LGAIJan 15, 2017

Near Optimal Behavior via Approximate State Abstraction

arXiv:1701.04113v1184 citations
Originality Highly original
AI Analysis

This work addresses the scalability issue in AI planning and RL for researchers and practitioners, offering a novel theoretical and empirical approach to state abstraction.

The paper tackles the problem of combinatorial explosion in planning and reinforcement learning by introducing approximate state abstractions, which treat nearly-identical situations as equivalent, and shows that these abstractions reduce task complexity with bounded loss of optimality in various environments.

The combinatorial explosion that plagues planning and reinforcement learning (RL) algorithms can be moderated using state abstraction. Prohibitively large task representations can be condensed such that essential information is preserved, and consequently, solutions are tractably computable. However, exact abstractions, which treat only fully-identical situations as equivalent, fail to present opportunities for abstraction in environments where no two situations are exactly alike. In this work, we investigate approximate state abstractions, which treat nearly-identical situations as equivalent. We present theoretical guarantees of the quality of behaviors derived from four types of approximate abstractions. Additionally, we empirically demonstrate that approximate abstractions lead to reduction in task complexity and bounded loss of optimality of behavior in a variety of environments.

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