OCDSSTMLDec 3, 2019

Online and Bandit Algorithms for Nonstationary Stochastic Saddle-Point Optimization

arXiv:1912.01698v128 citations
Originality Incremental advance
AI Analysis

This work addresses nonstationary optimization problems for applications in game theory and machine learning, representing an incremental advancement.

The authors tackled nonstationary stochastic saddle-point optimization in online and bandit settings by proposing regret notions and analyzing extragradient and Frank-Wolfe algorithms, achieving sub-linear regret bounds.

Saddle-point optimization problems are an important class of optimization problems with applications to game theory, multi-agent reinforcement learning and machine learning. A majority of the rich literature available for saddle-point optimization has focused on the offline setting. In this paper, we study nonstationary versions of stochastic, smooth, strongly-convex and strongly-concave saddle-point optimization problem, in both online (or first-order) and multi-point bandit (or zeroth-order) settings. We first propose natural notions of regret for such nonstationary saddle-point optimization problems. We then analyze extragradient and Frank-Wolfe algorithms, for the unconstrained and constrained settings respectively, for the above class of nonstationary saddle-point optimization problems. We establish sub-linear regret bounds on the proposed notions of regret in both the online and bandit setting.

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