3D Geometric salient patterns analysis on 3D meshes
This work addresses a less-studied problem in geometry processing for analyzing textures on 3D meshes, with potential applications in semantic annotation, but it appears incremental as it builds on existing texture analysis concepts.
The paper tackles the problem of geometric texture analysis on 3D triangular meshes by proposing a new efficient, scale-aware approach that clusters texels into meaningful classes, with experimental validation on real-world and synthetic meshes under conditions like mesh simplification and noise addition.
Pattern analysis is a wide domain that has wide applicability in many fields. In fact, texture analysis is one of those fields, since the texture is defined as a set of repetitive or quasi-repetitive patterns. Despite its importance in analyzing 3D meshes, geometric texture analysis is less studied by geometry processing community. This paper presents a new efficient approach for geometric texture analysis on 3D triangular meshes. The proposed method is a scale-aware approach that takes as input a 3D mesh and a user-scale. It provides, as a result, a similarity-based clustering of texels in meaningful classes. Experimental results of the proposed algorithm are presented for both real-world and synthetic meshes within various textures. Furthermore, the efficiency of the proposed approach was experimentally demonstrated under mesh simplification and noise addition on the mesh surface. In this paper, we present a practical application for semantic annotation of 3D geometric salient texels.