Yes and...? Using Improv to Design for Narrative in Lights Out
This addresses the problem of narrative design in mixed reality for creators, but it appears incremental as it builds on existing improv techniques in a specific educational context.
The paper tackles the challenge of designing narrative for mixed reality experiences by exploring how improv games can be used to ideate and iterate on storytelling, based on a mentoring experience at Carnegie Mellon's ETC.
Mixed reality experiences often require detailed narrative that can be used to craft physical and virtual design components. This work elaborates on a mentoring experience at the Carnegie Mellon's ETC to consider how improv games may be used ideate and iterate on storytelling experiences.