HCAug 10, 2018

Inverse Augmented Reality: A Virtual Agent's Perspective

arXiv:1808.03413v127 citations
AI Analysis

This proposes a novel perspective shift in augmented reality from human-centered to virtual agent-centered, potentially impacting AI and robotics domains.

The paper tackles the problem of creating a virtual agent-centered framework called inverse augmented reality (IAR), where a virtual agent observes both virtual and real objects, and argues for the equivalence of virtual and physical worlds in terms of physical structure.

We propose a framework called inverse augmented reality (IAR) which describes the scenario that a virtual agent living in the virtual world can observe both virtual objects and real objects. This is different from the traditional augmented reality. The traditional virtual reality, mixed reality and augmented reality are all generated for humans, i.e., they are human-centered frameworks. On the contrary, the proposed inverse augmented reality is a virtual agent-centered framework, which represents and analyzes the reality from a virtual agent's perspective. In this paper, we elaborate the framework of inverse augmented reality to argue the equivalence of the virtual world and the physical world regarding the whole physical structure.

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