CVJan 31, 2023

GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesis

arXiv:2301.13430v1199 citationsh-index: 32
Originality Incremental advance
AI Analysis

This addresses a crucial problem in film-making and virtual reality by enabling more natural and adaptable audio-driven face synthesis.

The paper tackles the problem of generating photo-realistic 3D talking faces from arbitrary speech audio, achieving more generalized and high-fidelity results compared to previous methods, with improvements demonstrated through extensive experiments.

Generating photo-realistic video portrait with arbitrary speech audio is a crucial problem in film-making and virtual reality. Recently, several works explore the usage of neural radiance field in this task to improve 3D realness and image fidelity. However, the generalizability of previous NeRF-based methods to out-of-domain audio is limited by the small scale of training data. In this work, we propose GeneFace, a generalized and high-fidelity NeRF-based talking face generation method, which can generate natural results corresponding to various out-of-domain audio. Specifically, we learn a variaitional motion generator on a large lip-reading corpus, and introduce a domain adaptative post-net to calibrate the result. Moreover, we learn a NeRF-based renderer conditioned on the predicted facial motion. A head-aware torso-NeRF is proposed to eliminate the head-torso separation problem. Extensive experiments show that our method achieves more generalized and high-fidelity talking face generation compared to previous methods.

Code Implementations1 repo
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