MLAILGSYFeb 4, 2014

Generalization and Exploration via Randomized Value Functions

arXiv:1402.0635v3337 citations
AI Analysis

This addresses a critical problem in reinforcement learning for synthesizing efficient exploration and generalization, with incremental improvements over existing methods.

The paper tackles the challenge of inefficient exploration in reinforcement learning by proposing randomized least-squares value iteration (RLSVI), which achieves dramatic efficiency gains and near-optimal regret bounds in tabula rasa learning contexts.

We propose randomized least-squares value iteration (RLSVI) -- a new reinforcement learning algorithm designed to explore and generalize efficiently via linearly parameterized value functions. We explain why versions of least-squares value iteration that use Boltzmann or epsilon-greedy exploration can be highly inefficient, and we present computational results that demonstrate dramatic efficiency gains enjoyed by RLSVI. Further, we establish an upper bound on the expected regret of RLSVI that demonstrates near-optimality in a tabula rasa learning context. More broadly, our results suggest that randomized value functions offer a promising approach to tackling a critical challenge in reinforcement learning: synthesizing efficient exploration and effective generalization.

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