ROAICVMar 20, 2022

Inferring Articulated Rigid Body Dynamics from RGBD Video

arXiv:2203.10488v215 citationsh-index: 93
AI Analysis

This addresses the challenge of reducing human effort in simulator configuration for domains with limited real-world interaction or labeled data, though it appears incremental as it builds on existing inverse rendering and differentiable simulation techniques.

The paper tackles the problem of automatically configuring simulators to reproduce real-world articulated mechanisms from RGBD videos, achieving accurate reconstruction of kinematic trees and highly nonlinear dynamics, such as in a coupled pendulum mechanism.

Being able to reproduce physical phenomena ranging from light interaction to contact mechanics, simulators are becoming increasingly useful in more and more application domains where real-world interaction or labeled data are difficult to obtain. Despite recent progress, significant human effort is needed to configure simulators to accurately reproduce real-world behavior. We introduce a pipeline that combines inverse rendering with differentiable simulation to create digital twins of real-world articulated mechanisms from depth or RGB videos. Our approach automatically discovers joint types and estimates their kinematic parameters, while the dynamic properties of the overall mechanism are tuned to attain physically accurate simulations. Control policies optimized in our derived simulation transfer successfully back to the original system, as we demonstrate on a simulated system. Further, our approach accurately reconstructs the kinematic tree of an articulated mechanism being manipulated by a robot, and highly nonlinear dynamics of a real-world coupled pendulum mechanism. Website: https://eric-heiden.github.io/video2sim

Code Implementations1 repo
Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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