NIMMAug 30, 2013

Achieving the Optimal Steaming Capacity and Delay Using Random Regular Digraphs in P2P Networks

arXiv:1308.6807v1
Originality Incremental advance
AI Analysis

This addresses the challenge of efficient data streaming in P2P networks, representing an incremental improvement over prior work by optimizing delay constants at full capacity.

The paper tackles the problem of achieving maximum streaming rate with low delay in peer-to-peer networks by designing a new pairing and chunk dissemination algorithm, resulting in all but a negligible fraction of peers receiving data with O(log N) delay at the maximum rate.

In earlier work, we showed that it is possible to achieve $O(\log N)$ streaming delay with high probability in a peer-to-peer network, where each peer has as little as four neighbors, while achieving any arbitrary fraction of the maximum possible streaming rate. However, the constant in the $O(log N)$ delay term becomes rather large as we get closer to the maximum streaming rate. In this paper, we design an alternative pairing and chunk dissemination algorithm that allows us to transmit at the maximum streaming rate while ensuring that all, but a negligible fraction of the peers, receive the data stream with $O(\log N)$ delay with high probability. The result is established by examining the properties of graph formed by the union of two or more random 1-regular digraphs, i.e., directed graphs in which each node has an incoming and an outgoing node degree both equal to one.

Foundations

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