ROApr 15, 2017

Kinematically Redundant Octahedral Motion Platform for Virtual Reality Simulations

arXiv:1704.04677v24 citations
AI Analysis

This work addresses the need for more immersive virtual reality simulations for single users, but it is incremental as it modifies an existing manipulator design.

The paper tackles the problem of improving VR immersion by designing a kinematically redundant octahedral motion platform with an omni-directional treadmill, resulting in a mechanism that can realize specific poses only through singular configurations despite its redundancy.

We propose a novel design of a parallel manipulator of Stewart Gough type for virtual reality application of single individuals; i.e. an omni-directional treadmill is mounted on the motion platform in order to improve VR immersion by giving feedback to the human body. For this purpose we modify the well-known octahedral manipulator in a way that it has one degree of kinematical redundancy; namely an equiform reconfigurability of the base. The instantaneous kinematics and singularities of this mechanism are studied, where especially "unavoidable singularities" are characterized. These are poses of the motion platform, which can only be realized by singular configurations of the mechanism despite its kinematic redundancy.

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