CVTHead: One-shot Controllable Head Avatar with Vertex-feature TransformerHaoyu Ma, Tong Zhang, Shanlin Sun et al. · meta-ai
Reconstructing personalized animatable head avatars has significant implications in the fields of AR/VR. Existing methods for achieving explicit face control of 3D Morphable Models (3DMM) typically rely on multi-view images or videos of a single subject, making the reconstruction process complex. Additionally, the traditional rendering pipeline is time-consuming, limiting real-time animation possibilities. In this paper, we introduce CVTHead, a novel approach that generates controllable neural head avatars from a single reference image using point-based neural rendering. CVTHead considers the sparse vertices of mesh as the point set and employs the proposed Vertex-feature Transformer to learn local feature descriptors for each vertex. This enables the modeling of long-range dependencies among all the vertices. Experimental results on the VoxCeleb dataset demonstrate that CVTHead achieves comparable performance to state-of-the-art graphics-based methods. Moreover, it enables efficient rendering of novel human heads with various expressions, head poses, and camera views. These attributes can be explicitly controlled using the coefficients of 3DMMs, facilitating versatile and realistic animation in real-time scenarios.
10.2HCSep 25, 2023
May I Ask a Follow-up Question? Understanding the Benefits of Conversations in Neural Network ExplainabilityTong Zhang, X. Jessie Yang, Boyang Li
Research in explainable AI (XAI) aims to provide insights into the decision-making process of opaque AI models. To date, most XAI methods offer one-off and static explanations, which cannot cater to the diverse backgrounds and understanding levels of users. With this paper, we investigate if free-form conversations can enhance users' comprehension of static explanations, improve acceptance and trust in the explanation methods, and facilitate human-AI collaboration. Participants are presented with static explanations, followed by a conversation with a human expert regarding the explanations. We measure the effect of the conversation on participants' ability to choose, from three machine learning models, the most accurate one based on explanations and their self-reported comprehension, acceptance, and trust. Empirical results show that conversations significantly improve comprehension, acceptance, trust, and collaboration. Our findings highlight the importance of customized model explanations in the format of free-form conversations and provide insights for the future design of conversational explanations.
Practical Video Object Detection via Feature Selection and AggregationYuheng Shi, Tong Zhang, Xiaojie Guo
Compared with still image object detection, video object detection (VOD) needs to particularly concern the high across-frame variation in object appearance, and the diverse deterioration in some frames. In principle, the detection in a certain frame of a video can benefit from information in other frames. Thus, how to effectively aggregate features across different frames is key to the target problem. Most of contemporary aggregation methods are tailored for two-stage detectors, suffering from high computational costs due to the dual-stage nature. On the other hand, although one-stage detectors have made continuous progress in handling static images, their applicability to VOD lacks sufficient exploration. To tackle the above issues, this study invents a very simple yet potent strategy of feature selection and aggregation, gaining significant accuracy at marginal computational expense. Concretely, for cutting the massive computation and memory consumption from the dense prediction characteristic of one-stage object detectors, we first condense candidate features from dense prediction maps. Then, the relationship between a target frame and its reference frames is evaluated to guide the aggregation. Comprehensive experiments and ablation studies are conducted to validate the efficacy of our design, and showcase its advantage over other cutting-edge VOD methods in both effectiveness and efficiency. Notably, our model reaches \emph{a new record performance, i.e., 92.9\% AP50 at over 30 FPS on the ImageNet VID dataset on a single 3090 GPU}, making it a compelling option for large-scale or real-time applications. The implementation is simple, and accessible at \url{https://github.com/YuHengsss/YOLOV}.
Self-Reference Deep Adaptive Curve Estimation for Low-Light Image EnhancementJianyu Wen, Chenhao Wu, Tong Zhang et al.
In this paper, we propose a 2-stage low-light image enhancement method called Self-Reference Deep Adaptive Curve Estimation (Self-DACE). In the first stage, we present an intuitive, lightweight, fast, and unsupervised luminance enhancement algorithm. The algorithm is based on a novel low-light enhancement curve that can be used to locally boost image brightness. We also propose a new loss function with a simplified physical model designed to preserve natural images' color, structure, and fidelity. We use a vanilla CNN to map each pixel through deep Adaptive Adjustment Curves (AAC) while preserving the local image structure. Secondly, we introduce the corresponding denoising scheme to remove the latent noise in the darkness. We approximately model the noise in the dark and deploy a Denoising-Net to estimate and remove the noise after the first stage. Exhaustive qualitative and quantitative analysis shows that our method outperforms existing state-of-the-art algorithms on multiple real-world datasets.
19.7LGFeb 9, 2025
Towards a Sharp Analysis of Offline Policy Learning for $f$-Divergence-Regularized Contextual BanditsQingyue Zhao, Kaixuan Ji, Heyang Zhao et al.
Although many popular reinforcement learning algorithms are underpinned by $f$-divergence regularization, their sample complexity with respect to the \emph{regularized objective} still lacks a tight characterization. In this paper, we analyze $f$-divergence-regularized offline policy learning. For reverse Kullback-Leibler (KL) divergence, arguably the most commonly used one, we give the first $\tilde{O}(ε^{-1})$ sample complexity under single-policy concentrability for contextual bandits, surpassing existing $\tilde{O}(ε^{-1})$ bound under all-policy concentrability and $\tilde{O}(ε^{-2})$ bound under single-policy concentrability. Our analysis for general function approximation leverages the principle of pessimism in the face of uncertainty to refine a mean-value-type argument to its extreme. This in turn leads to a novel moment-based technique, effectively bypassing the need for uniform control over the discrepancy between any two functions in the function class. We further propose a lower bound, demonstrating that a multiplicative dependency on single-policy concentrability is necessary to maximally exploit the strong convexity of reverse KL. In addition, for $f$-divergences with strongly convex $f$, to which reverse KL \emph{does not} belong, we show that the sharp sample complexity $\tildeΘ(ε^{-1})$ is achievable even without single-policy concentrability. In this case, the algorithm design can get rid of pessimistic estimators. We further extend our analysis to dueling bandits, and we believe these results take a significant step toward a comprehensive understanding of $f$-divergence-regularized policy learning.
11.8CVApr 17, 2025
EarthGPT-X: A Spatial MLLM for Multi-level Multi-Source Remote Sensing Imagery Understanding with Visual PromptingWei Zhang, Miaoxin Cai, Yaqian Ning et al.
Recent advances in natural-domain multi-modal large language models (MLLMs) have demonstrated effective spatial reasoning through visual and textual prompting. However, their direct transfer to remote sensing (RS) is hindered by heterogeneous sensing physics, diverse modalities, and unique spatial scales. Existing RS MLLMs are mainly limited to optical imagery and plain language interaction, preventing flexible and scalable real-world applications. In this article, EarthGPT-X is proposed, the first flexible spatial MLLM that unifies multi-source RS imagery comprehension and accomplishes both coarse-grained and fine-grained visual tasks under diverse visual prompts in a single framework. Distinct from prior models, EarthGPT-X introduces: 1) a dual-prompt mechanism combining text instructions with various visual prompts (i.e., point, box, and free-form) to mimic the versatility of referring in human life; 2) a comprehensive multi-source multi-level prompting dataset, the model advances beyond holistic image understanding to support hierarchical spatial reasoning, including scene-level understanding and fine-grained object attributes and relational analysis; 3) a cross-domain one-stage fusion training strategy, enabling efficient and consistent alignment across modalities and tasks. Extensive experiments demonstrate that EarthGPT-X substantially outperforms prior nature and RS MLLMs, establishing the first framework capable of multi-source, multi-task, and multi-level interpretation using visual prompting in RS scenarios.
5.2CVJun 12, 2024
AdaNCA: Neural Cellular Automata As Adaptors For More Robust Vision TransformerYitao Xu, Tong Zhang, Sabine Süsstrunk
Vision Transformers (ViTs) demonstrate remarkable performance in image classification through visual-token interaction learning, particularly when equipped with local information via region attention or convolutions. Although such architectures improve the feature aggregation from different granularities, they often fail to contribute to the robustness of the networks. Neural Cellular Automata (NCA) enables the modeling of global visual-token representations through local interactions, with its training strategies and architecture design conferring strong generalization ability and robustness against noisy input. In this paper, we propose Adaptor Neural Cellular Automata (AdaNCA) for Vision Transformers that uses NCA as plug-and-play adaptors between ViT layers, thus enhancing ViT's performance and robustness against adversarial samples as well as out-of-distribution inputs. To overcome the large computational overhead of standard NCAs, we propose Dynamic Interaction for more efficient interaction learning. Using our analysis of AdaNCA placement and robustness improvement, we also develop an algorithm for identifying the most effective insertion points for AdaNCA. With less than a 3% increase in parameters, AdaNCA contributes to more than 10% absolute improvement in accuracy under adversarial attacks on the ImageNet1K benchmark. Moreover, we demonstrate with extensive evaluations across eight robustness benchmarks and four ViT architectures that AdaNCA, as a plug-and-play module, consistently improves the robustness of ViTs.
15.1CVAug 17, 2021
G-DetKD: Towards General Distillation Framework for Object Detectors via Contrastive and Semantic-guided Feature ImitationLewei Yao, Renjie Pi, Hang Xu et al.
In this paper, we investigate the knowledge distillation (KD) strategy for object detection and propose an effective framework applicable to both homogeneous and heterogeneous student-teacher pairs. The conventional feature imitation paradigm introduces imitation masks to focus on informative foreground areas while excluding the background noises. However, we find that those methods fail to fully utilize the semantic information in all feature pyramid levels, which leads to inefficiency for knowledge distillation between FPN-based detectors. To this end, we propose a novel semantic-guided feature imitation technique, which automatically performs soft matching between feature pairs across all pyramid levels to provide the optimal guidance to the student. To push the envelop even further, we introduce contrastive distillation to effectively capture the information encoded in the relationship between different feature regions. Finally, we propose a generalized detection KD pipeline, which is capable of distilling both homogeneous and heterogeneous detector pairs. Our method consistently outperforms the existing detection KD techniques, and works when (1) components in the framework are used separately and in conjunction; (2) for both homogeneous and heterogenous student-teacher pairs and (3) on multiple detection benchmarks. With a powerful X101-FasterRCNN-Instaboost detector as the teacher, R50-FasterRCNN reaches 44.0% AP, R50-RetinaNet reaches 43.3% AP and R50-FCOS reaches 43.1% AP on COCO dataset.
30.3DCMay 15, 2019
DoubleSqueeze: Parallel Stochastic Gradient Descent with Double-Pass Error-Compensated CompressionHanlin Tang, Xiangru Lian, Chen Yu et al.
A standard approach in large scale machine learning is distributed stochastic gradient training, which requires the computation of aggregated stochastic gradients over multiple nodes on a network. Communication is a major bottleneck in such applications, and in recent years, compressed stochastic gradient methods such as QSGD (quantized SGD) and sparse SGD have been proposed to reduce communication. It was also shown that error compensation can be combined with compression to achieve better convergence in a scheme that each node compresses its local stochastic gradient and broadcast the result to all other nodes over the network in a single pass. However, such a single pass broadcast approach is not realistic in many practical implementations. For example, under the popular parameter server model for distributed learning, the worker nodes need to send the compressed local gradients to the parameter server, which performs the aggregation. The parameter server has to compress the aggregated stochastic gradient again before sending it back to the worker nodes. In this work, we provide a detailed analysis on this two-pass communication model and its asynchronous parallel variant, with error-compensated compression both on the worker nodes and on the parameter server. We show that the error-compensated stochastic gradient algorithm admits three very nice properties: 1) it is compatible with an \emph{arbitrary} compression technique; 2) it admits an improved convergence rate than the non error-compensated stochastic gradient methods such as QSGD and sparse SGD; 3) it admits linear speedup with respect to the number of workers. The empirical study is also conducted to validate our theoretical results.
TStarBots: Defeating the Cheating Level Builtin AI in StarCraft II in the Full GamePeng Sun, Xinghai Sun, Lei Han et al.
Starcraft II (SC2) is widely considered as the most challenging Real Time Strategy (RTS) game. The underlying challenges include a large observation space, a huge (continuous and infinite) action space, partial observations, simultaneous move for all players, and long horizon delayed rewards for local decisions. To push the frontier of AI research, Deepmind and Blizzard jointly developed the StarCraft II Learning Environment (SC2LE) as a testbench of complex decision making systems. SC2LE provides a few mini games such as MoveToBeacon, CollectMineralShards, and DefeatRoaches, where some AI agents have achieved the performance level of human professional players. However, for full games, the current AI agents are still far from achieving human professional level performance. To bridge this gap, we present two full game AI agents in this paper - the AI agent TStarBot1 is based on deep reinforcement learning over a flat action structure, and the AI agent TStarBot2 is based on hard-coded rules over a hierarchical action structure. Both TStarBot1 and TStarBot2 are able to defeat the built-in AI agents from level 1 to level 10 in a full game (1v1 Zerg-vs-Zerg game on the AbyssalReef map), noting that level 8, level 9, and level 10 are cheating agents with unfair advantages such as full vision on the whole map and resource harvest boosting. To the best of our knowledge, this is the first public work to investigate AI agents that can defeat the built-in AI in the StarCraft II full game.
30.0LGDec 30, 2013
Communication Efficient Distributed Optimization using an Approximate Newton-type MethodOhad Shamir, Nathan Srebro, Tong Zhang
We present a novel Newton-type method for distributed optimization, which is particularly well suited for stochastic optimization and learning problems. For quadratic objectives, the method enjoys a linear rate of convergence which provably \emph{improves} with the data size, requiring an essentially constant number of iterations under reasonable assumptions. We provide theoretical and empirical evidence of the advantages of our method compared to other approaches, such as one-shot parameter averaging and ADMM.