CVAug 27, 2020

Monocular, One-stage, Regression of Multiple 3D People

arXiv:2008.12272v432.6337 citationsHas Code
Originality Highly original
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This addresses the challenge of efficient and robust 3D human pose estimation in crowded scenes for applications in computer vision and robotics, representing a novel approach rather than an incremental improvement.

The paper tackles the problem of regressing multiple 3D human meshes from a single RGB image by proposing ROMP, a one-stage method that eliminates multi-stage pipelines and bounding boxes, achieving superior performance on benchmarks like 3DPW and CMU Panoptic with real-time implementation.

This paper focuses on the regression of multiple 3D people from a single RGB image. Existing approaches predominantly follow a multi-stage pipeline that first detects people in bounding boxes and then independently regresses their 3D body meshes. In contrast, we propose to Regress all meshes in a One-stage fashion for Multiple 3D People (termed ROMP). The approach is conceptually simple, bounding box-free, and able to learn a per-pixel representation in an end-to-end manner. Our method simultaneously predicts a Body Center heatmap and a Mesh Parameter map, which can jointly describe the 3D body mesh on the pixel level. Through a body-center-guided sampling process, the body mesh parameters of all people in the image are easily extracted from the Mesh Parameter map. Equipped with such a fine-grained representation, our one-stage framework is free of the complex multi-stage process and more robust to occlusion. Compared with state-of-the-art methods, ROMP achieves superior performance on the challenging multi-person benchmarks, including 3DPW and CMU Panoptic. Experiments on crowded/occluded datasets demonstrate the robustness under various types of occlusion. The released code is the first real-time implementation of monocular multi-person 3D mesh regression.

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