HCCVJan 11, 2016

3D Gaze Estimation from 2D Pupil Positions on Monocular Head-Mounted Eye Trackers

arXiv:1601.02644v263 citations
AI Analysis

This addresses the problem of scene-centric attention analysis for researchers and applications needing precise 3D gaze tracking, though it appears incremental as it builds on existing methods with a new mapping approach.

The paper tackles the challenge of accurate 3D gaze estimation in real-world environments by proposing a novel method that directly maps 2D pupil positions to 3D gaze directions for monocular head-mounted eye trackers, demonstrating effectiveness in reducing parallax error.

3D gaze information is important for scene-centric attention analysis but accurate estimation and analysis of 3D gaze in real-world environments remains challenging. We present a novel 3D gaze estimation method for monocular head-mounted eye trackers. In contrast to previous work, our method does not aim to infer 3D eyeball poses but directly maps 2D pupil positions to 3D gaze directions in scene camera coordinate space. We first provide a detailed discussion of the 3D gaze estimation task and summarize different methods, including our own. We then evaluate the performance of different 3D gaze estimation approaches using both simulated and real data. Through experimental validation, we demonstrate the effectiveness of our method in reducing parallax error, and we identify research challenges for the design of 3D calibration procedures.

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