CVAILGROApr 9, 2019

Embodied Visual Recognition

arXiv:1904.04404v127 citations
Originality Highly original
AI Analysis

This addresses the challenge of visual recognition under occlusion for embodied agents like robots, presenting a novel task and method.

The paper tackles the problem of recognizing heavily occluded objects by introducing Embodied Visual Recognition (EVR), where agents move in 3D environments to improve classification, localization, and segmentation, showing that embodied agents outperform passive ones and learn strategic movement paths.

Passive visual systems typically fail to recognize objects in the amodal setting where they are heavily occluded. In contrast, humans and other embodied agents have the ability to move in the environment, and actively control the viewing angle to better understand object shapes and semantics. In this work, we introduce the task of Embodied Visual Recognition (EVR): An agent is instantiated in a 3D environment close to an occluded target object, and is free to move in the environment to perform object classification, amodal object localization, and amodal object segmentation. To address this, we develop a new model called Embodied Mask R-CNN, for agents to learn to move strategically to improve their visual recognition abilities. We conduct experiments using the House3D environment. Experimental results show that: 1) agents with embodiment (movement) achieve better visual recognition performance than passive ones; 2) in order to improve visual recognition abilities, agents can learn strategical moving paths that are different from shortest paths.

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