CVGRApr 5, 2019

AMASS: Archive of Motion Capture as Surface Shapes

arXiv:1904.03278v11850 citationsHas Code
Originality Synthesis-oriented
AI Analysis

This provides a comprehensive dataset for researchers in computer vision and animation, enabling better training of deep learning models and applications in animation and visualization, though it is incremental in unifying existing data.

The authors tackled the problem of limited and fragmented human motion capture datasets by introducing AMASS, a large and varied database that unifies 15 different mocap datasets into a common framework, resulting in over 40 hours of motion data from more than 300 subjects and 11,000 motions.

Large datasets are the cornerstone of recent advances in computer vision using deep learning. In contrast, existing human motion capture (mocap) datasets are small and the motions limited, hampering progress on learning models of human motion. While there are many different datasets available, they each use a different parameterization of the body, making it difficult to integrate them into a single meta dataset. To address this, we introduce AMASS, a large and varied database of human motion that unifies 15 different optical marker-based mocap datasets by representing them within a common framework and parameterization. We achieve this using a new method, MoSh++, that converts mocap data into realistic 3D human meshes represented by a rigged body model; here we use SMPL [doi:10.1145/2816795.2818013], which is widely used and provides a standard skeletal representation as well as a fully rigged surface mesh. The method works for arbitrary marker sets, while recovering soft-tissue dynamics and realistic hand motion. We evaluate MoSh++ and tune its hyperparameters using a new dataset of 4D body scans that are jointly recorded with marker-based mocap. The consistent representation of AMASS makes it readily useful for animation, visualization, and generating training data for deep learning. Our dataset is significantly richer than previous human motion collections, having more than 40 hours of motion data, spanning over 300 subjects, more than 11,000 motions, and will be publicly available to the research community.

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