ROCVOct 18, 2021

Accurate and Robust Object-oriented SLAM with 3D Quadric Landmark Construction in Outdoor Environment

arXiv:2110.08977v14 citations
Originality Incremental advance
AI Analysis

This addresses robustness issues in SLAM for autonomous driving and robotics, though it is incremental as it builds on existing quadric-based SLAM approaches.

The paper tackles the problem of observation noise sensitivity in object-oriented SLAM for outdoor environments by proposing a robust quadric landmark representation method, resulting in improved robustness and significant outperformance over state-of-the-art methods with real-time performance.

Object-oriented SLAM is a popular technology in autonomous driving and robotics. In this paper, we propose a stereo visual SLAM with a robust quadric landmark representation method. The system consists of four components, including deep learning detection, object-oriented data association, dual quadric landmark initialization and object-based pose optimization. State-of-the-art quadric-based SLAM algorithms always face observation related problems and are sensitive to observation noise, which limits their application in outdoor scenes. To solve this problem, we propose a quadric initialization method based on the decoupling of the quadric parameters method, which improves the robustness to observation noise. The sufficient object data association algorithm and object-oriented optimization with multiple cues enables a highly accurate object pose estimation that is robust to local observations. Experimental results show that the proposed system is more robust to observation noise and significantly outperforms current state-of-the-art methods in outdoor environments. In addition, the proposed system demonstrates real-time performance.

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