ROAIAug 6, 2020

Deep Reinforcement Learning for Tactile Robotics: Learning to Type on a Braille Keyboard

arXiv:2008.02646v136 citations
AI Analysis

This work addresses the challenge of real-world tactile reinforcement learning for robotics, though it is incremental as it adapts existing methods to a new domain.

The paper tackled the problem of applying deep reinforcement learning to tactile robotics by proposing a new environment for learning to type on a braille keyboard, showing that tasks can be successfully learned in simulation and partially on a real robot, with 3 out of 4 tasks achieved in reality.

Artificial touch would seem well-suited for Reinforcement Learning (RL), since both paradigms rely on interaction with an environment. Here we propose a new environment and set of tasks to encourage development of tactile reinforcement learning: learning to type on a braille keyboard. Four tasks are proposed, progressing in difficulty from arrow to alphabet keys and from discrete to continuous actions. A simulated counterpart is also constructed by sampling tactile data from the physical environment. Using state-of-the-art deep RL algorithms, we show that all of these tasks can be successfully learnt in simulation, and 3 out of 4 tasks can be learned on the real robot. A lack of sample efficiency currently makes the continuous alphabet task impractical on the robot. To the best of our knowledge, this work presents the first demonstration of successfully training deep RL agents in the real world using observations that exclusively consist of tactile images. To aid future research utilising this environment, the code for this project has been released along with designs of the braille keycaps for 3D printing and a guide for recreating the experiments. A brief video summary is also available at https://youtu.be/eNylCA2uE_E.

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