Anime-to-Real Clothing: Cosplay Costume Generation via Image-to-Image Translation
This addresses the need for automated costume generation in the cosplay community, but it is incremental as it builds on existing GAN techniques for a specific domain.
The paper tackled the problem of automatically generating realistic cosplay costume images from anime sources using image-to-image translation, achieving better performance and more realistic results than existing methods as demonstrated by evaluation metrics.
Cosplay has grown from its origins at fan conventions into a billion-dollar global dress phenomenon. To facilitate imagination and reinterpretation from animated images to real garments, this paper presents an automatic costume image generation method based on image-to-image translation. Cosplay items can be significantly diverse in their styles and shapes, and conventional methods cannot be directly applied to the wide variation in clothing images that are the focus of this study. To solve this problem, our method starts by collecting and preprocessing web images to prepare a cleaned, paired dataset of the anime and real domains. Then, we present a novel architecture for generative adversarial networks (GANs) to facilitate high-quality cosplay image generation. Our GAN consists of several effective techniques to fill the gap between the two domains and improve both the global and local consistency of generated images. Experiments demonstrated that, with two types of evaluation metrics, the proposed GAN achieves better performance than existing methods. We also showed that the images generated by the proposed method are more realistic than those generated by the conventional methods. Our codes and pretrained model are available on the web.