GRCVJan 4, 2020

Painting Many Pasts: Synthesizing Time Lapse Videos of Paintings

arXiv:2001.01026v214 citationsHas Code
AI Analysis

This addresses a novel video synthesis task for digital art and education, but it is incremental as it builds on existing probabilistic and neural network methods.

The paper tackles the problem of synthesizing time lapse videos that depict possible ways a given painting could have been created, and demonstrates that human raters find the synthetic videos similar to those made by real artists.

We introduce a new video synthesis task: synthesizing time lapse videos depicting how a given painting might have been created. Artists paint using unique combinations of brushes, strokes, and colors. There are often many possible ways to create a given painting. Our goal is to learn to capture this rich range of possibilities. Creating distributions of long-term videos is a challenge for learning-based video synthesis methods. We present a probabilistic model that, given a single image of a completed painting, recurrently synthesizes steps of the painting process. We implement this model as a convolutional neural network, and introduce a novel training scheme to enable learning from a limited dataset of painting time lapses. We demonstrate that this model can be used to sample many time steps, enabling long-term stochastic video synthesis. We evaluate our method on digital and watercolor paintings collected from video websites, and show that human raters find our synthetic videos to be similar to time lapse videos produced by real artists. Our code is available at https://xamyzhao.github.io/timecraft.

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Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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