AIROAug 12, 2019

Decision making in dynamic and interactive environments based on cognitive hierarchy theory, Bayesian inference, and predictive control

arXiv:1908.04005v37 citations
AI Analysis

This work addresses the problem of safe and efficient autonomous vehicle control in traffic interactions, but it is incremental as it combines existing methods without a major breakthrough.

The paper tackled autonomous decision-making in dynamic interactive environments by integrating cognitive hierarchy theory, Bayesian inference, and predictive control into a two-player game framework, with simulation results in three traffic scenarios showing improved performance.

In this paper, we describe an integrated framework for autonomous decision making in a dynamic and interactive environment. We model the interactions between the ego agent and its operating environment as a two-player dynamic game, and integrate cognitive behavioral models, Bayesian inference, and receding-horizon optimal control to define a dynamically-evolving decision strategy for the ego agent. Simulation examples representing autonomous vehicle control in three traffic scenarios where the autonomous ego vehicle interacts with a human-driven vehicle are reported.

Foundations

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