LGMLMay 23, 2019

MCP: Learning Composable Hierarchical Control with Multiplicative Compositional Policies

arXiv:1905.09808v1227 citations
Originality Incremental advance
AI Analysis

This addresses the combinatorial explosion in skill learning for autonomous agents with complex morphologies, offering a method for composable primitives, though it appears incremental as it builds on prior work in hierarchical control and skill composition.

The paper tackles the problem of learning reusable motor skills for complex high-dimensional morphologies by proposing multiplicative compositional policies (MCP), which factorize skills into primitives that can be activated simultaneously via multiplicative composition, enabling transfer and recombination to solve challenging continuous control tasks like dribbling a soccer ball and object transportation.

Humans are able to perform a myriad of sophisticated tasks by drawing upon skills acquired through prior experience. For autonomous agents to have this capability, they must be able to extract reusable skills from past experience that can be recombined in new ways for subsequent tasks. Furthermore, when controlling complex high-dimensional morphologies, such as humanoid bodies, tasks often require coordination of multiple skills simultaneously. Learning discrete primitives for every combination of skills quickly becomes prohibitive. Composable primitives that can be recombined to create a large variety of behaviors can be more suitable for modeling this combinatorial explosion. In this work, we propose multiplicative compositional policies (MCP), a method for learning reusable motor skills that can be composed to produce a range of complex behaviors. Our method factorizes an agent's skills into a collection of primitives, where multiple primitives can be activated simultaneously via multiplicative composition. This flexibility allows the primitives to be transferred and recombined to elicit new behaviors as necessary for novel tasks. We demonstrate that MCP is able to extract composable skills for highly complex simulated characters from pre-training tasks, such as motion imitation, and then reuse these skills to solve challenging continuous control tasks, such as dribbling a soccer ball to a goal, and picking up an object and transporting it to a target location.

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Foundations

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