LGAIROMay 23, 2022

When Data Geometry Meets Deep Function: Generalizing Offline Reinforcement Learning

Tsinghua
arXiv:2205.11027v337 citationsh-index: 21
Originality Incremental advance
AI Analysis

This addresses the issue of over-conservatism in offline RL methods, improving generalization for applications like robotics and autonomous systems, though it appears incremental as it builds on existing actor-critic methods.

The paper tackles the problem of error accumulation in deep Q functions for out-of-distribution areas in offline reinforcement learning, proposing DOGE to enable exploitation in generalizable OOD areas and achieving better generalization on D4RL benchmarks.

In offline reinforcement learning (RL), one detrimental issue to policy learning is the error accumulation of deep Q function in out-of-distribution (OOD) areas. Unfortunately, existing offline RL methods are often over-conservative, inevitably hurting generalization performance outside data distribution. In our study, one interesting observation is that deep Q functions approximate well inside the convex hull of training data. Inspired by this, we propose a new method, DOGE (Distance-sensitive Offline RL with better GEneralization). DOGE marries dataset geometry with deep function approximators in offline RL, and enables exploitation in generalizable OOD areas rather than strictly constraining policy within data distribution. Specifically, DOGE trains a state-conditioned distance function that can be readily plugged into standard actor-critic methods as a policy constraint. Simple yet elegant, our algorithm enjoys better generalization compared to state-of-the-art methods on D4RL benchmarks. Theoretical analysis demonstrates the superiority of our approach to existing methods that are solely based on data distribution or support constraints.

Code Implementations2 repos
Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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