CVSep 4, 2014

The Evolution of First Person Vision Methods: A Survey

arXiv:1409.1484v3193 citations
Originality Synthesis-oriented
AI Analysis

It provides a comprehensive overview for researchers and companies interested in wearable technology and computer vision, but it is incremental as it is a survey rather than original research.

This survey paper summarizes the evolution of state-of-the-art methods in First Person Vision video analysis from 1997 to 2014, covering topics like object detection and activity recognition, but does not present new experimental results or concrete numbers.

The emergence of new wearable technologies such as action cameras and smart-glasses has increased the interest of computer vision scientists in the First Person perspective. Nowadays, this field is attracting attention and investments of companies aiming to develop commercial devices with First Person Vision recording capabilities. Due to this interest, an increasing demand of methods to process these videos, possibly in real-time, is expected. Current approaches present a particular combinations of different image features and quantitative methods to accomplish specific objectives like object detection, activity recognition, user machine interaction and so on. This paper summarizes the evolution of the state of the art in First Person Vision video analysis between 1997 and 2014, highlighting, among others, most commonly used features, methods, challenges and opportunities within the field.

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