NACONAPRSTTHApr 13, 2018

Fast generation of isotropic Gaussian random fields on the sphere

arXiv:1709.1031423 citationsh-index: 16Has Code
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This work addresses the computational bottleneck of generating isotropic Gaussian random fields on the sphere, which is important for numerical applications in fields like geophysics and cosmology.

The paper presents a fast algorithm for simulating isotropic Gaussian random fields on the sphere, achieving O(n^2 log n) complexity for an n x n grid, with an open-source implementation provided.

The efficient simulation of isotropic Gaussian random fields on the unit sphere is a task encountered frequently in numerical applications. A fast algorithm based on Markov properties and fast Fourier Transforms in 1d is presented that generates samples on an n x n grid in O(n^2 log n). Furthermore, an efficient method to set up the necessary conditional covariance matrices is derived and simulations demonstrate the performance of the algorithm. An open source implementation of the code has been made available at https://github.com/pec27/smerfs .

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