HCGRROOct 7, 2021

Appearance

arXiv:2110.04083v1
Originality Synthesis-oriented
AI Analysis

It synthesizes existing knowledge on agent appearance for researchers and practitioners in human-computer interaction, but is incremental as a review chapter.

This chapter reviews research on socially interactive agents (SIAs), focusing on their appearance and how it supports social interaction, covering design considerations and features like facial characteristics and realism.

Socially interactive agents (SIAs) are no longer mere visions for future user interfaces, as 20 years of research and technology development has enabled the use of virtual and physical agents in day-to-day interfaces and environments. This chapter of the ACM "The Handbook on Socially Interactive Agents" reviews research on and technologies involving socially interactive agents, including virtually embodied agents and physically embodied robots, focusing particularly on the appearance of socially interactive agents. It covers the history of the development of these technologies; outlines the design space for the appearance of agents, including what appearance comprises, modalities in which agents are presented, and how agents are constructed; and the features that agents use to support social interaction, including facial and bodily features, those that express demographic characteristics, and issues surrounding realism, appeal, and the uncanny valley. The chapter concludes with a brief discussion of open questions surrounding the appearance of socially interactive agents.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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