ROCVMar 3, 2021

Worsening Perception: Real-time Degradation of Autonomous Vehicle Perception Performance for Simulation of Adverse Weather Conditions

arXiv:2103.02760v421 citations
Originality Incremental advance
AI Analysis

This work addresses the need for repeatable and controlled testing of autonomous vehicles in unpredictable weather, offering a practical solution for developers, though it is incremental as it builds on existing simulation methods.

The study tackled the challenge of testing autonomous vehicle perception subsystems under adverse weather conditions by developing a lightweight weather augmentation method that replicates effects like water droplets and fading light, introducing less than 8 ms latency for real-time use in simulation and augmented reality testing.

Autonomous vehicles rely heavily upon their perception subsystems to see the environment in which they operate. Unfortunately, the effect of variable weather conditions presents a significant challenge to object detection algorithms, and thus it is imperative to test the vehicle extensively in all conditions which it may experience. However, development of robust autonomous vehicle subsystems requires repeatable, controlled testing - while real weather is unpredictable and cannot be scheduled. Real-world testing in adverse conditions is an expensive and time-consuming task, often requiring access to specialist facilities. Simulation is commonly relied upon as a substitute, with increasingly visually realistic representations of the real-world being developed. In the context of the complete autonomous vehicle control pipeline, subsystems downstream of perception need to be tested with accurate recreations of the perception system output, rather than focusing on subjective visual realism of the input - whether in simulation or the real world. This study develops the untapped potential of a lightweight weather augmentation method in an autonomous racing vehicle - focusing not on visual accuracy, but rather the effect upon perception subsystem performance in real time. With minimal adjustment, the prototype developed in this study can replicate the effects of water droplets on the camera lens, and fading light conditions. This approach introduces a latency of less than 8 ms using compute hardware well suited to being carried in the vehicle - rendering it ideal for real-time implementation that can be run during experiments in simulation, and augmented reality testing in the real world.

Foundations

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