CVIVApr 29, 2022

Deep Geometry Post-Processing for Decompressed Point Clouds

arXiv:2204.13952v127 citationsh-index: 28
Originality Incremental advance
AI Analysis

This addresses quality enhancement for decompressed point clouds in compression applications, but it is incremental as it builds on existing post-processing approaches.

The paper tackles the problem of distortions in decompressed point clouds due to quantization by proposing a learning-based post-processing method, achieving a 9.30dB BDPSNR gain on average across three datasets.

Point cloud compression plays a crucial role in reducing the huge cost of data storage and transmission. However, distortions can be introduced into the decompressed point clouds due to quantization. In this paper, we propose a novel learning-based post-processing method to enhance the decompressed point clouds. Specifically, a voxelized point cloud is first divided into small cubes. Then, a 3D convolutional network is proposed to predict the occupancy probability for each location of a cube. We leverage both local and global contexts by generating multi-scale probabilities. These probabilities are progressively summed to predict the results in a coarse-to-fine manner. Finally, we obtain the geometry-refined point clouds based on the predicted probabilities. Different from previous methods, we deal with decompressed point clouds with huge variety of distortions using a single model. Experimental results show that the proposed method can significantly improve the quality of the decompressed point clouds, achieving 9.30dB BDPSNR gain on three representative datasets on average.

Code Implementations1 repo
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The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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