CVSep 12, 2021

PQ-Transformer: Jointly Parsing 3D Objects and Layouts from Point Clouds

arXiv:2109.05566v241 citations
Originality Highly original
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This addresses the need for efficient and integrated 3D scene parsing for robotic applications, offering a novel joint approach over separate methods.

The paper tackles the problem of 3D scene understanding from point clouds by proposing a transformer architecture that jointly predicts 3D objects and room layouts, achieving a significant improvement in layout F1-score from 37.9% to 57.9% on ScanNet while running at 8.91 FPS.

3D scene understanding from point clouds plays a vital role for various robotic applications. Unfortunately, current state-of-the-art methods use separate neural networks for different tasks like object detection or room layout estimation. Such a scheme has two limitations: 1) Storing and running several networks for different tasks are expensive for typical robotic platforms. 2) The intrinsic structure of separate outputs are ignored and potentially violated. To this end, we propose the first transformer architecture that predicts 3D objects and layouts simultaneously, using point cloud inputs. Unlike existing methods that either estimate layout keypoints or edges, we directly parameterize room layout as a set of quads. As such, the proposed architecture is termed as P(oint)Q(uad)-Transformer. Along with the novel quad representation, we propose a tailored physical constraint loss function that discourages object-layout interference. The quantitative and qualitative evaluations on the public benchmark ScanNet show that the proposed PQ-Transformer succeeds to jointly parse 3D objects and layouts, running at a quasi-real-time (8.91 FPS) rate without efficiency-oriented optimization. Moreover, the new physical constraint loss can improve strong baselines, and the F1-score of the room layout is significantly promoted from 37.9% to 57.9%.

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