EmoconLite: Bridging the Gap Between Emotiv and Play for Children With Severe Disabilities
This work provides a user-friendly interface for children with severe disabilities to engage in therapeutic recreation and leisure using BCI technology, addressing a gap in direct application control for the Emotiv system.
The EmoconLite software was developed to allow children with severe disabilities to control computer applications, such as YouTube videos and video games, using the Emotiv EPOC brain-computer interface. This bridges the gap between the Emotiv system's brain activity classification and direct application control, creating an end-to-end solution for BCI-enabled play.
Brain-computer interfaces (BCIs) allow users to control computer applications by modulating their brain activity. Since BCIs rely solely on brain activity, they have enormous potential as an alternative access method for engaging children with severe disabilities and/or medical complexities in therapeutic recreation and leisure. In particular, one commercially available BCI platform is the Emotiv EPOC headset, which is a portable and affordable electroencephalography (EEG) device. Combined with the EmotivBCI software, the Emotiv system can generate a model to discern between different mental tasks based on the user's EEG signals in real-time. While the Emotiv system shows promise for use by the pediatric population in the setting of a BCI clinic, it lacks integrated support that allows users to directly control computer applications using the generated classification output. To achieve this, users would have to create their own program, which can be challenging for those who may not be technologically inclined. To address this gap, we developed a freely available and user-friendly BCI software application called EmoconLite. Using the classification output from EmotivBCI, EmoconLite allows users to play YouTube video clips and a variety of video games from multiple platforms, ultimately creating an end-to-end solution for users. Through its deployment in the Holland Bloorview Kids Rehabilitation Hospital's BCI clinic, EmoconLite is bridging the gap between research and clinical practice, providing children with access to BCI technology and supporting BCI-enabled play.