zhou Zhao et al. · cmu

Polyphone disambiguation aims to capture accurate pronunciation knowledge from natural text sequences for reliable Text-to-speech (TTS) systems. However, previous approaches require substantial annotated training data and additional efforts from language experts, making it difficult to extend high-quality neural TTS systems to out-of-domain daily conversations and countless languages worldwide. This paper tackles the polyphone disambiguation problem from a concise and novel perspective: we propose Dict-TTS, a semantic-aware generative text-to-speech model with an online website dictionary (the existing prior information in the natural language). Specifically, we design a semantics-to-pronunciation attention (S2PA) module to match the semantic patterns between the input text sequence and the prior semantics in the dictionary and obtain the corresponding pronunciations; The S2PA module can be easily trained with the end-to-end TTS model without any annotated phoneme labels. Experimental results in three languages show that our model outperforms several strong baseline models in terms of pronunciation accuracy and improves the prosody modeling of TTS systems. Further extensive analyses demonstrate that each design in Dict-TTS is effective. The code is available at \url{https://github.com/Zain-Jiang/Dict-TTS}.

22.0LGNov 9, 2023Code
Cross-modal Prompts: Adapting Large Pre-trained Models for Audio-Visual Downstream Tasks

Haoyi Duan, Yan Xia, Mingze Zhou et al. · stanford

In recent years, the deployment of large-scale pre-trained models in audio-visual downstream tasks has yielded remarkable outcomes. However, these models, primarily trained on single-modality unconstrained datasets, still encounter challenges in feature extraction for multi-modal tasks, leading to suboptimal performance. This limitation arises due to the introduction of irrelevant modality-specific information during encoding, which adversely affects the performance of downstream tasks. To address this challenge, this paper proposes a novel Dual-Guided Spatial-Channel-Temporal (DG-SCT) attention mechanism. This mechanism leverages audio and visual modalities as soft prompts to dynamically adjust the parameters of pre-trained models based on the current multi-modal input features. Specifically, the DG-SCT module incorporates trainable cross-modal interaction layers into pre-trained audio-visual encoders, allowing adaptive extraction of crucial information from the current modality across spatial, channel, and temporal dimensions, while preserving the frozen parameters of large-scale pre-trained models. Experimental evaluations demonstrate that our proposed model achieves state-of-the-art results across multiple downstream tasks, including AVE, AVVP, AVS, and AVQA. Furthermore, our model exhibits promising performance in challenging few-shot and zero-shot scenarios. The source code and pre-trained models are available at https://github.com/haoyi-duan/DG-SCT.

29.3ASAug 29, 2024Code
WavTokenizer: an Efficient Acoustic Discrete Codec Tokenizer for Audio Language Modeling

Shengpeng Ji, Ziyue Jiang, Wen Wang et al.

Language models have been effectively applied to modeling natural signals, such as images, video, speech, and audio. A crucial component of these models is the codec tokenizer, which compresses high-dimensional natural signals into lower-dimensional discrete tokens. In this paper, we introduce WavTokenizer, which offers several advantages over previous SOTA acoustic codec models in the audio domain: 1)extreme compression. By compressing the layers of quantizers and the temporal dimension of the discrete codec, one-second audio of 24kHz sampling rate requires only a single quantizer with 40 or 75 tokens. 2)improved subjective quality. Despite the reduced number of tokens, WavTokenizer achieves state-of-the-art reconstruction quality with outstanding UTMOS scores and inherently contains richer semantic information. Specifically, we achieve these results by designing a broader VQ space, extended contextual windows, and improved attention networks, as well as introducing a powerful multi-scale discriminator and an inverse Fourier transform structure. We conducted extensive reconstruction experiments in the domains of speech, audio, and music. WavTokenizer exhibited strong performance across various objective and subjective metrics compared to state-of-the-art models. We also tested semantic information, VQ utilization, and adaptability to generative models. Comprehensive ablation studies confirm the necessity of each module in WavTokenizer. The related code, demos, and pre-trained models are available at https://github.com/jishengpeng/WavTokenizer.

13.7IRNov 30, 2023
Beyond Two-Tower Matching: Learning Sparse Retrievable Cross-Interactions for Recommendation

Liangcai Su, Fan Yan, Jieming Zhu et al. · stanford

Two-tower models are a prevalent matching framework for recommendation, which have been widely deployed in industrial applications. The success of two-tower matching attributes to its efficiency in retrieval among a large number of items, since the item tower can be precomputed and used for fast Approximate Nearest Neighbor (ANN) search. However, it suffers two main challenges, including limited feature interaction capability and reduced accuracy in online serving. Existing approaches attempt to design novel late interactions instead of dot products, but they still fail to support complex feature interactions or lose retrieval efficiency. To address these challenges, we propose a new matching paradigm named SparCode, which supports not only sophisticated feature interactions but also efficient retrieval. Specifically, SparCode introduces an all-to-all interaction module to model fine-grained query-item interactions. Besides, we design a discrete code-based sparse inverted index jointly trained with the model to achieve effective and efficient model inference. Extensive experiments have been conducted on open benchmark datasets to demonstrate the superiority of our framework. The results show that SparCode significantly improves the accuracy of candidate item matching while retaining the same level of retrieval efficiency with two-tower models. Our source code will be available at MindSpore/models.

26.5CLJun 10, 2023Code
OpenSR: Open-Modality Speech Recognition via Maintaining Multi-Modality Alignment

Xize Cheng, Tao Jin, Linjun Li et al.

Speech Recognition builds a bridge between the multimedia streaming (audio-only, visual-only or audio-visual) and the corresponding text transcription. However, when training the specific model of new domain, it often gets stuck in the lack of new-domain utterances, especially the labeled visual utterances. To break through this restriction, we attempt to achieve zero-shot modality transfer by maintaining the multi-modality alignment in phoneme space learned with unlabeled multimedia utterances in the high resource domain during the pre-training \cite{shi2022learning}, and propose a training system Open-modality Speech Recognition (\textbf{OpenSR}) that enables the models trained on a single modality (e.g., audio-only) applicable to more modalities (e.g., visual-only and audio-visual). Furthermore, we employ a cluster-based prompt tuning strategy to handle the domain shift for the scenarios with only common words in the new domain utterances. We demonstrate that OpenSR enables modality transfer from one to any in three different settings (zero-, few- and full-shot), and achieves highly competitive zero-shot performance compared to the existing few-shot and full-shot lip-reading methods. To the best of our knowledge, OpenSR achieves the state-of-the-art performance of word error rate in LRS2 on audio-visual speech recognition and lip-reading with 2.7\% and 25.0\%, respectively. The code and demo are available at https://github.com/Exgc/OpenSR.

21.2ASJun 6, 2023
Mega-TTS: Zero-Shot Text-to-Speech at Scale with Intrinsic Inductive Bias

Ziyue Jiang, Yi Ren, Zhenhui Ye et al.

Scaling text-to-speech to a large and wild dataset has been proven to be highly effective in achieving timbre and speech style generalization, particularly in zero-shot TTS. However, previous works usually encode speech into latent using audio codec and use autoregressive language models or diffusion models to generate it, which ignores the intrinsic nature of speech and may lead to inferior or uncontrollable results. We argue that speech can be decomposed into several attributes (e.g., content, timbre, prosody, and phase) and each of them should be modeled using a module with appropriate inductive biases. From this perspective, we carefully design a novel and large zero-shot TTS system called Mega-TTS, which is trained with large-scale wild data and models different attributes in different ways: 1) Instead of using latent encoded by audio codec as the intermediate feature, we still choose spectrogram as it separates the phase and other attributes very well. Phase can be appropriately constructed by the GAN-based vocoder and does not need to be modeled by the language model. 2) We model the timbre using global vectors since timbre is a global attribute that changes slowly over time. 3) We further use a VQGAN-based acoustic model to generate the spectrogram and a latent code language model to fit the distribution of prosody, since prosody changes quickly over time in a sentence, and language models can capture both local and long-range dependencies. We scale Mega-TTS to multi-domain datasets with 20K hours of speech and evaluate its performance on unseen speakers. Experimental results demonstrate that Mega-TTS surpasses state-of-the-art TTS systems on zero-shot TTS, speech editing, and cross-lingual TTS tasks, with superior naturalness, robustness, and speaker similarity due to the proper inductive bias of each module. Audio samples are available at https://mega-tts.github.io/demo-page.

11.6CVJun 4, 2023Code
Detector Guidance for Multi-Object Text-to-Image Generation

Luping Liu, Zijian Zhang, Yi Ren et al.

Diffusion models have demonstrated impressive performance in text-to-image generation. They utilize a text encoder and cross-attention blocks to infuse textual information into images at a pixel level. However, their capability to generate images with text containing multiple objects is still restricted. Previous works identify the problem of information mixing in the CLIP text encoder and introduce the T5 text encoder or incorporate strong prior knowledge to assist with the alignment. We find that mixing problems also occur on the image side and in the cross-attention blocks. The noisy images can cause different objects to appear similar, and the cross-attention blocks inject information at a pixel level, leading to leakage of global object understanding and resulting in object mixing. In this paper, we introduce Detector Guidance (DG), which integrates a latent object detection model to separate different objects during the generation process. DG first performs latent object detection on cross-attention maps (CAMs) to obtain object information. Based on this information, DG then masks conflicting prompts and enhances related prompts by manipulating the following CAMs. We evaluate the effectiveness of DG using Stable Diffusion on COCO, CC, and a novel multi-related object benchmark, MRO. Human evaluations demonstrate that DG provides an 8-22\% advantage in preventing the amalgamation of conflicting concepts and ensuring that each object possesses its unique region without any human involvement and additional iterations. Our implementation is available at \url{https://github.com/luping-liu/Detector-Guidance}.

23.5SDSep 14, 2023
Speech-to-Speech Translation with Discrete-Unit-Based Style Transfer

Yongqi Wang, Jionghao Bai, Rongjie Huang et al. · meta-ai

Direct speech-to-speech translation (S2ST) with discrete self-supervised representations has achieved remarkable accuracy, but is unable to preserve the speaker timbre of the source speech. Meanwhile, the scarcity of high-quality speaker-parallel data poses a challenge for learning style transfer during translation. We design an S2ST pipeline with style-transfer capability on the basis of discrete self-supervised speech representations and codec units. The acoustic language model we introduce for style transfer leverages self-supervised in-context learning, acquiring style transfer ability without relying on any speaker-parallel data, thereby overcoming data scarcity. By using extensive training data, our model achieves zero-shot cross-lingual style transfer on previously unseen source languages. Experiments show that our model generates translated speeches with high fidelity and speaker similarity. Audio samples are available at http://stylelm.github.io/ .

47.3SDJan 30, 2023
Make-An-Audio: Text-To-Audio Generation with Prompt-Enhanced Diffusion Models

Rongjie Huang, Jiawei Huang, Dongchao Yang et al.

Large-scale multimodal generative modeling has created milestones in text-to-image and text-to-video generation. Its application to audio still lags behind for two main reasons: the lack of large-scale datasets with high-quality text-audio pairs, and the complexity of modeling long continuous audio data. In this work, we propose Make-An-Audio with a prompt-enhanced diffusion model that addresses these gaps by 1) introducing pseudo prompt enhancement with a distill-then-reprogram approach, it alleviates data scarcity with orders of magnitude concept compositions by using language-free audios; 2) leveraging spectrogram autoencoder to predict the self-supervised audio representation instead of waveforms. Together with robust contrastive language-audio pretraining (CLAP) representations, Make-An-Audio achieves state-of-the-art results in both objective and subjective benchmark evaluation. Moreover, we present its controllability and generalization for X-to-Audio with "No Modality Left Behind", for the first time unlocking the ability to generate high-definition, high-fidelity audios given a user-defined modality input. Audio samples are available at https://Text-to-Audio.github.io

2.8CVApr 13, 2023Code
Set-Based Face Recognition Beyond Disentanglement: Burstiness Suppression With Variance Vocabulary

Jiong Wang, Zhou Zhao, Fei Wu

Set-based face recognition (SFR) aims to recognize the face sets in the unconstrained scenario, where the appearance of same identity may change dramatically with extreme variances (e.g., illumination, pose, expression). We argue that the two crucial issues in SFR, the face quality and burstiness, are both identity-irrelevant and variance-relevant. The quality and burstiness assessment are interfered with by the entanglement of identity, and the face recognition is interfered with by the entanglement of variance. Thus we propose to separate the identity features with the variance features in a light-weighted set-based disentanglement framework. Beyond disentanglement, the variance features are fully utilized to indicate face quality and burstiness in a set, rather than being discarded after training. To suppress face burstiness in the sets, we propose a vocabulary-based burst suppression (VBS) method which quantizes faces with a reference vocabulary. With interword and intra-word normalization operations on the assignment scores, the face burtisness degrees are appropriately estimated. The extensive illustrations and experiments demonstrate the effect of the disentanglement framework with VBS, which gets new state-of-the-art on the SFR benchmarks. The code will be released at https://github.com/Liubinggunzu/set_burstiness.

16.4ASSep 20, 2024Code
GTSinger: A Global Multi-Technique Singing Corpus with Realistic Music Scores for All Singing Tasks

Yu Zhang, Changhao Pan, Wenxiang Guo et al.

The scarcity of high-quality and multi-task singing datasets significantly hinders the development of diverse controllable and personalized singing tasks, as existing singing datasets suffer from low quality, limited diversity of languages and singers, absence of multi-technique information and realistic music scores, and poor task suitability. To tackle these problems, we present GTSinger, a large global, multi-technique, free-to-use, high-quality singing corpus with realistic music scores, designed for all singing tasks, along with its benchmarks. Particularly, (1) we collect 80.59 hours of high-quality singing voices, forming the largest recorded singing dataset; (2) 20 professional singers across nine widely spoken languages offer diverse timbres and styles; (3) we provide controlled comparison and phoneme-level annotations of six commonly used singing techniques, helping technique modeling and control; (4) GTSinger offers realistic music scores, assisting real-world musical composition; (5) singing voices are accompanied by manual phoneme-to-audio alignments, global style labels, and 16.16 hours of paired speech for various singing tasks. Moreover, to facilitate the use of GTSinger, we conduct four benchmark experiments: technique-controllable singing voice synthesis, technique recognition, style transfer, and speech-to-singing conversion. The demos can be found at http://aaronz345.github.io/GTSingerDemo/. We provide the dataset and the code for processing data and conducting benchmarks at https://huggingface.co/datasets/AaronZ345/GTSinger and https://github.com/AaronZ345/GTSinger.

31.7ASApr 21, 2022Code
FastDiff: A Fast Conditional Diffusion Model for High-Quality Speech Synthesis

Rongjie Huang, Max W. Y. Lam, Jun Wang et al.

Denoising diffusion probabilistic models (DDPMs) have recently achieved leading performances in many generative tasks. However, the inherited iterative sampling process costs hindered their applications to speech synthesis. This paper proposes FastDiff, a fast conditional diffusion model for high-quality speech synthesis. FastDiff employs a stack of time-aware location-variable convolutions of diverse receptive field patterns to efficiently model long-term time dependencies with adaptive conditions. A noise schedule predictor is also adopted to reduce the sampling steps without sacrificing the generation quality. Based on FastDiff, we design an end-to-end text-to-speech synthesizer, FastDiff-TTS, which generates high-fidelity speech waveforms without any intermediate feature (e.g., Mel-spectrogram). Our evaluation of FastDiff demonstrates the state-of-the-art results with higher-quality (MOS 4.28) speech samples. Also, FastDiff enables a sampling speed of 58x faster than real-time on a V100 GPU, making diffusion models practically applicable to speech synthesis deployment for the first time. We further show that FastDiff generalized well to the mel-spectrogram inversion of unseen speakers, and FastDiff-TTS outperformed other competing methods in end-to-end text-to-speech synthesis. Audio samples are available at \url{https://FastDiff.github.io/}.

50.0CVMar 15, 2022
End-to-End Modeling via Information Tree for One-Shot Natural Language Spatial Video Grounding

Mengze Li, Tianbao Wang, Haoyu Zhang et al.

Natural language spatial video grounding aims to detect the relevant objects in video frames with descriptive sentences as the query. In spite of the great advances, most existing methods rely on dense video frame annotations, which require a tremendous amount of human effort. To achieve effective grounding under a limited annotation budget, we investigate one-shot video grounding, and learn to ground natural language in all video frames with solely one frame labeled, in an end-to-end manner. One major challenge of end-to-end one-shot video grounding is the existence of videos frames that are either irrelevant to the language query or the labeled frames. Another challenge relates to the limited supervision, which might result in ineffective representation learning. To address these challenges, we designed an end-to-end model via Information Tree for One-Shot video grounding (IT-OS). Its key module, the information tree, can eliminate the interference of irrelevant frames based on branch search and branch cropping techniques. In addition, several self-supervised tasks are proposed based on the information tree to improve the representation learning under insufficient labeling. Experiments on the benchmark dataset demonstrate the effectiveness of our model.

22.4CVJul 14, 2023Code
Gloss Attention for Gloss-free Sign Language Translation

Aoxiong Yin, Tianyun Zhong, Li Tang et al.

Most sign language translation (SLT) methods to date require the use of gloss annotations to provide additional supervision information, however, the acquisition of gloss is not easy. To solve this problem, we first perform an analysis of existing models to confirm how gloss annotations make SLT easier. We find that it can provide two aspects of information for the model, 1) it can help the model implicitly learn the location of semantic boundaries in continuous sign language videos, 2) it can help the model understand the sign language video globally. We then propose \emph{gloss attention}, which enables the model to keep its attention within video segments that have the same semantics locally, just as gloss helps existing models do. Furthermore, we transfer the knowledge of sentence-to-sentence similarity from the natural language model to our gloss attention SLT network (GASLT) to help it understand sign language videos at the sentence level. Experimental results on multiple large-scale sign language datasets show that our proposed GASLT model significantly outperforms existing methods. Our code is provided in \url{https://github.com/YinAoXiong/GASLT}.

31.5ASJul 13, 2022Code
ProDiff: Progressive Fast Diffusion Model For High-Quality Text-to-Speech

Rongjie Huang, Zhou Zhao, Huadai Liu et al.

Denoising diffusion probabilistic models (DDPMs) have recently achieved leading performances in many generative tasks. However, the inherited iterative sampling process costs hinder their applications to text-to-speech deployment. Through the preliminary study on diffusion model parameterization, we find that previous gradient-based TTS models require hundreds or thousands of iterations to guarantee high sample quality, which poses a challenge for accelerating sampling. In this work, we propose ProDiff, on progressive fast diffusion model for high-quality text-to-speech. Unlike previous work estimating the gradient for data density, ProDiff parameterizes the denoising model by directly predicting clean data to avoid distinct quality degradation in accelerating sampling. To tackle the model convergence challenge with decreased diffusion iterations, ProDiff reduces the data variance in the target site via knowledge distillation. Specifically, the denoising model uses the generated mel-spectrogram from an N-step DDIM teacher as the training target and distills the behavior into a new model with N/2 steps. As such, it allows the TTS model to make sharp predictions and further reduces the sampling time by orders of magnitude. Our evaluation demonstrates that ProDiff needs only 2 iterations to synthesize high-fidelity mel-spectrograms, while it maintains sample quality and diversity competitive with state-of-the-art models using hundreds of steps. ProDiff enables a sampling speed of 24x faster than real-time on a single NVIDIA 2080Ti GPU, making diffusion models practically applicable to text-to-speech synthesis deployment for the first time. Our extensive ablation studies demonstrate that each design in ProDiff is effective, and we further show that ProDiff can be easily extended to the multi-speaker setting. Audio samples are available at \url{https://ProDiff.github.io/.}

17.0CVApr 6, 2022Code
Fine-Grained Predicates Learning for Scene Graph Generation

Xinyu Lyu, Lianli Gao, Yuyu Guo et al.

The performance of current Scene Graph Generation models is severely hampered by some hard-to-distinguish predicates, e.g., "woman-on/standing on/walking on-beach" or "woman-near/looking at/in front of-child". While general SGG models are prone to predict head predicates and existing re-balancing strategies prefer tail categories, none of them can appropriately handle these hard-to-distinguish predicates. To tackle this issue, inspired by fine-grained image classification, which focuses on differentiating among hard-to-distinguish object classes, we propose a method named Fine-Grained Predicates Learning (FGPL) which aims at differentiating among hard-to-distinguish predicates for Scene Graph Generation task. Specifically, we first introduce a Predicate Lattice that helps SGG models to figure out fine-grained predicate pairs. Then, utilizing the Predicate Lattice, we propose a Category Discriminating Loss and an Entity Discriminating Loss, which both contribute to distinguishing fine-grained predicates while maintaining learned discriminatory power over recognizable ones. The proposed model-agnostic strategy significantly boosts the performances of three benchmark models (Transformer, VCTree, and Motif) by 22.8\%, 24.1\% and 21.7\% of Mean Recall (mR@100) on the Predicate Classification sub-task, respectively. Our model also outperforms state-of-the-art methods by a large margin (i.e., 6.1\%, 4.6\%, and 3.2\% of Mean Recall (mR@100)) on the Visual Genome dataset.

16.9SDMar 17, 2022
Contrastive Learning with Positive-Negative Frame Mask for Music Representation

Dong Yao, Zhou Zhao, Shengyu Zhang et al.

Self-supervised learning, especially contrastive learning, has made an outstanding contribution to the development of many deep learning research fields. Recently, researchers in the acoustic signal processing field noticed its success and leveraged contrastive learning for better music representation. Typically, existing approaches maximize the similarity between two distorted audio segments sampled from the same music. In other words, they ensure a semantic agreement at the music level. However, those coarse-grained methods neglect some inessential or noisy elements at the frame level, which may be detrimental to the model to learn the effective representation of music. Towards this end, this paper proposes a novel Positive-nEgative frame mask for Music Representation based on the contrastive learning framework, abbreviated as PEMR. Concretely, PEMR incorporates a Positive-Negative Mask Generation module, which leverages transformer blocks to generate frame masks on the Log-Mel spectrogram. We can generate self-augmented negative and positive samples by masking important components or inessential components, respectively. We devise a novel contrastive learning objective to accommodate both self-augmented positives/negatives sampled from the same music. We conduct experiments on four public datasets. The experimental results of two music-related downstream tasks, music classification, and cover song identification, demonstrate the generalization ability and transferability of music representation learned by PEMR.

32.7CVJan 31, 2023
GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesis

Zhenhui Ye, Ziyue Jiang, Yi Ren et al.

Generating photo-realistic video portrait with arbitrary speech audio is a crucial problem in film-making and virtual reality. Recently, several works explore the usage of neural radiance field in this task to improve 3D realness and image fidelity. However, the generalizability of previous NeRF-based methods to out-of-domain audio is limited by the small scale of training data. In this work, we propose GeneFace, a generalized and high-fidelity NeRF-based talking face generation method, which can generate natural results corresponding to various out-of-domain audio. Specifically, we learn a variaitional motion generator on a large lip-reading corpus, and introduce a domain adaptative post-net to calibrate the result. Moreover, we learn a NeRF-based renderer conditioned on the predicted facial motion. A head-aware torso-NeRF is proposed to eliminate the head-torso separation problem. Extensive experiments show that our method achieves more generalized and high-fidelity talking face generation compared to previous methods.

5.9CVApr 7, 2023Code
DATE: Domain Adaptive Product Seeker for E-commerce

Haoyuan Li, Hao Jiang, Tao Jin et al.

Product Retrieval (PR) and Grounding (PG), aiming to seek image and object-level products respectively according to a textual query, have attracted great interest recently for better shopping experience. Owing to the lack of relevant datasets, we collect two large-scale benchmark datasets from Taobao Mall and Live domains with about 474k and 101k image-query pairs for PR, and manually annotate the object bounding boxes in each image for PG. As annotating boxes is expensive and time-consuming, we attempt to transfer knowledge from annotated domain to unannotated for PG to achieve un-supervised Domain Adaptation (PG-DA). We propose a {\bf D}omain {\bf A}daptive Produc{\bf t} S{\bf e}eker ({\bf DATE}) framework, regarding PR and PG as Product Seeking problem at different levels, to assist the query {\bf date} the product. Concretely, we first design a semantics-aggregated feature extractor for each modality to obtain concentrated and comprehensive features for following efficient retrieval and fine-grained grounding tasks. Then, we present two cooperative seekers to simultaneously search the image for PR and localize the product for PG. Besides, we devise a domain aligner for PG-DA to alleviate uni-modal marginal and multi-modal conditional distribution shift between source and target domains, and design a pseudo box generator to dynamically select reliable instances and generate bounding boxes for further knowledge transfer. Extensive experiments show that our DATE achieves satisfactory performance in fully-supervised PR, PG and un-supervised PG-DA. Our desensitized datasets will be publicly available here\footnote{\url{https://github.com/Taobao-live/Product-Seeking}}.

30.9CVAug 17, 2023Code
Chat-3D: Data-efficiently Tuning Large Language Model for Universal Dialogue of 3D Scenes

Zehan Wang, Haifeng Huang, Yang Zhao et al.

3D scene understanding has gained significant attention due to its wide range of applications. However, existing methods for 3D scene understanding are limited to specific downstream tasks, which hinders their practicality in real-world applications. This paper presents Chat-3D, which combines the 3D visual perceptual ability of pre-trained 3D representations and the impressive reasoning and conversation capabilities of advanced LLMs to achieve the first universal dialogue systems for 3D scenes. Specifically, we align 3D representations into the feature space of LLMs, thus enabling LLMs to perceive the 3D world. Given the scarcity of 3D scene-text data, we propose a three-stage training strategy to efficiently utilize the available data for better alignment. To enhance the reasoning ability and develop a user-friendly interaction scheme, we further construct a high-quality object-centric 3D instruction dataset and design an associated object-centric prompt. Our experiments show that Chat-3D achieves an impressive ability to comprehend diverse instructions for 3D scenes, engage in intricate spatial reasoning, and incorporate external knowledge into its responses. Chat-3D achieves a 75.6% relative score compared with GPT-4 on the constructed instruction dataset.

35.0CVJul 25, 2023
3DRP-Net: 3D Relative Position-aware Network for 3D Visual Grounding

Zehan Wang, Haifeng Huang, Yang Zhao et al.

3D visual grounding aims to localize the target object in a 3D point cloud by a free-form language description. Typically, the sentences describing the target object tend to provide information about its relative relation between other objects and its position within the whole scene. In this work, we propose a relation-aware one-stage framework, named 3D Relative Position-aware Network (3DRP-Net), which can effectively capture the relative spatial relationships between objects and enhance object attributes. Specifically, 1) we propose a 3D Relative Position Multi-head Attention (3DRP-MA) module to analyze relative relations from different directions in the context of object pairs, which helps the model to focus on the specific object relations mentioned in the sentence. 2) We designed a soft-labeling strategy to alleviate the spatial ambiguity caused by redundant points, which further stabilizes and enhances the learning process through a constant and discriminative distribution. Extensive experiments conducted on three benchmarks (i.e., ScanRefer and Nr3D/Sr3D) demonstrate that our method outperforms all the state-of-the-art methods in general. The source code will be released on GitHub.

16.8CVJul 18, 2023Code
Distilling Coarse-to-Fine Semantic Matching Knowledge for Weakly Supervised 3D Visual Grounding

Zehan Wang, Haifeng Huang, Yang Zhao et al.

3D visual grounding involves finding a target object in a 3D scene that corresponds to a given sentence query. Although many approaches have been proposed and achieved impressive performance, they all require dense object-sentence pair annotations in 3D point clouds, which are both time-consuming and expensive. To address the problem that fine-grained annotated data is difficult to obtain, we propose to leverage weakly supervised annotations to learn the 3D visual grounding model, i.e., only coarse scene-sentence correspondences are used to learn object-sentence links. To accomplish this, we design a novel semantic matching model that analyzes the semantic similarity between object proposals and sentences in a coarse-to-fine manner. Specifically, we first extract object proposals and coarsely select the top-K candidates based on feature and class similarity matrices. Next, we reconstruct the masked keywords of the sentence using each candidate one by one, and the reconstructed accuracy finely reflects the semantic similarity of each candidate to the query. Additionally, we distill the coarse-to-fine semantic matching knowledge into a typical two-stage 3D visual grounding model, which reduces inference costs and improves performance by taking full advantage of the well-studied structure of the existing architectures. We conduct extensive experiments on ScanRefer, Nr3D, and Sr3D, which demonstrate the effectiveness of our proposed method.

12.6CVMar 9, 2023Code
MixSpeech: Cross-Modality Self-Learning with Audio-Visual Stream Mixup for Visual Speech Translation and Recognition

Xize Cheng, Linjun Li, Tao Jin et al.

Multi-media communications facilitate global interaction among people. However, despite researchers exploring cross-lingual translation techniques such as machine translation and audio speech translation to overcome language barriers, there is still a shortage of cross-lingual studies on visual speech. This lack of research is mainly due to the absence of datasets containing visual speech and translated text pairs. In this paper, we present \textbf{AVMuST-TED}, the first dataset for \textbf{A}udio-\textbf{V}isual \textbf{Mu}ltilingual \textbf{S}peech \textbf{T}ranslation, derived from \textbf{TED} talks. Nonetheless, visual speech is not as distinguishable as audio speech, making it difficult to develop a mapping from source speech phonemes to the target language text. To address this issue, we propose MixSpeech, a cross-modality self-learning framework that utilizes audio speech to regularize the training of visual speech tasks. To further minimize the cross-modality gap and its impact on knowledge transfer, we suggest adopting mixed speech, which is created by interpolating audio and visual streams, along with a curriculum learning strategy to adjust the mixing ratio as needed. MixSpeech enhances speech translation in noisy environments, improving BLEU scores for four languages on AVMuST-TED by +1.4 to +4.2. Moreover, it achieves state-of-the-art performance in lip reading on CMLR (11.1\%), LRS2 (25.5\%), and LRS3 (28.0\%).

10.2CVDec 1, 2025Code
PSR: Scaling Multi-Subject Personalized Image Generation with Pairwise Subject-Consistency Rewards

Shulei Wang, Longhui Wei, Xin He et al.

Personalized generation models for a single subject have demonstrated remarkable effectiveness, highlighting their significant potential. However, when extended to multiple subjects, existing models often exhibit degraded performance, particularly in maintaining subject consistency and adhering to textual prompts. We attribute these limitations to the absence of high-quality multi-subject datasets and refined post-training strategies. To address these challenges, we propose a scalable multi-subject data generation pipeline that leverages powerful single-subject generation models to construct diverse and high-quality multi-subject training data. Through this dataset, we first enable single-subject personalization models to acquire knowledge of synthesizing multi-image and multi-subject scenarios. Furthermore, to enhance both subject consistency and text controllability, we design a set of Pairwise Subject-Consistency Rewards and general-purpose rewards, which are incorporated into a refined reinforcement learning stage. To comprehensively evaluate multi-subject personalization, we introduce a new benchmark that assesses model performance using seven subsets across three dimensions. Extensive experiments demonstrate the effectiveness of our approach in advancing multi-subject personalized image generation. Github Link: https://github.com/wang-shulei/PSR

7.9CLMay 25, 2022
TranSpeech: Speech-to-Speech Translation With Bilateral Perturbation

Rongjie Huang, Jinglin Liu, Huadai Liu et al.

Direct speech-to-speech translation (S2ST) with discrete units leverages recent progress in speech representation learning. Specifically, a sequence of discrete representations derived in a self-supervised manner are predicted from the model and passed to a vocoder for speech reconstruction, while still facing the following challenges: 1) Acoustic multimodality: the discrete units derived from speech with same content could be indeterministic due to the acoustic property (e.g., rhythm, pitch, and energy), which causes deterioration of translation accuracy; 2) high latency: current S2ST systems utilize autoregressive models which predict each unit conditioned on the sequence previously generated, failing to take full advantage of parallelism. In this work, we propose TranSpeech, a speech-to-speech translation model with bilateral perturbation. To alleviate the acoustic multimodal problem, we propose bilateral perturbation (BiP), which consists of the style normalization and information enhancement stages, to learn only the linguistic information from speech samples and generate more deterministic representations. With reduced multimodality, we step forward and become the first to establish a non-autoregressive S2ST technique, which repeatedly masks and predicts unit choices and produces high-accuracy results in just a few cycles. Experimental results on three language pairs demonstrate that BiP yields an improvement of 2.9 BLEU on average compared with a baseline textless S2ST model. Moreover, our parallel decoding shows a significant reduction of inference latency, enabling speedup up to 21.4x than autoregressive technique. Audio samples are available at \url{https://TranSpeech.github.io/}

20.2ASAug 28, 2023Code
TextrolSpeech: A Text Style Control Speech Corpus With Codec Language Text-to-Speech Models

Shengpeng Ji, Jialong Zuo, Minghui Fang et al.

Recently, there has been a growing interest in the field of controllable Text-to-Speech (TTS). While previous studies have relied on users providing specific style factor values based on acoustic knowledge or selecting reference speeches that meet certain requirements, generating speech solely from natural text prompts has emerged as a new challenge for researchers. This challenge arises due to the scarcity of high-quality speech datasets with natural text style prompt and the absence of advanced text-controllable TTS models. In light of this, 1) we propose TextrolSpeech, which is the first large-scale speech emotion dataset annotated with rich text attributes. The dataset comprises 236,220 pairs of style prompt in natural text descriptions with five style factors and corresponding speech samples. Through iterative experimentation, we introduce a multi-stage prompt programming approach that effectively utilizes the GPT model for generating natural style descriptions in large volumes. 2) Furthermore, to address the need for generating audio with greater style diversity, we propose an efficient architecture called Salle. This architecture treats text controllable TTS as a language model task, utilizing audio codec codes as an intermediate representation to replace the conventional mel-spectrogram. Finally, we successfully demonstrate the ability of the proposed model by showing a comparable performance in the controllable TTS task. Audio samples are available at https://sall-e.github.io/

22.3ASMay 15, 2022Code
GenerSpeech: Towards Style Transfer for Generalizable Out-Of-Domain Text-to-Speech

Rongjie Huang, Yi Ren, Jinglin Liu et al.

Style transfer for out-of-domain (OOD) speech synthesis aims to generate speech samples with unseen style (e.g., speaker identity, emotion, and prosody) derived from an acoustic reference, while facing the following challenges: 1) The highly dynamic style features in expressive voice are difficult to model and transfer; and 2) the TTS models should be robust enough to handle diverse OOD conditions that differ from the source data. This paper proposes GenerSpeech, a text-to-speech model towards high-fidelity zero-shot style transfer of OOD custom voice. GenerSpeech decomposes the speech variation into the style-agnostic and style-specific parts by introducing two components: 1) a multi-level style adaptor to efficiently model a large range of style conditions, including global speaker and emotion characteristics, and the local (utterance, phoneme, and word-level) fine-grained prosodic representations; and 2) a generalizable content adaptor with Mix-Style Layer Normalization to eliminate style information in the linguistic content representation and thus improve model generalization. Our evaluations on zero-shot style transfer demonstrate that GenerSpeech surpasses the state-of-the-art models in terms of audio quality and style similarity. The extension studies to adaptive style transfer further show that GenerSpeech performs robustly in the few-shot data setting. Audio samples are available at https://GenerSpeech.github.io/

0.5CLJun 12, 2023Code
MSSRNet: Manipulating Sequential Style Representation for Unsupervised Text Style Transfer

Yazheng Yang, Zhou Zhao, Qi Liu

Unsupervised text style transfer task aims to rewrite a text into target style while preserving its main content. Traditional methods rely on the use of a fixed-sized vector to regulate text style, which is difficult to accurately convey the style strength for each individual token. In fact, each token of a text contains different style intensity and makes different contribution to the overall style. Our proposed method addresses this issue by assigning individual style vector to each token in a text, allowing for fine-grained control and manipulation of the style strength. Additionally, an adversarial training framework integrated with teacher-student learning is introduced to enhance training stability and reduce the complexity of high-dimensional optimization. The results of our experiments demonstrate the efficacy of our method in terms of clearly improved style transfer accuracy and content preservation in both two-style transfer and multi-style transfer settings.

19.8ASSep 24, 2024Code
TCSinger: Zero-Shot Singing Voice Synthesis with Style Transfer and Multi-Level Style Control

Yu Zhang, Ziyue Jiang, Ruiqi Li et al.

Zero-shot singing voice synthesis (SVS) with style transfer and style control aims to generate high-quality singing voices with unseen timbres and styles (including singing method, emotion, rhythm, technique, and pronunciation) from audio and text prompts. However, the multifaceted nature of singing styles poses a significant challenge for effective modeling, transfer, and control. Furthermore, current SVS models often fail to generate singing voices rich in stylistic nuances for unseen singers. To address these challenges, we introduce TCSinger, the first zero-shot SVS model for style transfer across cross-lingual speech and singing styles, along with multi-level style control. Specifically, TCSinger proposes three primary modules: 1) the clustering style encoder employs a clustering vector quantization model to stably condense style information into a compact latent space; 2) the Style and Duration Language Model (S\&D-LM) concurrently predicts style information and phoneme duration, which benefits both; 3) the style adaptive decoder uses a novel mel-style adaptive normalization method to generate singing voices with enhanced details. Experimental results show that TCSinger outperforms all baseline models in synthesis quality, singer similarity, and style controllability across various tasks, including zero-shot style transfer, multi-level style control, cross-lingual style transfer, and speech-to-singing style transfer. Singing voice samples can be accessed at https://aaronz345.github.io/TCSingerDemo/.

9.7MMNov 19, 2022
VarietySound: Timbre-Controllable Video to Sound Generation via Unsupervised Information Disentanglement

Chenye Cui, Yi Ren, Jinglin Liu et al.

Video to sound generation aims to generate realistic and natural sound given a video input. However, previous video-to-sound generation methods can only generate a random or average timbre without any controls or specializations of the generated sound timbre, leading to the problem that people cannot obtain the desired timbre under these methods sometimes. In this paper, we pose the task of generating sound with a specific timbre given a video input and a reference audio sample. To solve this task, we disentangle each target sound audio into three components: temporal information, acoustic information, and background information. We first use three encoders to encode these components respectively: 1) a temporal encoder to encode temporal information, which is fed with video frames since the input video shares the same temporal information as the original audio; 2) an acoustic encoder to encode timbre information, which takes the original audio as input and discards its temporal information by a temporal-corrupting operation; and 3) a background encoder to encode the residual or background sound, which uses the background part of the original audio as input. To make the generated result achieve better quality and temporal alignment, we also adopt a mel discriminator and a temporal discriminator for the adversarial training. Our experimental results on the VAS dataset demonstrate that our method can generate high-quality audio samples with good synchronization with events in video and high timbre similarity with the reference audio.

6.7SDAug 8, 2024
MulliVC: Multi-lingual Voice Conversion With Cycle Consistency

Jiawei Huang, Chen Zhang, Yi Ren et al.

Voice conversion aims to modify the source speaker's voice to resemble the target speaker while preserving the original speech content. Despite notable advancements in voice conversion these days, multi-lingual voice conversion (including both monolingual and cross-lingual scenarios) has yet to be extensively studied. It faces two main challenges: 1) the considerable variability in prosody and articulation habits across languages; and 2) the rarity of paired multi-lingual datasets from the same speaker. In this paper, we propose MulliVC, a novel voice conversion system that only converts timbre and keeps original content and source language prosody without multi-lingual paired data. Specifically, each training step of MulliVC contains three substeps: In step one the model is trained with monolingual speech data; then, steps two and three take inspiration from back translation, construct a cyclical process to disentangle the timbre and other information (content, prosody, and other language-related information) in the absence of multi-lingual data from the same speaker. Both objective and subjective results indicate that MulliVC significantly surpasses other methods in both monolingual and cross-lingual contexts, demonstrating the system's efficacy and the viability of the three-step approach with cycle consistency. Audio samples can be found on our demo page (mullivc.github.io).

5.9ASJul 2, 2024
Accompanied Singing Voice Synthesis with Fully Text-controlled Melody

Ruiqi Li, Zhiqing Hong, Yongqi Wang et al.

Text-to-song (TTSong) is a music generation task that synthesizes accompanied singing voices. Current TTSong methods, inherited from singing voice synthesis (SVS), require melody-related information that can sometimes be impractical, such as music scores or MIDI sequences. We present MelodyLM, the first TTSong model that generates high-quality song pieces with fully text-controlled melodies, achieving minimal user requirements and maximum control flexibility. MelodyLM explicitly models MIDI as the intermediate melody-related feature and sequentially generates vocal tracks in a language model manner, conditioned on textual and vocal prompts. The accompaniment music is subsequently synthesized by a latent diffusion model with hybrid conditioning for temporal alignment. With minimal requirements, users only need to input lyrics and a reference voice to synthesize a song sample. For full control, just input textual prompts or even directly input MIDI. Experimental results indicate that MelodyLM achieves superior performance in terms of both objective and subjective metrics. Audio samples are available at https://melodylm666.github.io.

8.8CVSep 1, 2022Code
Video-Guided Curriculum Learning for Spoken Video Grounding

Yan Xia, Zhou Zhao, Shangwei Ye et al.

In this paper, we introduce a new task, spoken video grounding (SVG), which aims to localize the desired video fragments from spoken language descriptions. Compared with using text, employing audio requires the model to directly exploit the useful phonemes and syllables related to the video from raw speech. Moreover, we randomly add environmental noises to this speech audio, further increasing the difficulty of this task and better simulating real applications. To rectify the discriminative phonemes and extract video-related information from noisy audio, we develop a novel video-guided curriculum learning (VGCL) during the audio pre-training process, which can make use of the vital visual perceptions to help understand the spoken language and suppress the external noise. Considering during inference the model can not obtain ground truth video segments, we design a curriculum strategy that gradually shifts the input video from the ground truth to the entire video content during pre-training. Finally, the model can learn how to extract critical visual information from the entire video clip to help understand the spoken language. In addition, we collect the first large-scale spoken video grounding dataset based on ActivityNet, which is named as ActivityNet Speech dataset. Extensive experiments demonstrate our proposed video-guided curriculum learning can facilitate the pre-training process to obtain a mutual audio encoder, significantly promoting the performance of spoken video grounding tasks. Moreover, we prove that in the case of noisy sound, our model outperforms the method that grounding video with ASR transcripts, further demonstrating the effectiveness of our curriculum strategy.

15.3CVAug 23, 2024
Semantic Alignment for Multimodal Large Language Models

Tao Wu, Mengze Li, Jingyuan Chen et al.

Research on Multi-modal Large Language Models (MLLMs) towards the multi-image cross-modal instruction has received increasing attention and made significant progress, particularly in scenarios involving closely resembling images (e.g., change captioning). Existing MLLMs typically follow a two-step process in their pipelines: first, extracting visual tokens independently for each input image, and then aligning these visual tokens from different images with the Large Language Model (LLM) in its textual feature space. However, the independent extraction of visual tokens for each image may result in different semantics being prioritized for different images in the first step, leading to a lack of preservation of linking information among images for subsequent LLM analysis. This issue becomes more serious in scenarios where significant variations exist among the images (e.g., visual storytelling). To address this challenge, we introduce Semantic Alignment for Multi-modal large language models (SAM). By involving the bidirectional semantic guidance between different images in the visual-token extraction process, SAM aims to enhance the preservation of linking information for coherent analysis and align the semantics of different images before feeding them into LLM. As the test bed, we propose a large-scale dataset named MmLINK consisting of 69K samples. Different from most existing datasets for MLLMs fine-tuning, our MmLINK dataset comprises multi-modal instructions with significantly diverse images. Extensive experiments on the group captioning task and the storytelling task prove the effectiveness of our SAM model, surpassing the state-of-the-art methods by a large margin (+37% for group captioning and +22% for storytelling on CIDEr score). Project page: https://mccartney01.github.io/SAM.

14.4CVDec 1, 2025Code
UnicEdit-10M: A Dataset and Benchmark Breaking the Scale-Quality Barrier via Unified Verification for Reasoning-Enriched Edits

Keming Ye, Zhipeng Huang, Canmiao Fu et al.

With the rapid advances of powerful multimodal models such as GPT-4o, Nano Banana, and Seedream 4.0 in Image Editing, the performance gap between closed-source and open-source models is widening, primarily due to the scarcity of large-scale, high-quality training data and comprehensive benchmarks capable of diagnosing model weaknesses across diverse editing behaviors. Existing data construction methods face a scale-quality trade-off: human annotations are high-quality but not scalable, while automated pipelines suffer from error propagation and noise. To address this, we introduce a lightweight data pipeline that replaces multi-toolchains with an end-to-end model and a unified post-verification stage. For scalable quality control, we train a 7B dual-task expert model, \textbf{Qwen-Verify}, for efficient failure detection and instruction recaptioning. This pipeline yields \textbf{UnicEdit-10M}, a 10M-scale dataset spanning diverse basic and complex editing tasks. We also propose \textbf{UnicBench}, a general benchmark that extends beyond basic edits to explicitly assess spatial and knowledge-driven reasoning. To enable fine-grained diagnosis, we introduce novel metrics, including \textit{Non-edit Consistency} and \textit{Reasoning Accuracy}. Our analysis of mainstream models on UnicBench reveals their limitations and provides clear directions for future research.

2.9CLMar 24, 2023Code
MUG: A General Meeting Understanding and Generation Benchmark

Qinglin Zhang, Chong Deng, Jiaqing Liu et al.

Listening to long video/audio recordings from video conferencing and online courses for acquiring information is extremely inefficient. Even after ASR systems transcribe recordings into long-form spoken language documents, reading ASR transcripts only partly speeds up seeking information. It has been observed that a range of NLP applications, such as keyphrase extraction, topic segmentation, and summarization, significantly improve users' efficiency in grasping important information. The meeting scenario is among the most valuable scenarios for deploying these spoken language processing (SLP) capabilities. However, the lack of large-scale public meeting datasets annotated for these SLP tasks severely hinders their advancement. To prompt SLP advancement, we establish a large-scale general Meeting Understanding and Generation Benchmark (MUG) to benchmark the performance of a wide range of SLP tasks, including topic segmentation, topic-level and session-level extractive summarization and topic title generation, keyphrase extraction, and action item detection. To facilitate the MUG benchmark, we construct and release a large-scale meeting dataset for comprehensive long-form SLP development, the AliMeeting4MUG Corpus, which consists of 654 recorded Mandarin meeting sessions with diverse topic coverage, with manual annotations for SLP tasks on manual transcripts of meeting recordings. To the best of our knowledge, the AliMeeting4MUG Corpus is so far the largest meeting corpus in scale and facilitates most SLP tasks. In this paper, we provide a detailed introduction of this corpus, SLP tasks and evaluation methods, baseline systems and their performance.

12.2SDJul 8, 2022Code
FastLTS: Non-Autoregressive End-to-End Unconstrained Lip-to-Speech Synthesis

Yongqi Wang, Zhou Zhao

Unconstrained lip-to-speech synthesis aims to generate corresponding speeches from silent videos of talking faces with no restriction on head poses or vocabulary. Current works mainly use sequence-to-sequence models to solve this problem, either in an autoregressive architecture or a flow-based non-autoregressive architecture. However, these models suffer from several drawbacks: 1) Instead of directly generating audios, they use a two-stage pipeline that first generates mel-spectrograms and then reconstructs audios from the spectrograms. This causes cumbersome deployment and degradation of speech quality due to error propagation; 2) The audio reconstruction algorithm used by these models limits the inference speed and audio quality, while neural vocoders are not available for these models since their output spectrograms are not accurate enough; 3) The autoregressive model suffers from high inference latency, while the flow-based model has high memory occupancy: neither of them is efficient enough in both time and memory usage. To tackle these problems, we propose FastLTS, a non-autoregressive end-to-end model which can directly synthesize high-quality speech audios from unconstrained talking videos with low latency, and has a relatively small model size. Besides, different from the widely used 3D-CNN visual frontend for lip movement encoding, we for the first time propose a transformer-based visual frontend for this task. Experiments show that our model achieves $19.76\times$ speedup for audio waveform generation compared with the current autoregressive model on input sequences of 3 seconds, and obtains superior audio quality.

16.5SEApr 15
Figma2Code: Automating Multimodal Design to Code in the Wild

Yi Gui, Jiawan Zhang, Yina Wang et al.

Front-end development constitutes a substantial portion of software engineering, yet converting design mockups into production-ready User Interface (UI) code remains tedious and costly. While recent work has explored automating this process with Multimodal Large Language Models (MLLMs), existing approaches typically rely solely on design images. As a result, they must infer complex UI details from images alone, often leading to degraded results. In real-world development workflows, however, design mockups are usually delivered as Figma files, a widely used tool for front-end design, that embed rich multimodal information (e.g., metadata and assets) essential for generating high-quality UI. To bridge this gap, we introduce Figma2Code, a new task that advances design-to-code into a multimodal setting and aims to automate design-to-code in the wild. Specifically, we collect paired design images and their corresponding metadata files from the Figma community. We then apply a series of processing operations, including rule-based filtering, human- and MLLM-based annotation and screening, and metadata refinement. This process yields 3,055 samples, from which designers curate a balanced dataset of 213 high-quality cases. Using this dataset, we benchmark ten state-of-the-art open-source and proprietary MLLMs. Our results show that while proprietary models achieve superior visual fidelity, they remain limited in layout responsiveness and code maintainability. Further experiments across modalities and ablation studies corroborate this limitation, partly due to models' tendency to directly map primitive visual attributes from Figma metadata.

22.7CVJul 16, 2024
OmniBind: Large-scale Omni Multimodal Representation via Binding Spaces

Zehan Wang, Ziang Zhang, Hang Zhang et al.

Recently, human-computer interaction with various modalities has shown promising applications, like GPT-4o and Gemini. Given the foundational role of multimodal joint representation in understanding and generation pipelines, high-quality omni joint representations would be a step toward co-processing more diverse multimodal information. In this work, we present OmniBind, large-scale multimodal joint representation models ranging in scale from 7 billion to 30 billion parameters, which support 3D, audio, image, and language inputs. Due to the scarcity of data pairs across all modalities, instead of training large models from scratch, we propose remapping and binding the spaces of various pre-trained specialist models together. This approach enables "scaling up" by indirectly increasing the model parameters and the amount of seen data. To effectively integrate various spaces, we dynamically assign weights to different spaces by learning routers with two objectives: cross-modal overall alignment and language representation decoupling. Notably, since binding and routing spaces both only require lightweight networks, OmniBind is extremely training-efficient. Learning the largest 30B model requires merely unpaired unimodal data and approximately 3 days on a single 8-4090 node. Extensive experiments demonstrate the versatility and superiority of OmniBind as an omni representation model, highlighting its great potential for diverse applications, such as any-query and composable multimodal understanding.

9.1CVJun 6, 2023
Ada-TTA: Towards Adaptive High-Quality Text-to-Talking Avatar Synthesis

Zhenhui Ye, Ziyue Jiang, Yi Ren et al.

We are interested in a novel task, namely low-resource text-to-talking avatar. Given only a few-minute-long talking person video with the audio track as the training data and arbitrary texts as the driving input, we aim to synthesize high-quality talking portrait videos corresponding to the input text. This task has broad application prospects in the digital human industry but has not been technically achieved yet due to two challenges: (1) It is challenging to mimic the timbre from out-of-domain audio for a traditional multi-speaker Text-to-Speech system. (2) It is hard to render high-fidelity and lip-synchronized talking avatars with limited training data. In this paper, we introduce Adaptive Text-to-Talking Avatar (Ada-TTA), which (1) designs a generic zero-shot multi-speaker TTS model that well disentangles the text content, timbre, and prosody; and (2) embraces recent advances in neural rendering to achieve realistic audio-driven talking face video generation. With these designs, our method overcomes the aforementioned two challenges and achieves to generate identity-preserving speech and realistic talking person video. Experiments demonstrate that our method could synthesize realistic, identity-preserving, and audio-visual synchronized talking avatar videos.

24.8CVDec 26, 2022Code
Unsupervised Representation Learning from Pre-trained Diffusion Probabilistic Models

Zijian Zhang, Zhou Zhao, Zhijie Lin

Diffusion Probabilistic Models (DPMs) have shown a powerful capacity of generating high-quality image samples. Recently, diffusion autoencoders (Diff-AE) have been proposed to explore DPMs for representation learning via autoencoding. Their key idea is to jointly train an encoder for discovering meaningful representations from images and a conditional DPM as the decoder for reconstructing images. Considering that training DPMs from scratch will take a long time and there have existed numerous pre-trained DPMs, we propose \textbf{P}re-trained \textbf{D}PM \textbf{A}uto\textbf{E}ncoding (\textbf{PDAE}), a general method to adapt existing pre-trained DPMs to the decoders for image reconstruction, with better training efficiency and performance than Diff-AE. Specifically, we find that the reason that pre-trained DPMs fail to reconstruct an image from its latent variables is due to the information loss of forward process, which causes a gap between their predicted posterior mean and the true one. From this perspective, the classifier-guided sampling method can be explained as computing an extra mean shift to fill the gap, reconstructing the lost class information in samples. These imply that the gap corresponds to the lost information of the image, and we can reconstruct the image by filling the gap. Drawing inspiration from this, we employ a trainable model to predict a mean shift according to encoded representation and train it to fill as much gap as possible, in this way, the encoder is forced to learn as much information as possible from images to help the filling. By reusing a part of network of pre-trained DPMs and redesigning the weighting scheme of diffusion loss, PDAE can learn meaningful representations from images efficiently. Extensive experiments demonstrate the effectiveness, efficiency and flexibility of PDAE.

15.7CVOct 13, 2023Code
Extending Multi-modal Contrastive Representations

Zehan Wang, Ziang Zhang, Luping Liu et al.

Multi-modal contrastive representation (MCR) of more than three modalities is critical in multi-modal learning. Although recent methods showcase impressive achievements, the high dependence on large-scale, high-quality paired data and the expensive training costs limit their further development. Inspired by recent C-MCR, this paper proposes Extending Multimodal Contrastive Representation (Ex-MCR), a training-efficient and paired-data-free method to flexibly learn unified contrastive representation space for more than three modalities by integrating the knowledge of existing MCR spaces. Specifically, Ex-MCR aligns multiple existing MCRs into the same based MCR, which can effectively preserve the original semantic alignment of the based MCR. Besides, we comprehensively enhance the entire learning pipeline for aligning MCR spaces from the perspectives of training data, architecture, and learning objectives. With the preserved original modality alignment and the enhanced space alignment, Ex-MCR shows superior representation learning performance and excellent modality extensibility. To demonstrate the effectiveness of Ex-MCR, we align the MCR spaces of CLAP (audio-text) and ULIP (3D-vision) into the CLIP (vision-text), leveraging the overlapping text and image modality, respectively. Remarkably, without using any paired data, Ex-MCR learns a 3D-image-text-audio unified contrastive representation, and it achieves state-of-the-art performance on audio-visual, 3D-image, audio-text, visual-text retrieval, and 3D object classification tasks. More importantly, extensive qualitative results further demonstrate the emergent semantic alignment between the extended modalities (e.g., audio and 3D), which highlights the great potential of modality extensibility.

12.0IRJul 31, 2024
Semantic Codebook Learning for Dynamic Recommendation Models

Zheqi Lv, Shaoxuan He, Tianyu Zhan et al.

Dynamic sequential recommendation (DSR) can generate model parameters based on user behavior to improve the personalization of sequential recommendation under various user preferences. However, it faces the challenges of large parameter search space and sparse and noisy user-item interactions, which reduces the applicability of the generated model parameters. The Semantic Codebook Learning for Dynamic Recommendation Models (SOLID) framework presents a significant advancement in DSR by effectively tackling these challenges. By transforming item sequences into semantic sequences and employing a dual parameter model, SOLID compresses the parameter generation search space and leverages homogeneity within the recommendation system. The introduction of the semantic metacode and semantic codebook, which stores disentangled item representations, ensures robust and accurate parameter generation. Extensive experiments demonstrates that SOLID consistently outperforms existing DSR, delivering more accurate, stable, and robust recommendations.

1.4CVSep 8, 2022
Frame-Subtitle Self-Supervision for Multi-Modal Video Question Answering

Jiong Wang, Zhou Zhao, Weike Jin

Multi-modal video question answering aims to predict correct answer and localize the temporal boundary relevant to the question. The temporal annotations of questions improve QA performance and interpretability of recent works, but they are usually empirical and costly. To avoid the temporal annotations, we devise a weakly supervised question grounding (WSQG) setting, where only QA annotations are used and the relevant temporal boundaries are generated according to the temporal attention scores. To substitute the temporal annotations, we transform the correspondence between frames and subtitles to Frame-Subtitle (FS) self-supervision, which helps to optimize the temporal attention scores and hence improve the video-language understanding in VideoQA model. The extensive experiments on TVQA and TVQA+ datasets demonstrate that the proposed WSQG strategy gets comparable performance on question grounding, and the FS self-supervision helps improve the question answering and grounding performance on both QA-supervision only and full-supervision settings.

19.4CLJul 7, 2024Code
Multimodal Prompt Learning with Missing Modalities for Sentiment Analysis and Emotion Recognition

Zirun Guo, Tao Jin, Zhou Zhao

The development of multimodal models has significantly advanced multimodal sentiment analysis and emotion recognition. However, in real-world applications, the presence of various missing modality cases often leads to a degradation in the model's performance. In this work, we propose a novel multimodal Transformer framework using prompt learning to address the issue of missing modalities. Our method introduces three types of prompts: generative prompts, missing-signal prompts, and missing-type prompts. These prompts enable the generation of missing modality features and facilitate the learning of intra- and inter-modality information. Through prompt learning, we achieve a substantial reduction in the number of trainable parameters. Our proposed method outperforms other methods significantly across all evaluation metrics. Extensive experiments and ablation studies are conducted to demonstrate the effectiveness and robustness of our method, showcasing its ability to effectively handle missing modalities.

13.6CVFeb 5, 2023
ShiftDDPMs: Exploring Conditional Diffusion Models by Shifting Diffusion Trajectories

Zijian Zhang, Zhou Zhao, Jun Yu et al.

Diffusion models have recently exhibited remarkable abilities to synthesize striking image samples since the introduction of denoising diffusion probabilistic models (DDPMs). Their key idea is to disrupt images into noise through a fixed forward process and learn its reverse process to generate samples from noise in a denoising way. For conditional DDPMs, most existing practices relate conditions only to the reverse process and fit it to the reversal of unconditional forward process. We find this will limit the condition modeling and generation in a small time window. In this paper, we propose a novel and flexible conditional diffusion model by introducing conditions into the forward process. We utilize extra latent space to allocate an exclusive diffusion trajectory for each condition based on some shifting rules, which will disperse condition modeling to all timesteps and improve the learning capacity of model. We formulate our method, which we call \textbf{ShiftDDPMs}, and provide a unified point of view on existing related methods. Extensive qualitative and quantitative experiments on image synthesis demonstrate the feasibility and effectiveness of ShiftDDPMs.

0.5CLMar 24, 2023
Overview of the ICASSP 2023 General Meeting Understanding and Generation Challenge (MUG)

Qinglin Zhang, Chong Deng, Jiaqing Liu et al.

ICASSP2023 General Meeting Understanding and Generation Challenge (MUG) focuses on prompting a wide range of spoken language processing (SLP) research on meeting transcripts, as SLP applications are critical to improve users' efficiency in grasping important information in meetings. MUG includes five tracks, including topic segmentation, topic-level and session-level extractive summarization, topic title generation, keyphrase extraction, and action item detection. To facilitate MUG, we construct and release a large-scale meeting dataset, the AliMeeting4MUG Corpus.

3.3MMJun 10, 2022
AntPivot: Livestream Highlight Detection via Hierarchical Attention Mechanism

Yang Zhao, Xuan Lin, Wenqiang Xu et al.

In recent days, streaming technology has greatly promoted the development in the field of livestream. Due to the excessive length of livestream records, it's quite essential to extract highlight segments with the aim of effective reproduction and redistribution. Although there are lots of approaches proven to be effective in the highlight detection for other modals, the challenges existing in livestream processing, such as the extreme durations, large topic shifts, much irrelevant information and so forth, heavily hamper the adaptation and compatibility of these methods. In this paper, we formulate a new task Livestream Highlight Detection, discuss and analyze the difficulties listed above and propose a novel architecture AntPivot to solve this problem. Concretely, we first encode the original data into multiple views and model their temporal relations to capture clues in a hierarchical attention mechanism. Afterwards, we try to convert the detection of highlight clips into the search for optimal decision sequences and use the fully integrated representations to predict the final results in a dynamic-programming mechanism. Furthermore, we construct a fully-annotated dataset AntHighlight to instantiate this task and evaluate the performance of our model. The extensive experiments indicate the effectiveness and validity of our proposed method.

25.6ASNov 15, 2024Code
WavChat: A Survey of Spoken Dialogue Models

Shengpeng Ji, Yifu Chen, Minghui Fang et al.

Recent advancements in spoken dialogue models, exemplified by systems like GPT-4o, have captured significant attention in the speech domain. Compared to traditional three-tier cascaded spoken dialogue models that comprise speech recognition (ASR), large language models (LLMs), and text-to-speech (TTS), modern spoken dialogue models exhibit greater intelligence. These advanced spoken dialogue models not only comprehend audio, music, and other speech-related features, but also capture stylistic and timbral characteristics in speech. Moreover, they generate high-quality, multi-turn speech responses with low latency, enabling real-time interaction through simultaneous listening and speaking capability. Despite the progress in spoken dialogue systems, there is a lack of comprehensive surveys that systematically organize and analyze these systems and the underlying technologies. To address this, we have first compiled existing spoken dialogue systems in the chronological order and categorized them into the cascaded and end-to-end paradigms. We then provide an in-depth overview of the core technologies in spoken dialogue models, covering aspects such as speech representation, training paradigm, streaming, duplex, and interaction capabilities. Each section discusses the limitations of these technologies and outlines considerations for future research. Additionally, we present a thorough review of relevant datasets, evaluation metrics, and benchmarks from the perspectives of training and evaluating spoken dialogue systems. We hope this survey will contribute to advancing both academic research and industrial applications in the field of spoken dialogue systems. The related material is available at https://github.com/jishengpeng/WavChat.