CVApr 6, 2018

Telepresence System based on Simulated Holographic Display

arXiv:1804.02343v13 citationsHas Code
Originality Synthesis-oriented
AI Analysis

This work addresses the need for democratizing high-fidelity 3D telepresence for remote communication, though it appears incremental as it builds on existing components and methods.

The authors tackled the problem of creating an accessible 3D telepresence system by developing a simulated holographic display using commodity depth sensors and a custom pyramid setup, resulting in an omnidirectional visualization without head-mounted displays.

We present a telepresence system based on a custom-made simulated holographic display that produces a full 3D model of the remote participants using commodity depth sensors. Our display is composed of a video projector and a quadrangular pyramid made of acrylic, that allows the user to experience an omnidirectional visualization of a remote person without the need for head-mounted displays. To obtain a precise representation of the participants, we fuse together multiple views extracted using a deep background subtraction method. Our system represents an attempt to democratize high-fidelity 3D telepresence using off-the-shelf components.

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The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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