CVGRNov 16, 2015

Graph-based denoising for time-varying point clouds

arXiv:1511.04902v165 citations
Originality Synthesis-oriented
AI Analysis

This addresses noise reduction in 3D point clouds for applications such as 3D modeling and depth sensing, but appears incremental as it builds on existing graph-based and convex optimization approaches.

The paper tackles the problem of denoising 3D point clouds, which are often noisy due to errors in model construction or depth sensors, by introducing a technique that uses graph structures and convex optimization methods, with a discussion on generalizing to time-varying inputs like 3D point cloud time series.

Noisy 3D point clouds arise in many applications. They may be due to errors when constructing a 3D model from images or simply to imprecise depth sensors. Point clouds can be given geometrical structure using graphs created from the similarity information between points. This paper introduces a technique that uses this graph structure and convex optimization methods to denoise 3D point clouds. A short discussion presents how those methods naturally generalize to time-varying inputs such as 3D point cloud time series.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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