CVLGROOct 1, 2020

Deep Reinforcement Learning with Mixed Convolutional Network

arXiv:2010.00717v21 citations
Originality Synthesis-oriented
AI Analysis

This is an incremental improvement for autonomous driving simulation, focusing on enhancing performance in a specific game environment.

The paper tackled autonomous driving in the CarRacing-v0 environment by developing a mixed convolutional neural network that combines image and sensor inputs, achieving the highest average reward compared to AlexNet and VGG16.

Recent research has shown that map raw pixels from a single front-facing camera directly to steering commands are surprisingly powerful. This paper presents a convolutional neural network (CNN) to playing the CarRacing-v0 using imitation learning in OpenAI Gym. The dataset is generated by playing the game manually in Gym and used a data augmentation method to expand the dataset to 4 times larger than before. Also, we read the true speed, four ABS sensors, steering wheel position, and gyroscope for each image and designed a mixed model by combining the sensor input and image input. After training, this model can automatically detect the boundaries of road features and drive the robot like a human. By comparing with AlexNet and VGG16 using the average reward in CarRacing-v0, our model wins the maximum overall system performance.

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